Exploiting design flaws shouldn’t be bannable

Its the dev’s fault for implimenting these design flaws/ bugs, they should fix them instead of banning people for abusing them

Tagged: ModTrusted

Comments

  • @Mandy said:

    I'm going to add something to this - we do notify people with regards to when an exploit is bannable, and it's usually one that's pretty game breaking such as Legion's blades. It's not something that's done randomly.

    I remember testing that with one of my friends in KYF, man that took so long to mend after literally 20 stabs

  • @katoptris said:

    Just a reminder Wake up was bugged to the point it fixes gens faster as well. That didn't stop survivors from using it with prove that self and other gens perks. Legion's mending cause everything to be slower as well. Didn't stop killers from exploiting.

    When people heard that Wraith could crash Survivors' games with "Blind Warrior" - White and/or Sloppy Butcher, surprise surprise: More Wraiths.

  • @Boss said:

    https://forum.deadbydaylight.com/en/discussion/comment/1690982#Comment_1690982

    When people heard that Wraith could crash Survivors' games with "Blind Warrior" - White and/or Sloppy Butcher, surprise surprise: More Wraiths.

    I remember sloppy and wraith that was annoying to deal with. People exploiting should be banned for this.

  • A few months ago I went against a Trapper and got stuck on the glitched part of the hill because I didn't know I could get stuck there. Two of my team mates brought the killer to me and were pointing to me... Stuck with crows over my head.

    The trapper left me, downed both my friends, hooked them in the basement because the killer shack was next to the hill, then came to me downed and hooked me in the basement too.

    Why should that kind of play be punished?

  • Here is an example of what someone else on here called a tech. Everyone knows that the Huntress' hatchets give survivors hitboxes the size of a those new double door refrigerators... The ones with chipped ice and a water dispenser. It's been like that forever.

    What are you going to do? Ban everyone that brings in a Huntress? Good luck with that.

  • I didn't know there was exploit in the game all I'm getting lag from hell.

  • @Dito175 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1690702#Comment_1690702

    The first one that comes to mind is fortnite, usually if there's something a bug giving players an unfair advantage they will disable whatever feature is causing it, if they can't they will ban the players exploiting it.

    In a game like DBD it’s not as simple as turning off a feature.

    It’s not like they can turn off “survivors inflicted with the dying state” until they can fix the exploitable areas survivors abuse to avoid being picked up.

    Its not like BHVR are ignoring these issues. They’re probably still trying to implement reliable ways they can address these bugs, and in the meantime they’re free to issue notifications advising “blah blah is ban-able until a fix is implemented”

  • @HEX_MalusGrey said:

    https://forum.deadbydaylight.com/en/discussion/comment/1690689#Comment_1690689

    Do you have any examples?

    I don't know what this thread is about, but bug's have to be fixed. Not kept in the game and get people banned for them. OP is right.

    In any online game that is somewhat competetive gamers will use what they have and make the best from it. This is totally normal. Obviously this also includes all kind's of Exploit's as they come up in every game. The Job of a developer is to have their games tested or test by themselves and solve those issues. Not banning players. They CAN bann anyone they want to, from a legal perspective there is (sadly) no refund included, but it's very bad buiseness practise to do so. Nothing unexpected though from Behavior Interactive. They don't care much about good or bad buiseness practises among developers.

    Rainbow six, 2018. Worst season every, shield glitch with that you didn't have to aim and you could shoot like you are aiming. 2019 one of the buggiest ops in the game got almost permanently banned out of the game because of a glitch. Shields got banned at all because of glitches. R6 bans players for abusing glitches. Rockstar games resets the account to 0% for abusing glitches. Overwatch also bans. You can't tell them to not ban anyone because ItS tHeIr FaUlT. Don't abuse it. Or don't cry when you get banned.

  • @Sweet_Feng said:

    https://forum.deadbydaylight.com/en/discussion/comment/1690702#Comment_1690702

    Rainbow six, 2018. Worst season every, shield glitch with that you didn't have to aim and you could shoot like you are aiming. 2019 one of the buggiest ops in the game got almost permanently banned out of the game because of a glitch. Shields got banned at all because of glitches. R6 bans players for abusing glitches. Rockstar games resets the account to 0% for abusing glitches. Overwatch also bans. You can't tell them to not ban anyone because ItS tHeIr FaUlT. Don't abuse it. Or don't cry when you get banned.

    Still bad buiseness practise to ban people because you are too lazy to fix issues.

  • Hold on. There is a gray area here, since while the devs obviously can't account for everything, not everything that they didn't account for is an exploit in this context.

    Take legion for example. There are 2 "exploits" of note here:

    1. Moonwalking exploit
    2. Infinite mending exploit

    These are both gray areas for opposite reasons:

    Moonwalking Exploit:

    For those who don't remember, Deep wounds used to always and only drain when the Survivor is outside of a chase. So the original version of Legion could simply turn around to break chase while walking backwards, and then the Survivor would be guaranteed to go down either to deep wounds if they run or M1 if they mend.

    This isn't something you'd ever really preform on accident, and the end result is clearly not intended. However at no point in the process is a bug ever utilized. All of the individual actions taken and their immediate outcomes are all specifically intended, and it's only when taken together that anything unintended happens.

    So is it an exploit if an unintended outcome is achieved without the use of bugs?

    Infinite Mending exploit:

    For a little while the Legions mend slowdown addons stacked such that they would double their effect each time deep wounds is applied, leading to the infamous infinite mending bug. Now, unlike the various out of bounds exploits, the moonwalking exploit above ect, the bugs conditions are such that they occur during perfectly normal play. Note that everything here also applies to similarly built in bugs, such as the wake up bug.

    Since it's just normal play that's bugged, nothing is necessarily being done deliberately and a user will likely not even notice something is wrong. Now while this doesn't make people that ARE deliberately using the bug not exploiting, but it DOES make the whole thing unenforceable unless you are willing to risk banning people for doing what form their own PoV was intended gameplay.

  • bold move cotton

  • @ThePolice said:

    Its the dev’s fault for implimenting these design flaws/ bugs, they should fix them instead of banning people for abusing them

    I want you to come down and read what you wrote you are literally trying to justify exploiting unintended features in a game.

    Of course you deserve to be banned you're exploiting. It's one thing to accidentally stumbled upon these unintended features that's fine it's another thing to completely abuse it to give yourself an unfair advantage.

    It doesn't matter whether it's something like the infinite mending exploit or the permanently trapping a killer exploit if you're abusing stuff in the game you shouldn't get off scot free just because the devs are to blame.

    Honestly do yourself a favour and grow up stop trying to ruin the experience of other people.

  • @ThePolice said:

    https://forum.deadbydaylight.com/en/discussion/comment/1690696#Comment_1690696

    Yeah but how can the devs differentiate whats intentional and whats not? You could accidentally come across some bug and then get banned for it, no?

    It wouldn't be permanent. To me, it sounds like youre trying to defend yourself because you exploit bugs and want an excuse.

  • @ThePolice said:

    https://forum.deadbydaylight.com/en/discussion/comment/1690758#Comment_1690758

    Then the devs should do better, BHVR isnt an indie company, maybe they should put some effort into their game

    You forget that they're a company. They don't need to fix everything wrong with their game ASAP. In fact, it would be counterproductive to do so as they aren't getting paid for it, unlike cosmetics and new dlcs.

  • @ThePolice said:

    https://forum.deadbydaylight.com/en/discussion/comment/1690696#Comment_1690696

    Yeah but how can the devs differentiate whats intentional and whats not? You could accidentally come across some bug and then get banned for it, no?

    Doesn't sound like you want protection from mistakes, sounds like you want to be able to cheat and get away with it.

  • Exploiting known bugs is a bannable offense in every online game.

    The only place this is accepted is on any% speedruns.

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