Mori’s

Serve no purpose anymore other than a gimmick, and a daily completion mission. They are just expensive blood web fodder now, and I’ll choose a brown basement reveal offering any day over a red Mori. So why keep them around? Just get rid of them. Clogging up the blood web.

Comments

  • Survivor Bloodwebs are flooded with stuff which is not worth the points. I guess Killers can afford to have one thing that became less useful, especially since they have a way higher BP-gain.

    Let alone that using a Mori is still better than not having a Mori, easy tunnel after the second Hook without any fear of DS or Flashlight/Pallet Saves.

    Its fine that Moris are not that much more than an animation. They should have never been so powerful in the first place.

  • @Aven_Fallen said:

    Survivor Bloodwebs are flooded with stuff which is not worth the points. I guess Killers can afford to have one thing that became less useful, especially since they have a way higher BP-gain.

    Let alone that using a Mori is still better than not having a Mori, easy tunnel after the second Hook without any fear of DS or Flashlight/Pallet Saves.

    Its fine that Moris are not that much more than an animation. They should have never been so powerful in the first place.

    Point on the picture, and show where the Mori touched you.

  • Eb. Mori are not that toxic powerful, unfortunately, but they still open a useful gameplay options. They can save u from the second hook DS, and also enable some options like killing the survivor at the open gates, killing the survivor in the face of the hooked survivor or transporting (with agitation) and killing survivors in the same place on the map, like making a pile of bodies. Those options above are still fun!

  • @Dwigtht said:

    Eb. Mori are not that toxic powerful, unfortunately, but they still open a useful gameplay options. They can save u from the second hook DS, and also enable some options like killing the survivor at the open gates, killing the survivor in the face of the hooked survivor or transporting (with agitation) and killing survivors in the same place on the map, like making a pile of bodies. Those options above are still fun!

    Yea, just meme’s, & gimmicks. No real strategy value. I’m just saying why have a useless offering? Maybe turn the Mori into a Mori hook? I have no idea what to do with it really, I suppose it’s just fun to play around with.

  • They are bad. Survivors don't like being mori'd period regardless of what stage of the game it happens at. That's why when you play a mori they hit gens extra hard so they can escape. So you have an offering which doesn't really help you too much but encourages survivors to play harder. It's actually a detriment to take a mori.

  • Its for giggles on seeing the animation. If you dont want it, you can USUALLY avoid them in the bloodwebs. I use to go out of my way to avoid them before they were changed, although every now and then it ends up being the last thing in the bloodweb and you HAVE to get it.


    I'm also the type of person though to actually use the yellow moris...so... I'm mostly seeing this change as almost equally USEFUL, but giving me 4X the animations. Weird how no one is using this "bloodweb fodder" logic towards yellow moris, lol.

  • @poomanchu said:

    https://forum.deadbydaylight.com/en/discussion/comment/1960104#Comment_1960104

    Yea, just meme’s, & gimmicks. No real strategy value. I’m just saying why have a useless offering? Maybe turn the Mori into a Mori hook? I have no idea what to do with it really, I suppose it’s just fun to play around with.

    So we have:

    * "Shroud of Separation"

    * "Murky Reagent"

    * "Hazy Reagent"

    * "Faint Reagent"

    * "Clear Reagent"

    * "Cut Coin"

    * "Scratched Coin" 

    * "Annotated Blueprint" 

    * "Vigo's Blueprint"

    * "Strode Realty Key"

    And you are still calling Mori offerings -- useless? How dare you?!

  • you can skip all forms of protection a survivor has whe you down them on last hook and you can potentially save time.

    sure it isn't game changing anymore but they should have never been like that in the first place.

  • Moris are fine right now. They just need to give the same credit as a hook imo considering they aren't op no more.

  • @Dwigtht said:

    https://forum.deadbydaylight.com/en/discussion/comment/1960147#Comment_1960147

    So we have:

    * "Shroud of Separation"

    * "Murky Reagent"

    * "Hazy Reagent"

    * "Faint Reagent"

    * "Clear Reagent"

    * "Cut Coin"

    * "Scratched Coin" 

    * "Annotated Blueprint" 

    * "Vigo's Blueprint"

    * "Strode Realty Key"

    And you are still calling Mori offerings -- useless? How dare you?!

    Killers have the have the same crap you mentioned as well, minus the coins, but the coins give you items to help in the chests, Mori’s just waste time. Quicker to hook than to Mori. Dark mist bottles are better than Mori’s now.