Can you actually name any perks as easily exploitable as Laurie's?

Her entire pack of perks are very much gamebreakers the way they can be exploited.

Not saying there is no counter to them, but they are most easily exploited.

And I cannot name any other perk that could. There are some easily exploited, but on on such a regular and universal base as OoO, DS and Sole

Comments

  • I haven't seen people use exploits with any perks besides that exhaustion perk bug.

  • @Waffleyumboy said:

    I haven't seen people use exploits with any perks besides that exhaustion perk bug.

    Oh, I rather meant 'exploit' in the sense of 'not using it as intended to gain an unfair advantage'

  • @MeltingPenguins said:

    https://forum.deadbydaylight.com/en/discussion/comment/1543524#Comment_1543524

    Oh, I rather meant 'exploit' in the sense of 'not using it as intended to gain an unfair advantage'

    You mean abusing?

  • @MeltingPenguins said:

    https://forum.deadbydaylight.com/en/discussion/comment/1543524#Comment_1543524

    Oh, I rather meant 'exploit' in the sense of 'not using it as intended to gain an unfair advantage'

    As far as I know all of her perks work exactly how they say they do.

  • Her entire pack of perks are very much gamebreakers the way they can be exploited.

    How the ######### you managing to break the game with Sole Survivor???

  • @GoodBoyKaru said:

    Her entire pack of perks are very much gamebreakers the way they can be exploited.

    How the ######### you managing to break the game with Sole Survivor???

    That was my question.

  • @GoodBoyKaru said:

    Her entire pack of perks are very much gamebreakers the way they can be exploited.

    How the ######### you managing to break the game with Sole Survivor???

    My exact thought when reading the thread title 😂

  • @GoodBoyKaru said:

    Her entire pack of perks are very much gamebreakers the way they can be exploited.

    How the ######### you managing to break the game with Sole Survivor???

    I thought same thing while reading this. I need to see someone do this. 😂

  • Borrowed, Unbreakable from Bill.

    Borrowed takes away any Brain Power when it comes to making smart hook saves and Unbreakable is the biggest second Chance Perk which can be used up to 4 Times, it reminds me of old DS. Sometimes Killers have to slug and then Unbreakable negates every Pressure the Killer had.

    Dead Hard would fall under this Category as well since it was designed to dodge a Killers hit in a rough Situation, but People use it for Distance to basically make any loop safe. You can use this even more than once and it basically works like old Mettle, you gain a free Health State.

    Those 3 are busted as well in some way.

  • @bm33 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1543539#Comment_1543539

    I thought same thing while reading this. I need to see someone do this. 😂

    Sole is maybe the sole (hah!) perk that's harder to exploit, but in combo with others...

  • @GoodBoyKaru said:

    Her entire pack of perks are very much gamebreakers the way they can be exploited.

    How the ######### you managing to break the game with Sole Survivor???

    Because now they're whining about anything.

  • Okay touche.

    Maybe Sole Survivor is secretly OP, next to Wake Up! and Boil Over, you never know :D

  • @GoodBoyKaru said:

    https://forum.deadbydaylight.com/en/discussion/comment/1543854#Comment_1543854

    Okay touche.

    Maybe Sole Survivor is secretly OP, next to Wake Up! and Boil Over, you never know :D

    Don't give them ideas about the usage of those perks because they'll want Wake Up deactivated if you 99% the doors.

    Or they'll want Boil Over deactivated if you pair it with Flip Flop.

  • Sole survivor sucks honestly though. Object of obsession takes a lot of skill to use correctly. As for DS, it is what it is :/

  • @BigBrainMegMain said:

    https://forum.deadbydaylight.com/en/discussion/comment/1543863#Comment_1543863

    Don't give them ideas about the usage of those perks because they'll want Wake Up deactivated if you 99% the doors.

    Or they'll want Boil Over deactivated if you pair it with Flip Flop.

    Wake Up! should actually prevent you from opening the gates but you can tell your teammates where they are because everybody who plays the game is a toxic 4 man genrushing SWF

    Boil Over should give the killer mad grit's effects just in case a teammate bodyblocks for you because everyone rushes gens but somehow theyre all bodyblocking for their mates at the same time too

    Sole Survivor should only work on yourself if you died too.

  • @MeltingPenguins said:

    Her entire pack of perks are very much gamebreakers the way they can be exploited.

    Not saying there is no counter to them, but they are most easily exploited.

    And I cannot name any other perk that could. There are some easily exploited, but on on such a regular and universal base as OoO, DS and Sole

    Infectious Fright is and always will be my biggest game breaker. It's powerful on any killer but it's just plain stupid on killers with one shot tools (Bubba, Billy, Myers, Oni, Ghostface to an extent) and killers with high mobility who can switch targets quickly (Nurse, Spirit)

    The game goes from trying to stealth around players who are being chased while working on gens and totems, to "let me make sure I'm nowhere near the killers terror radius when someone goes down even if the killer has no idea I'm here"

  • BBQ. It should be an incentive to go for a different Survivor, yet a Killer can get Stacks even when he camped or tunneled the first person to Death meaning that it does not matter at all.


  • @GoodBoyKaru said:

    https://forum.deadbydaylight.com/en/discussion/comment/1543866#Comment_1543866

    Wake Up! should actually prevent you from opening the gates but you can tell your teammates where they are because everybody who plays the game is a toxic 4 man genrushing SWF

    Boil Over should give the killer mad grit's effects just in case a teammate bodyblocks for you because everyone rushes gens but somehow theyre all bodyblocking for their mates at the same time too

    Sole Survivor should only work on yourself if you died too.

    Sprint burst should make you 150% slower

    Dead hard should make you go into the dying state when you press e

    Lithe should teleport you back when you use the window

    And balance landing should make the stun after falling down last 20 seconds

  • @FFabeq said:

    https://forum.deadbydaylight.com/en/discussion/comment/1543878#Comment_1543878

    Sprint burst should make you 150% slower

    Dead hard should make you go into the dying state when you press e

    Lithe should teleport you back when you use the window

    And balance landing should make the stun after falling down last 20 seconds

    Dead hard should make you go into the dying state when you press e

    Wait that isn't what it does?

  • @FFabeq said:

    https://forum.deadbydaylight.com/en/discussion/comment/1543878#Comment_1543878

    Sprint burst should make you 150% slower

    Dead hard should make you go into the dying state when you press e

    Lithe should teleport you back when you use the window

    And balance landing should make the stun after falling down last 20 seconds

    Dead Hard already does that actually, if you're on dedicated servers

  • @FFabeq said:

    https://forum.deadbydaylight.com/en/discussion/comment/1543878#Comment_1543878

    Sprint burst should make you 150% slower

    Dead hard should make you go into the dying state when you press e

    Lithe should teleport you back when you use the window

    And balance landing should make the stun after falling down last 20 seconds

    That version of Lithe could actually be used for some sick mindgames.

  • @MeltingPenguins said:

    Her entire pack of perks are very much gamebreakers the way they can be exploited.

    Not saying there is no counter to them, but they are most easily exploited.

    And I cannot name any other perk that could. There are some easily exploited, but on on such a regular and universal base as OoO, DS and Sole

    Sole Survivor doesnt even work.

    OoO is a crutch and anyone playing Spirit or Nurse will easily kill them.

    DS can just be slugged


    All Countered.

  • Laurie has the most toxic perks by far. The 2 most hated by most killer, and 1 which gives you a benefit if you let your team die.

  • Bill. BT makes people brain-dead. As in COMPLETELY brain-dead. I always see it called an anti-facecamp perk, but TBH I only ever see it used to farm and bodyblock post-farm. And Unbreakable is just Unbreakable, it's not abusable since it can only do what it says it does, but in the current meta it's absolutely moronic. It's description might as well read "Punish the killer for not going for 12 hooks in a game where they can only squeeze in 6!"

    Plus, Left Behind turns an already unfair situation more unfair. It's not OP, but it is icing on the GFYS cake.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/1543536#Comment_1543536

    Yep...

    its quite clear right there in OoO perk description...

    ”when you and the killer look in each other’s direction, use this perk to troll them, and provide your fellow survivors information they otherwise wouldn’t have access to.”

    Is alert abusable too?