Implement a public E2D ration

We need a E2D ration. Escape to death, something like that for killers too. We need something we can physically show in forum etc when we say we never escape or we never get a kill. Killers could have a card that shows how many 4 man's they got average. Are they averaging killing half the folks or 3 folks but not the 4th or do they average killing all 4 but get mad at the very few teams who run them to death? Same for survivors, do they always hit a hatch, do they normally work gens to get the door? Something tangible we can phsycially see and use in our discussions.

Comments

  • Probably not gonna happen. They said something about high scores being added like 2 years ago and honestly it really doesn't matter. Probably why it's not been added.

  • Tofu said in his world record video why leaderboards would be bad

  • @StrickxNyne said:

    We need a E2D ration. Escape to death, something like that for killers too. We need something we can physically show in forum etc when we say we never escape or we never get a kill. Killers could have a card that shows how many 4 man's they got average. Are they averaging killing half the folks or 3 folks but not the 4th or do they average killing all 4 but get mad at the very few teams who run them to death? Same for survivors, do they always hit a hatch, do they normally work gens to get the door? Something tangible we can phsycially see and use in our discussions.

    What would be the point of that? Assuming that ppl don't just skew the stats to prove an agenda. Let's say there's some1 who on average never escapes and they say look this proves that killer is op. Killer mains -> only proves that you suck and you shouldn't have a say in how the game is balanced. Or the killer main could have a terrible kill average with spirit and survivor mains will just say you're just a bad spirit.

  • @GhostMaceNotCrusty said:

    Tofu said in his world record video why leaderboards would be bad

    as much as the devs like to use "stats", they can't display personal stats in lobby queues? so much harm would be had from someone knowing their own historical performance..

    how about time it took for survivors to complete 5 gens

    total match time

    number of total hooks (dc's don't count toward this)

    etc

    Why is that kind of info "bad"

  • @Terro said:

    https://forum.deadbydaylight.com/en/discussion/208515/implement-a-public-e2d-ration

    What would be the point of that? Assuming that ppl don't just skew the stats to prove an agenda. Let's say there's some1 who on average never escapes and they say look this proves that killer is op. Killer mains -> only proves that you suck and you shouldn't have a say in how the game is balanced. Or the killer main could have a terrible kill average with spirit and survivor mains will just say you're just a bad spirit.

    It's prove their match making is screwed and they'd need to keep getting put against noobs like them instead of with good teams and good killers

  • @StrickxNyne said:

    https://forum.deadbydaylight.com/en/discussion/comment/1773893#Comment_1773893

    It's prove their match making is screwed and they'd need to keep getting put against noobs like them instead of with good teams and good killers

    Does anyone need any of this to prove it? Most dbd players already believe it. The devs already have the data so they already see it.

  • So, kill DbD like Rockstar killed GTA online?

  • https://dbd.onteh.net.au/

    There are DBD leaderboards, but they are fan-made. I honestly wonder where it even pulls the stats from because I can't find some of the information it tracks on my profile myself.

  • @Hopesfall said:

    https://forum.deadbydaylight.com/en/discussion/comment/1773880#Comment_1773880

    as much as the devs like to use "stats", they can't display personal stats in lobby queues? so much harm would be had from someone knowing their own historical performance..

    how about time it took for survivors to complete 5 gens

    total match time

    number of total hooks (dc's don't count toward this)

    etc

    Why is that kind of info "bad"

    Well to use one of your examples. "How fast you can complete 5 gens". It will just make people gen rush like crazy trying to get a good score

  • @GhostMaceNotCrusty said:

    https://forum.deadbydaylight.com/en/discussion/comment/1773900#Comment_1773900

    Well to use one of your examples. "How fast you can complete 5 gens". It will just make people gen rush like crazy trying to get a good score

    the ones i listed were for killer perspective

  • @DaKnight said:

    https://dbd.onteh.net.au/

    There are DBD leaderboards, but they are fan-made. I honestly wonder where it even pulls the stats from because I can't find some of the information it tracks on my profile myself.

    It tracks it from your steam achievements. That's why for Pyramid Head it'd how many survivors you've hit who suffer from oblivious and not how many times you've hit POTD- because oblivious is his achievement not hitting people with POTD. You can use certain programs to see them too, though editing them can easily result in a VAC ban

  • @GhostMaceNotCrusty said:

    https://forum.deadbydaylight.com/en/discussion/comment/1773900#Comment_1773900

    Well to use one of your examples. "How fast you can complete 5 gens". It will just make people gen rush like crazy trying to get a good score

    I'm failing to see a problem with this. Always try to improve working speeds. I wish survivors didn't sand bag a majority of time.