Increase DC penalty that happen during certain actions

Increase the DC penalty if a survivor DCs during:

- A chase

- 90 seconds after being downed

- While being carried

- While being hooked

DCing during these actions can seriously affect the killer.

Tagged: Mod

Comments

  • Only if we reduce the BP reward for:

    Tunnelling

    Camping (especially for stealth killers for whom its completely cheap)

    Knocking down multiple people in one go and just leaving them there as an easy way to end the match quickly.


    These are all things that lead to DCs and are poor killer form. Both sides are guilty of it.

  • I think dc penalty is really good as it is.

    People who continously dc get punished the most and are unable to play the game for many hours if they go overboard.

    And people who crash can crash during those scenarios too and shouldn't be extremely punished for it.

  • Yeah, no. My friend on the Switch had his game crash immediately upon being downed just yesterday. Let's not punish players extra for the game being broken. The game actually is more likely to crash upon being downed, being hooked, and having certain status effects applied (so upon being hit). And as killer on the Switch, the game sometimes crashes at the end of a match.

  • Plus, I tire of killers who DC when the match gets to 4 gens too quickly or if it looks like too many people are going to survive.


    That's happening increasingly (at least once per day) but doesn't get mentioned.

  • @fogdonkey said:

    Increase the DC penalty if a survivor DCs during:

    - A chase

    - 90 seconds after being downed

    - While being carried

    - While being hooked

    DCing during these actions can seriously affect the killer.

    They cannot tell the difference between a crash/connection issue and an actual manual dc, so all are penalized the same.

  • The penalty is fine. If people are doing this often, they will get longer bans.

  • There would be no way for the system to judge that. DC penalties are treated the same across the board.

  • I understand the thought behind this, but, the times I've been disconnected because the game crashed were often at moments where I got downed or hooked -- I don't know why. Probably the same reason people drop frames at those moments.

  • Considering game crashes can happen at any time and people were crashing against Nemesis on his release due to his optimization issues when using his power this would end up punishing accidentally d/cs rather than intentional d/cs.

    Someone who wants to d/c will just wait for them to be out of chase and not on hook to d/c to avoid the increased penalty.

  • "Can seriously affect the killer"? If you use survivor instead of killer then I would believe you but a 3 vs 1 match is always better than a 4 vs 1 match. Except if you're doing a tome challenge which are very annoying anyway

  • @Saitamfed said:

    "Can seriously affect the killer"? If you use survivor instead of killer then I would believe you but a 3 vs 1 match is always better than a 4 vs 1 match. Except if you're doing a tome challenge which are very annoying anyway

    It would be a 3v1 anyway, because the survivor is dead on hook. But instead DCs, loosing pop goes the weasel and bbq value.