Another one, why?
Dear Behaviour
Thanks for bringing in a very iconic Killer with Pinhead. For that alone you got my money.
No thanks whatsoever for another range killer. Wasted potential.
Serious question: Are you running out of ideas or do you think skillshot based killers are fun? If you think so, let me assure you, that they are not.
The last 10 killers we got are
1 stealth
2 movement
1 gap closer
1 hybrid (range/gapcloser)
5 range
Yes i know, summoning a portal sounds new and cool, but its just another form of range aka skillshot hit or miss.
I am sorry, but i am really tired of your lack of creativity. Maybe it is time for changing your game design staff no offense to anybody.
I can not say that i am dispointed, because i knew whats coming from the PTB but that you made it even worse in live play is really questionable.
Before some come with the standard answer: No, currently i dont think he is overpowered, i have to test more, but what we have here in lack of creativity is beyond everything i have seen from a serious company.
Comments
Is he very boring to play?
It's not ranged in my opinion, because it doesn't deal damage.
I thought that Pinhead's design was pretty creative, actually. Besides, anyone familiar with the character knows that he doesn't run up and punch you.
It is just another form of range. And you do deal damage with one of his addons.
What is so creative about another range / skillshot ability? Obviously we have chains which was dead given but what they made with that is another infusion of what we already had the last few killers before.
The chains, the ability to teleport PLUS do a quick phase through solid objects, plus the puzzle box. It's all pretty true to the character and not just a singular "point and fire" mechanic.
What do you mean the new killer has an 'attack' that 'injures' survivors? Can't you think of anything unique BHVR!?
As a console player, it boggles my mind that anyone still buys DLC in this game.
Pinhead is not just another ranged killer he’s the most unique killer we’ve gotten since Twins. He can go through walls to scout objectives and shoot out the chain on multiple floors, teleport and play a game of sabotage to fight over the lament configuration. That sounds awesome and fun to play. It’s not a copy of another ranged killer
Yes all cool, sounds amazing. It range thats it.
Its nothing this game needs even more, no matter if it is extra or mainability. Thats why i said, wasted potential. We could have got actually something really cool but eventually its another range killer with fancy extras. I am definitly not impressed by that. Its just the same "creativity level" as Nemsis. Its Range but this time they add Zombies! Mindblowing.
I'm gonna guess part of the problem is the coding and hardware limitations (as they said, they can only allow 2 zombies to be on the map, more would break something).
Aaaaand it's still a game. A 1v4 in fact. What else would you like them to add that is also balanced and doesn't feel weird to operate?
Well, on PC the game's relatively smooth and functional.
That said you have my (legitimate) sympathy, I know that if I was console exclusive I'd be very frustrated by this point too.
They very easily can run out of creativity with their unsustainable, self-administered 3-month schedule of releasing chapters. However, I find Pinhead quite creative and comes with a built-in slow down with his box and forcing survivors to get off gens to solve it lest they suffer the consequences.
You say they can do better with killers, what do you have in mind?