If You Could Make 3 Changes To This Game, What Would They Be?
For me:
- Remove instawin buttons, like keys and higher tier moris.
- Bring back some form of killer matchmaking. Preferably the old style where SWF groups would face a killer at least at the rank of the highest ranked player in the group.
- Reduce the size of the biggest maps by 20% or so.
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Everytime you make 1,000,000 BP you get gifted 1,000,000 BP instantly. No cakes or double point events. You just automatically get your points doubled every 1,000,000. Yay...the grind has been reduced. 😄
1: Remove dead hard
2: Give spirit old Freddy-type illusions for more counterplay.
3: Optimise console.
That’s up to the devs
...I’m jus in it for the marshmallows😋
Fair enough...
You are a wholesome bean. : )
Reasoning;
The Hatch was introduced when players were taking the game hostage by hiding instead of performing the objective, which forced the Killer to either disconnect, or afk. Allowing the players to win for free. BHVR responded to players taking the game hostage, by giving them a free win mechanic.
The Mori was only implemented into the game so that Killer's could have a unique way to kill survivors that didn't involve just putting them on a hook. It doesn't make sense then that would deny survivors an entire hook phase (chance). Survivors who have been hooked twice, experienced the second hook phase should be the only time that Mori could be an option.
One survivor should not be able to loop a killer for longer than 40-80 seconds. Pallets should be a resource taught to be conserved, not used frivolously.
Remove ds
Remove claudette
Replace every killers stun noise with pigs stun noise
I'd only change one thing. I'd be banned from playing it.
1: make game more scary
2: add a game health chapter (fix bugs and balance)
3: give more killers rework, like leatherface and hillbilly.
Reduce gen times by a little (they can take forever)
Add in an early game mechanic (pretty sure that's already happening, hopefully)
Tweak some of the earlier perks (some of them have 0 use atm)
Whatever makes it so that even with crossplay enabled, I don't have to sit in queue for ten minutes.
It is not scary since we know what's going on. If we remove red stain and terror radius it's gonna be scary for first couple of hours but then it just become annoying. Also jumpscares could make this game scary but this is cheap way and it become annoying as stepping into hag's trap. Add random creepy designed ghosts in fog may help but we gonna get used to it eventually. Make game darker gonna help to blend more than make it scary. It would be legit if darkness was dangerous like if you hide too much entity will slow you down for 30 sec and this debuff also go off if killer hit you. But at current state it just would help to survivors.
What is your suggestion to make game scary exactly?
I was just thinking about this!
Essentially, make the game darker and reduce terror radius on killers. To compensate, provide survivors with temporary invulnerability baseline while unhooking/after being unhooked before 3 gens are down.
I don't know about Invulnerability. It will bring confidence which is opposite of scary.
I see a lot of "limit SWFs" and "remove moris/keys" etc.
Imagine thinking those are the biggest issues this game has that need correcting. OOF.
No wonder the devs priorities are messed up. Because the community's priorities as in the crapper as well.
I have one. When looping after 3? Loops the killer gets steadily faster until the loop is broken or killer attacks
Some vaultable windows have glass that smashes as you jump through
Find a way to eliminate SWF.
Make looping next to impossible.
Matchmaking based on char levels, instead of rank.
Delete spirit, legion and indoor maps
I'd say key and moris should be fixed too but I'd chose these 3 things over that cause those things annoy me more.
1. Hit validation
2. MMR
3. Bots Who take the role of an dced person.
Bloodlust? Already in the game!