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The perk is already exploding on the PTB, so the rework must be fair and balanced ;3
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You really should watch the dev streams, you are wrong about a lot.
The new killer is "supposed" to be anti-tunneling, the reality is different right now however. BT encourages bad saves and wasn't put because the devs didn't want camping or tunneling, it was because enough baby survivors whined about it so they caved. Their stance on the subject hasn't changed, by their own words.
Nerfing looping dooesn't mean the devs discourage it, just that it's too strong.
This happens all the time!
Deep Wounds would be better, imo, if either:
A ) The timer counted down during the mending process
or
B ) As per Monto's suggestion, it required someone else to mend you
The second option plays into the killer's power/theme (grouping survivors), and provides a real drawback to the negative status effect, turning it from an inconvenience into a threat.
I like this.
turning it from an inconvenience into a threat.
^^^
The Killer, in theory, is super fun, but the effect itself is not viable on an M1 killer with Hag's speed.
I've seen people say "just break Frenzy after the first hit."
Yeah, just take the stun, allow for distance, and try to not get wrecked as a powerless Hag.
I mean it's great to prevent endgame camping, but normally you put a survivor on a hook and he hangs out for a while. Buys you maybe 30 seconds. With BT they'll unhook when you're 5 steps away because they know they can get away with it. It's a pain in the backside with SWF.
Can't use BT if i'm cloaked.
My answer to the BT buff is slugging Nurse.
Can't use BT when you can't unhook anymore :^)
If only there was a way to deal with borrowed time. Like maybe not camping/tunneling or attacking the rescuer or using a perk like insidious to reduce your terror radius to zero so as not to trigger borrowed time. If only there were options like that available. Oh well, I guess all killers are screwed.
BT is irrelevant as long as the gates are closed but once they are open, there will be no way to secure a hook.
I don't mind the "anti-tunneling" feature during the match but once the gates are open it shouldn't provide an infinite safe unhook oppurtunity. It's very similar to NOED, which is exactly why I'm going to run NOED on Nurse and slug 24/7 if this patch goes live with that BT change.
It's a protest march, nothing personal and it's also not because I think BT is gonna be too strong. It's because that change wasn't needed and only rewards hook farmers and/or bad survivors that get caught in the end, so I make sure to punish them accordingly :^)
There's literally no reason to do this with the new BT, as you have to hit both the rescuer and the unhooked survivor 2x now.
If I'm forced to restart the chase, I'm obviously going for the person with fewer hooks left.
The incentive to disallow any unhooks/hard camp/tunnel is at an all time high
Regardless, people are gonna camp/tunnel/ whatever is effective given the survivors in play. As long as it's not exploits or hacking, who cares. They paid for the game same as you.
This changes nothing for when the gates are open because you'd still need to hit twice. Stop spreading this gate myth. The boost of speed from the hit was usually enough much less most people had exhaustion perks back up after. This changes nothing in terms of gates open.
So much over reacting going on in this thread. You would think that survivors have infinite lives or something. Think for a second about what really changed here. The only fundamental difference is that if you are chasing a survivor that has borrowed time, they won't just fall down after 25 seconds. You have to actually hit them. That and if they manage to escape the recovery is a little easier. But if you lost them in a chase then they would have self cared back up anyway so it really isn't that big of a deal.
That's it folks. If you hit a survivor with borrowed time twice they will still go down exactly like before. Borrowed time still has the same weaknesses it had before. You can still down the rescuer. You can still choose not to tunnel or camp. You can still use stealth killers or perks that reduce terror radius to avoid triggering borrowed time. You can still slug. This objectively is not that big of a change. The sky is not falling.