Please get rid of the “Obsession is immune to Remember Me” crap.
It’s very frustrating having spent the time accumulating tokens, only for THEM to be the one at a gate switch first.
It’s very frustrating having spent the time accumulating tokens, only for THEM to be the one at a gate switch first.
Read THIS post.
Tldr: This is an archived version of the DBD forum, it has all posts, comments and media. The archived data will be published at the end of October. This site is not in any way affiliated with or endorsed by Behaviour Interactive.
Comments
How about reverting Remember Me back to its OG version before changing this?
Plus it rewards tunneling the Obsession out before the endgame. And... Increase the amount for each token to 5 seconds, up to a maximum of 20 seconds.
I could only support this if Remember Me is changed to not proc if all 5 gens are repaired (like No Way Out).
As it stands currently an extra 16 seconds for the last survivor alive after closing the hatch makes escape impossible.
Dying Light is a completely different monster. 😅
Remember Me in general is in dire need of buffs. It's outclassed by the new No Way Out.
Remember Me could only be buffed if they changed the “when the gates are powered” requirement to “when the 5th gen repairs”. Even in its current state Remember Me makes escape for the last survivor impossible after the hatch is closed, no matter how far apart the gates are.
Fair enough.
How about we remove all obsession immunities? And while we're at it, switch PWYF and Remember Me around so that they work more like STBFL.
And just nuke Rancor.
As a Rancor user....
Well, it ain't working as intended, so it's clearly a bug. They intended it to activate when a survivor attempts to open an exit gate.
Even the most survivor favored maps, which includes all indoor maps except for Midwich Elementary School, the last survivor cannot open the gates in time.
Remember Me should be changed to this in my honest opinion. It should be more interactive too, while keeping its strength.
Remember Me
Become Obsessed with a survivor.
Each time you damage the obsession by any means, gain a token, up to a maximum of 4 tokens.
Once all generators have been completed, increases the time to open the exit gates by 10 seconds, and an additional 3/4/5 seconds for every token in your possession.
Once an exit gate is opened, the other exit gate is blocked by the entity.
If the survivor could do anything at all to prevent getting murdered, I might agree. As it is, they're ######### the moment the gens are done.
*Laughs in hiding in the middle of the bushes as a P3 Kate against a Rancor Spirit*.
Remember Me already makes it 100% impossible to escape for the last survivor so there is no reason to not buff it.
Yeah, the killer gets a notification of where everyone is and its not hard to narrow down which bubble is who. So if we're taking shite players into account, then this game is perfect and nothing needs changed.
Oh no, it was just that your comment remind me of that recent match.
I apologize.
That sounds pretty busted paired with Rancor though.
Rancor will still show anyone hiding in a locker...
It’s not a bug. Rancor shows the location of survivors everytime a gen is repaired, not the survivors auras. Lockers only protect auras from being shown, not location indicators.
I had this confirmed by devs here on the forums multiple times upon the release of Rancor.
No. You’re missing the point about Rancor. It’s an alternative to Bitter Murmur, something survivors already CAN use lockers or aura blocking to avoid.
The point of Rancor is to be getting information the survivors cannot block, but at the compromise that the killer cannot actually see what the survivors movements actually are, and the Obsession can see the killers aura to know whether or not the killer has correctly guessed which notification was the Obsession’s.