Anyone remember when they said they'd change keys and moris at the same time?

Am i the only one who remembers that being said? Then they changed Mori's (for the better) and haven't touched or mention keys since.....


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Comments

  • @Mat_Sella said:

    banana

    ๐ŸŒ๐ŸŒ

  • @Reinami said:

    https://forum.deadbydaylight.com/en/discussion/278771/anyone-remember-when-they-said-theyd-change-keys-and-moris-at-the-same-time

    While i think it is stupid that keys still aren't fixed, this is incorrect. They announced them at the same time, but clearly stated that the changes would not necessarily happen at the same time.

    Cheers mate but someone has already clarified that for me. Appreciate the input though.

  • @ArchGunRunner said:

    https://forum.deadbydaylight.com/en/discussion/comment/2484712#Comment_2484712

    Fair points. As someone else has said too the key is a 1 in 100 change to a game, making it just as pointless to argue. I'm just trying to stir some kind of discussion about what's going on there and that one change without the other isn't right.

    Fair enough and I don't mind having a discussion about these things either lol. I wasn't around when old moris were a thing, but after reading them and seeing how they worked- pfft oh yeah no those things were busted and deserved a good nerfing. Not sure if the nerf we got was the best way to handle that, but I get that something needed to be done. Just wish the same kind of expediency was used to change keys too.


    Either way I'm curious what the new system they're implementing for keys and moris is gonna look like. Part of me though is kinda dreading it too.

  • @[Deleted User] said:

    They mentioned that they are reworking keys and moris in the anniversary stream. They'll both tie into each other. So it's still happening.

    The thing is they mention this in the fifth anniversary stream but they announce this in the fourth too or in a patch note right after. So its already more than a year and nothing as been done to key yet

  • @Marik13 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2484720#Comment_2484720

    Fair enough and I don't mind having a discussion about these things either lol. I wasn't around when old moris were a thing, but after reading them and seeing how they worked- pfft oh yeah no those things were busted and deserved a good nerfing. Not sure if the nerf we got was the best way to handle that, but I get that something needed to be done. Just wish the same kind of expediency was used to change keys too.

    Either way I'm curious what the new system they're implementing for keys and moris is gonna look like. Part of me though is kinda dreading it too.

    So, for fun, if you look waaaaaay back you once were able to Mori someone instantly.....That was fun. This is funnily enough not their first nerf. It was also more about making them fun to get and not just feel cheap. Either way, none of this will reach bhvr regardless. Still fun to discuss from time to time.

  • @ArchGunRunner said:

    https://forum.deadbydaylight.com/en/discussion/comment/2484628#Comment_2484628

    It's the principle and the annoyance of it from a player (my) perspective. Why exactly does that 1 in 100 get a free escape after you've hunted everyone else down. It's an anti-climax to a game.

    Well, on the other side of the coin. Keys are something else you have to account for as Killer, so it forces you to adapt how you are playing. So it adds an element that you need to account for as Killer. If you see a key, will you bring in Franklins Demise. Will you make sure and take the survivor out that brought the key into the match. How do you adjust your game play to account for another avenue of escape.

    I don't really think it's a free escape as it is an element of the game.

  • Keys reward bad behavior. Whether it's that Blendette who's been creeping around the edges of the map all game without helping anyone, or the team that just 3-genned themselves because they just wanted to blow up gens rather than pay attention to how they're laid out.

    Items should not require a Perk to counter them. Much the same way a Killer's add-ons should never require a specific Perk to counter. The only other option is to tunnel the key holder out of the match, which is not fun for anybody.

    They need reworked in some fashion to keep the game reasonably fair and balanced. They don't need gutted, and I do think they should still open the Hatch. The Hatch shouldn't spawn at 3 gens though, it shouldn't spawn at all until there are 2 Survivors left or EGC has begun. That way you have options, but it doesn't feel like a kick in the face for a Killer who is performing well.

  • @ArchGunRunner said:

    Am i the only one who remembers that being said? Then they changed Mori's (for the better) and haven't touched or mention keys since.....

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    Source or it didnt happen.

  • Moris and old BNP used to balance each other to a certain extent. Then Moris went to 1 hook state before use, and they nerfed BNPs to a reasonable level. Once that happened, Moris and Keys started being compared as balancing each other. Pretty sure it wasn't an official thing, just something kicked around on the various Forums. At least I don't recall them being compared "officially".

    Back when they did the Moris -> 2 hook states, there was a statement about both Moris and Keys being reworked, but nothing specifically stating any sort of timeline or actually why they were both being reworked. People just assume they are balancing each other so obviously they both need reworked at the same time. I don't think there was an official statement to this extent though, I could be wrong as it has been quite a while since that happened.

  • I mean. I don't see what's the point when they are probably just going to make Key's easier to use and exploit

  • @fogdonkey said:

    Not sure why in every discussion Key = Mori.

    They nerfed Mori, which is great.

    It doesn't mean that they need to nerf Keys at the same time as well. They are unrelated. Because you used to bring Mori when you saw keys is your problem.

    Note: I play killer mainly.

    I still do, and i tunnel that person into oblivion. That's my fix for them.

  • They nerfed mori's (as they should've) months ago but keys are still untouched.

    Not surprised BHVR makes a promise they cannot keep, its their cliche.

  • @FengisKawaii said:

    Itยดs also been almost a year since they announced Key changes lol. Donยดt hold your breath on it, itยดs possibly gonna come with the early game collapse, the leaderboard and the patch that brings 60 fps to all platforms.

    Oh thank you i almost lost all faith in those 60 frames for everyone!

  • @Killing_Time said:

    They won't even fixed Nurse yet. Keys ain't getting touched lol

    Nurse is never gonna get fixed lol, her entire power is essentially a jury rigged bug into a usable ability. If they even touch any of her mechanics she'll fall apart like rotten wood.

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