Imo all legion needs is an add on pass
Ik legion is seem as a pretty weak killer which he can be but I feel like his base kit is not that bad. After the bonus speed and some qol updates he has gotten I feel base kit wise he is good(deep wound is kinda dumb tbh but we'll work with it.)
I feel if some of his add ons were better or more unique, he would be in a better spot. Let's face it, half of his addons arent even usable because of the changes hes gotten without changes to the addons. His speed add ons should come back and maybe a change to his iridescent that allows him to down somebody with ff if he successfully chains 4 people. Just some ideas. And I think it would be also cool if ff allowed you to sholdercharge to break walls since they are being added more(or at least his his add on that let's you break pallets).
Edit: Forgot about his other problems with his stun and losing her power per hit so nvm guess hi basekit isn't fine
Comments
Especially Frank's mixtape and stab wound studies are beyond useless.
Some addons like oblivious for x seconds after hitting a survivor who's highlighted by killer frenzy
Or a speed boost for every survivor in deep woundd
He should be able to throw daggers while he dashes like a ninja would with ninja stars.
It would be nice to have a rework or list of changes though. But yes his addons definitely need a tune up.
I'd argue his basekit needs just a few tweaks. My idea is having the 4 sec cooldown/fatigue get reduced by 0.5 secs for every successful stab (to a max of 2 secs), reduce the DW timer to 15 secs, and have him keep his collision while vaulting. After that, a few add-on changes and he'll be good to go.
Nah, base kit still has issues from being panic nerfed.
4 Second Fatigue on a power with zero lethality. (unless you run a HORRIBLE Purple Add On and waste so much time chasing a single Survivor)
Losing half of your power gauge on a successful Basic Attack.
Frenzy ending after a single miss.
Change Deep Wounds to a status effect buffer. If you don't cleanse DW your status effects don't diminish/extend the timer. Then just load Legion up with status effect add-ons.
It's current effect becomes a new status called Critical Wounds and you automatically go down if it's not addressed or something like that.
Legion just feels incomplete to me. When choosing between stabbing the Survivor and cancelling your ability, and the most efficient is the second option, just doesn't feel right to me.
Don't know why half those issues missed over my head. The only really annoying thing to me is the 4 second fatigue. I feel like if u miss it should be 4 but to counteract if you purposely stop your power it should be reduced to like 2.5 or something. But yes those other problems should be addressed as well. Part of me missed the old cooldown addons but ik ppl would complain
he needs a full rework, his power is that he injures you, thats it, thats his ability. no down potential, no snowballing, no mobility, no map pressure just thanatophobia and a dumb useless power
I feel like that would help alot
I sort of agree. His base kit just needs a few minor changes to be perfect, but yeah Legion’s addons are incredibly boring and don’t expand his power in any way.
His power is really good actually. Multi-stabs apply so much pressure to a team and especially with blood echo entire teams just fall into chaos from a single good Feral Frenzy.