Why does this challenge exist???

why .png

This challenge is so hard to complete in solo-queue, I spent many matches trying my best but nope.

Perks are very necessary to escape as survivor, so it's already difficult without any BUT then to add another handicap, you have to use no mither. So you're injured the whole game and have nothing useful to help you escape.

Wish it was just using no mither, without the restriction of no perks. Thanks to this lovely nemi, I was able to complete it because he let me leave. I probably would've never completed it unless I got a really bad killer or and afk killer.

Pls look into the difficulty of challenges and make sure they are reasonable and match the level. This was a lvl 3 challenge, shoulda been bloody lvl 10 (if that lvl existed)

Comments

  • The no mither challenge was honestly easier then the gen repair challenges (3 in one game). If you are having trouble try using a map and going for a hatch escape.

  • At some parts the challanges are pretty bad for a good round. Challanges like heal x amount of players, safly unhook x players, etc (in good faith, that they are achieved while playing good, not reclessly farmed in an unsportly manner) are fine in my eyes. They encourage teamplay and work with what you have to do in a round. But the challanges with the glyphes and those perk challanges ... well, they encourage the exact opposite. So yeah, it would be nice if BHVR looked into it.

  • Challenges should never, ever put your team at a significant disadvantage. That's practically trolling. I really wish devs would understand that.

  • idk its not that hard tbh so what if it takes a couple games to complete atleast its not the unhook people who unhooked you earlier challenge

  • @Zachcjjj said:

    idk its not that hard tbh so what if it takes a couple games to complete atleast its not the unhook people who unhooked you earlier challenge

    Not that hard, no, and it takes a couple of games, sure, but sucks to be your teammates for those two games.

  • At least it’s not a daily ritual, right? 🙂

    There are definitely some tome challenges I just totally skip as killer though. Like that tome challenge where you have to get two grabs off a gen in a single match. It’s difficult to grab a single good player off a gen before they cancel the grab and force the hit instead let alone two grabs, talk about a pain in the butt!

  • Because the company that make this game do not think things through.

  • @RpTheHotrod said:

    Challenges should never, ever put your team at a significant disadvantage. That's practically trolling. I really wish devs would understand that.

    They completely understand that - why do you think they make them...

  • No Mither - Unbreakable - Boil Over - Flip Flop + Petrified Oak

    As long as you don't get downed right next to a hook, you have a pretty decent chance of getting off, forcing the killer to slug you, and you just pick yourself back up.

  • @Seraphor said:

    No Mither - Unbreakable - Boil Over - Flip Flop + Petrified Oak

    As long as you don't get downed right next to a hook, you have a pretty decent chance of getting off, forcing the killer to slug you, and you just pick yourself back up.

    Yeah. It would be good unless there was no "no other perk(s)" thing in the description :)