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Hello complaining ppl of the forum, while i play the lobby simulator that we all love (DbD), i came here to tell u some stuff regarding the new killer and how devs do changes on her...

Devs. who aim for BALANCE will look into numbers instead of how many tears ppl can drop on the "Feedback" section, as stated in another post, they will look the analytics about the new killer during its first weeks after release, by knowing that, we (the community) can change those numbers by playing with and against The Spirit.

If she gets a high average kill ratio in her overall matches she will be considered balanced or too strong, if she gets a low kill ratio, the she will probably receive a buff or change, so im here to bring u a suggestion way better than crying on the forums...

If u think that The Spirit is somewhat underpowered all u have to do is keep escaping all matches against her or losing all matches while using her.

However, im also here to warn all of u UNSKILLED NOOBS that u will have to work really hard for that, i'll be playing her every single day in every single match and i can asure u that I WILL be getting 3-4 kills every time, she is better than Hillbilly and is almost a second Nurse, i'll do my best to inflate those numbers as a proof of how good she is on SKILLFUL HANDS, if u dont play and LOSE enough matches, the average win rate will grow higher every day and she will never gets the unecessary buffs that are being asked around the forums.

Buffs are always good for the killers and she could really use some of the suggested ones, but she is fine as she is and buffing her just because players dont know how to play shouldnt be a thing.

Comments

  • @Bug_Reporter said:
    Hello complaining ppl of the forum, while i play the lobby simulator that we all love (DbD), i came here to tell u some stuff regarding the new killer and how devs do changes on her...

    Devs. who aim for BALANCE will look into numbers instead of how many tears ppl can drop on the "Feedback" section, as stated in another post, they will look the analytics about the new killer during its first weeks after release, by knowing that, we (the community) can change those numbers by playing with and against The Spirit.

    If she gets a high average kill ratio in her overall matches she will be considered balanced or too strong, if she gets a low kill ratio, the she will probably receive a buff or change, so im here to bring u a suggestion way better than crying on the forums...

    If u think that The Spirit is somewhat underpowered all u have to do is keep escaping all matches against her or losing all matches while using her.

    However, im also here to warn all of u UNSKILLED NOOBS that u will have to work really hard for that, i'll be playing her every single day in every single match and i can asure u that I WILL be getting 3-4 kills every time, she is better than Hillbilly and is almost a second Nurse, i'll do my best to inflate those numbers as a proof of how good she is on SKILLFUL HANDS, if u dont play and LOSE enough matches, the average win rate will grow higher every day and she will never gets the unecessary buffs that are being asked around the forums.

    Buffs are always good for the killers and she could really use some of the suggested ones, but she is fine as she is and buffing her just because players dont know how to play shouldnt be a thing.

    "better than the hillbilly" LMFAO call me when billy has a limit on how far he can charge and has to wait 20 seconds to use it again while being 110% MS

  • @Bug_Reporter said:
    Hello complaining ppl of the forum, while i play the lobby simulator that we all love (DbD), i came here to tell u some stuff regarding the new killer and how devs do changes on her...

    Devs. who aim for BALANCE will look into numbers instead of how many tears ppl can drop on the "Feedback" section, as stated in another post, they will look the analytics about the new killer during its first weeks after release, by knowing that, we (the community) can change those numbers by playing with and against The Spirit.

    If she gets a high average kill ratio in her overall matches she will be considered balanced or too strong, if she gets a low kill ratio, the she will probably receive a buff or change, so im here to bring u a suggestion way better than crying on the forums...

    If u think that The Spirit is somewhat underpowered all u have to do is keep escaping all matches against her or losing all matches while using her.

    However, im also here to warn all of u UNSKILLED NOOBS that u will have to work really hard for that, i'll be playing her every single day in every single match and i can asure u that I WILL be getting 3-4 kills every time, she is better than Hillbilly and is almost a second Nurse, i'll do my best to inflate those numbers as a proof of how good she is on SKILLFUL HANDS, if u dont play and LOSE enough matches, the average win rate will grow higher every day and she will never gets the unecessary buffs that are being asked around the forums.

    Buffs are always good for the killers and she could really use some of the suggested ones, but she is fine as she is and buffing her just because players dont know how to play shouldnt be a thing.

    Wouldn't the easier way to manipulate the data be to just play spirit and afk? Just sayin.

  • @Might_Oakk said:

    @Bug_Reporter said:
    Hello complaining ppl of the forum, while i play the lobby simulator that we all love (DbD), i came here to tell u some stuff regarding the new killer and how devs do changes on her...

    Devs. who aim for BALANCE will look into numbers instead of how many tears ppl can drop on the "Feedback" section, as stated in another post, they will look the analytics about the new killer during its first weeks after release, by knowing that, we (the community) can change those numbers by playing with and against The Spirit.

    If she gets a high average kill ratio in her overall matches she will be considered balanced or too strong, if she gets a low kill ratio, the she will probably receive a buff or change, so im here to bring u a suggestion way better than crying on the forums...

    If u think that The Spirit is somewhat underpowered all u have to do is keep escaping all matches against her or losing all matches while using her.

    However, im also here to warn all of u UNSKILLED NOOBS that u will have to work really hard for that, i'll be playing her every single day in every single match and i can asure u that I WILL be getting 3-4 kills every time, she is better than Hillbilly and is almost a second Nurse, i'll do my best to inflate those numbers as a proof of how good she is on SKILLFUL HANDS, if u dont play and LOSE enough matches, the average win rate will grow higher every day and she will never gets the unecessary buffs that are being asked around the forums.

    Buffs are always good for the killers and she could really use some of the suggested ones, but she is fine as she is and buffing her just because players dont know how to play shouldnt be a thing.

    Wouldn't the easier way to manipulate the data be to just play spirit and afk? Just sayin.

    Sure, i wonder how many ppl would do that tho.

  • @Bug_Reporter said:
    Hello complaining ppl of the forum, while i play the lobby simulator that we all love (DbD), i came here to tell u some stuff regarding the new killer and how devs do changes on her...

    Devs. who aim for BALANCE will look into numbers instead of how many tears ppl can drop on the "Feedback" section, as stated in another post, they will look the analytics about the new killer during its first weeks after release, by knowing that, we (the community) can change those numbers by playing with and against The Spirit.

    If she gets a high average kill ratio in her overall matches she will be considered balanced or too strong, if she gets a low kill ratio, the she will probably receive a buff or change, so im here to bring u a suggestion way better than crying on the forums...

    If u think that The Spirit is somewhat underpowered all u have to do is keep escaping all matches against her or losing all matches while using her.

    However, im also here to warn all of u UNSKILLED NOOBS that u will have to work really hard for that, i'll be playing her every single day in every single match and i can asure u that I WILL be getting 3-4 kills every time, she is better than Hillbilly and is almost a second Nurse, i'll do my best to inflate those numbers as a proof of how good she is on SKILLFUL HANDS, if u dont play and LOSE enough matches, the average win rate will grow higher every day and she will never gets the unecessary buffs that are being asked around the forums.

    Buffs are always good for the killers and she could really use some of the suggested ones, but she is fine as she is and buffing her just because players dont know how to play shouldnt be a thing.

    Not entirely sure if this is a bait post or not, but regardless I do hope you take the time to go over my entire response here as it seems as if the history of this game seems to go entirely against what you're saying.

    If you're looking to make a point, the wording presented here is by no means a way of doing so at all. With that being said, any killer can be good in the right hands but it doesn't necessarily mean they will always perform as well as other killers. Keep in mind that you aren't a "noob" just because you can't use the spirit either, she has (in my opinion) the highest skillcap of any killer in the game because there is simply just way too much to learn about this killer to really say if she's too weak or too strong. That doesn't mean that people can't make suggestions however, they don't need to accept the feedback right away but people at any point and time can put up suggestions as they please, suggestions of which were made after having first impressions of the killer.

    Just some advice as well, but to anybody that looks at this post they aren't going to see this as your attempt to inflate the kill ratio of this killer but rather an attempt to inflate your ego. I would recommend that rather than trying to insult everybody who thinks the killer is weak (which I disagree with) try to provide examples of how this killer is strong and provide tips to those that struggle to use her. I'm also pretty sure that the changes they make to certain killers is dependent on both the numbers and the feedback as well, the only difference here is that they're trying to prevent another Freddy situation where they nerf/buff the killer to unnecessary levels within a week.

    As for what I think of the killer myself? I disagree when someone says she's weak but I also disagree when people say she can be the second best killer and this simply just comes down to the drawbacks provided by the top tier killers. I'm not going to include Nurse in this example but let's compare spirit to the hillbilly.
    Assume you have both killers in the hands of players that know how to use them very well, hillbilly moves at 230% speed when his power is in use or otherwise 9.2m/s for as long as he would like as long as an object doesn't threaten the ability to do so, hillbilly can see survivors, instadowns survivors he hits with his chainsaw, break pallets instantly, threaten survivors to either drop the pallet or die, use his chainsaw whenever he wants with only a cooldown lasting a couple of seconds (some addons can make this cooldown nearly non-existent), even downing people at long loops if you can use him really well and this comes with the drawbacks of being stunned for hitting an object and slow steering with the chainsaw. For the spirit (going off of how she will be after the changes announced are made), when her power is in use she moves at 176% speed or otherwise 7.04m/s for a limited amount of time, can move however she likes, leaves behind a husk which can block paths off for survivors (can be destroyed with flashlights), temporary movement speed increase for uncloaking (can be made longer with addons), turns invisible (which she can attack out of right away with a longer lunge) and her passive occasionally throws people off with different visuals and sounds (vaulting, regular movement) but in return has delayed scratches, has a large chargeup for her power of which she is stunned in place (necessary but too long IMO), won't be able to see blood at without an UR addon, cannot see survivors and has 110% movement speed outside of her power with no capability to instadown with her base kit (not needed at all, this is just a comparison between her and the hillbilly). Keep in mind that hillbilly has addons to increase steering, both have addons to increase movement speed, charge time, decrease cooldown (though hillbilly's is much more significant) but hillbilly also comes with game changing addons such as the speed limiter (not good, but unique), chain addons (which can inflict mangled, action speed reduction or both) and sound. Keep in mind that aura-reading perks are also no good on her while her power is in use unlike the hillbilly who can see aura's when his power is in use. Hell, certain perks on Freddy that would be considered an absolutely terrible idea on their own could still work really well on him if you made a setup for it.

    Now, you can argue that both of these killers are totally different and that's true as they have their own way of winning, but I think the problem people are seeing is that the spirit just simply has too many drawbacks to simply be of the level of hillbilly or nurse, though I do think she might have a shot of maybe competing with huntress or the hag depending on how these changes will do but again it's really just way too early to say where she truthfully belongs considering her skillcap as her power really isn't that straightforward to master or use relatively well unlike the clown for instance. With all that being said, there is only one guarantee that can be made - spirit will be a good killer in the right hands just as it's the case for any other killer and for that reason numbers alone aren't the only thing that determine how good or bad something is, it has to be a combination of feedback and numbers. Infact, let's take a look at the killrates of each killer since the pig was released (not sure how old this is, but I doubt it has changed much)

    With what you're saying if we're looking for the stats in the high ranks, we should've seen buffs to myers, doctor, leatherface and maybe even the pig before we even started to see buffs to trapper and the hag, infact this would've meant we should've seen buffs to the wraith and freddy (which we are seeing buffs for, which the devs have been doing a great job in these changes). But instead we ended up with changes to Trapper, Hag and now the Wraith first. This is because although good players can make good use out of these killers, it's generally agreed their powers were far too easy to counter when paired with good players going against them and that there were obvious glaring problems with them with solutions already in mind that most people can agree with. Infact if you look at the huntress there's a pretty high escape rate for her yet the majority believes she's strong and infact received a nerf to her addons which some could agree were way too powerful. This means that it was a combination of both statistics and feedback, not just statistics alone because any killer can do well in the right hands in the right matches.

    With that being said, I can agree that the spirit is a good killer so far but I disagree with the statements you've made and everything I've said above is why that's the case. You also do not need to educate people about a post that can be clearly seen in the PTB subforum. Plus, they're just not intending on making any major changes to her based off of the feedback just yet, not that they won't be listening to feedback at all as otherwise, what's even the point of a feedback subforum and suggestion subforum or even these forums in general? Feedback, suggestions and general discussions. We're seeing these great and unique changes to the game thanks to feedback and the devs making the changes based off of the feedback, it's also why clown received a slight buff before his release.

  • @vampire_toothy said:

    @Bug_Reporter said:
    Hello complaining ppl of the forum, while i play the lobby simulator that we all love (DbD), i came here to tell u some stuff regarding the new killer and how devs do changes on her...

    Devs. who aim for BALANCE will look into numbers instead of how many tears ppl can drop on the "Feedback" section, as stated in another post, they will look the analytics about the new killer during its first weeks after release, by knowing that, we (the community) can change those numbers by playing with and against The Spirit.

    If she gets a high average kill ratio in her overall matches she will be considered balanced or too strong, if she gets a low kill ratio, the she will probably receive a buff or change, so im here to bring u a suggestion way better than crying on the forums...

    If u think that The Spirit is somewhat underpowered all u have to do is keep escaping all matches against her or losing all matches while using her.

    However, im also here to warn all of u UNSKILLED NOOBS that u will have to work really hard for that, i'll be playing her every single day in every single match and i can asure u that I WILL be getting 3-4 kills every time, she is better than Hillbilly and is almost a second Nurse, i'll do my best to inflate those numbers as a proof of how good she is on SKILLFUL HANDS, if u dont play and LOSE enough matches, the average win rate will grow higher every day and she will never gets the unecessary buffs that are being asked around the forums.

    Buffs are always good for the killers and she could really use some of the suggested ones, but she is fine as she is and buffing her just because players dont know how to play shouldnt be a thing.

    Not entirely sure if this is a bait post or not, but regardless I do hope you take the time to go over my entire response here as it seems as if the history of this game seems to go entirely against what you're saying.

    If you're looking to make a point, the wording presented here is by no means a way of doing so at all. With that being said, any killer can be good in the right hands but it doesn't necessarily mean they will always perform as well as other killers. Keep in mind that you aren't a "noob" just because you can't use the spirit either, she has (in my opinion) the highest skillcap of any killer in the game because there is simply just way too much to learn about this killer to really say if she's too weak or too strong. That doesn't mean that people can't make suggestions however, they don't need to accept the feedback right away but people at any point and time can put up suggestions as they please, suggestions of which were made after having first impressions of the killer.

    Just some advice as well, but to anybody that looks at this post they aren't going to see this as your attempt to inflate the kill ratio of this killer but rather an attempt to inflate your ego. I would recommend that rather than trying to insult everybody who thinks the killer is weak (which I disagree with) try to provide examples of how this killer is strong and provide tips to those that struggle to use her. I'm also pretty sure that the changes they make to certain killers is dependent on both the numbers and the feedback as well, the only difference here is that they're trying to prevent another Freddy situation where they nerf/buff the killer to unnecessary levels within a week.

    As for what I think of the killer myself? I disagree when someone says she's weak but I also disagree when people say she can be the second best killer and this simply just comes down to the drawbacks provided by the top tier killers. I'm not going to include Nurse in this example but let's compare spirit to the hillbilly.
    Assume you have both killers in the hands of players that know how to use them very well, hillbilly moves at 230% speed when his power is in use or otherwise 9.2m/s for as long as he would like as long as an object doesn't threaten the ability to do so, hillbilly can see survivors, instadowns survivors he hits with his chainsaw, break pallets instantly, threaten survivors to either drop the pallet or die, use his chainsaw whenever he wants with only a cooldown lasting a couple of seconds (some addons can make this cooldown nearly non-existent), even downing people at long loops if you can use him really well and this comes with the drawbacks of being stunned for hitting an object and slow steering with the chainsaw. For the spirit (going off of how she will be after the changes announced are made), when her power is in use she moves at 176% speed or otherwise 7.04m/s for a limited amount of time, can move however she likes, leaves behind a husk which can block paths off for survivors (can be destroyed with flashlights), temporary movement speed increase for uncloaking (can be made longer with addons), turns invisible (which she can attack out of right away with a longer lunge) and her passive occasionally throws people off with different visuals and sounds (vaulting, regular movement) but in return has delayed scratches, has a large chargeup for her power of which she is stunned in place (necessary but too long IMO), won't be able to see blood at without an UR addon, cannot see survivors and has 110% movement speed outside of her power with no capability to instadown with her base kit (not needed at all, this is just a comparison between her and the hillbilly). Keep in mind that hillbilly has addons to increase steering, both have addons to increase movement speed, charge time, decrease cooldown (though hillbilly's is much more significant) but hillbilly also comes with game changing addons such as the speed limiter (not good, but unique), chain addons (which can inflict mangled, action speed reduction or both) and sound. Keep in mind that aura-reading perks are also no good on her while her power is in use unlike the hillbilly who can see aura's when his power is in use. Hell, certain perks on Freddy that would be considered an absolutely terrible idea on their own could still work really well on him if you made a setup for it.

    Now, you can argue that both of these killers are totally different and that's true as they have their own way of winning, but I think the problem people are seeing is that the spirit just simply has too many drawbacks to simply be of the level of hillbilly or nurse, though I do think she might have a shot of maybe competing with huntress or the hag depending on how these changes will do but again it's really just way too early to say where she truthfully belongs considering her skillcap as her power really isn't that straightforward to master or use relatively well unlike the clown for instance. With all that being said, there is only one guarantee that can be made - spirit will be a good killer in the right hands just as it's the case for any other killer and for that reason numbers alone aren't the only thing that determine how good or bad something is, it has to be a combination of feedback and numbers. Infact, let's take a look at the killrates of each killer since the pig was released (not sure how old this is, but I doubt it has changed much)

    With what you're saying if we're looking for the stats in the high ranks, we should've seen buffs to myers, doctor, leatherface and maybe even the pig before we even started to see buffs to trapper and the hag, infact this would've meant we should've seen buffs to the wraith and freddy (which we are seeing buffs for, which the devs have been doing a great job in these changes). But instead we ended up with changes to Trapper, Hag and now the Wraith first. This is because although good players can make good use out of these killers, it's generally agreed their powers were far too easy to counter when paired with good players going against them and that there were obvious glaring problems with them with solutions already in mind that most people can agree with. Infact if you look at the huntress there's a pretty high escape rate for her yet the majority believes she's strong and infact received a nerf to her addons which some could agree were way too powerful. This means that it was a combination of both statistics and feedback, not just statistics alone because any killer can do well in the right hands in the right matches.

    With that being said, I can agree that the spirit is a good killer so far but I disagree with the statements you've made and everything I've said above is why that's the case. You also do not need to educate people about a post that can be clearly seen in the PTB subforum. Plus, they're just not intending on making any major changes to her based off of the feedback just yet, not that they won't be listening to feedback at all as otherwise, what's even the point of a feedback subforum and suggestion subforum or even these forums in general? Feedback, suggestions and general discussions. We're seeing these great and unique changes to the game thanks to feedback and the devs making the changes based off of the feedback, it's also why clown received a slight buff before his release.

    I read everything and wanted to talk a bit about the differences between Spirit and Hillbilly...

    At the moment The Spirit has the SAME animation for stading still AND for Phasing and also doesnt give any warning when she is phasing within the terror radius, what does that mean? It means that she is UNLOOPABLE, Hillbilly has several maps where he cant use his Chainsaw to cross the map, maps with too many obstacles (Including the new map) are a pain for him, not only that but there are also A LOT of loops on several maps that he cant counter by any means unless he is using good charge speed addons.

    What happens when u try to loop the spirit (talking about someone who knows how to play, just as much a good HB)? Well, u have 3 options, stay at the other side of the loop and get hurt/downed, screw up and fall for the Fake Phase (will go into that soon) or run away from the loop (best strategy), but if u run away u are risking yourself because the spirit can catch u really fast if u dont find a window or pallet (u could also try to run away then come back but thats very risky too).

    The Spirit is also able to run across the map much like HB, the difference is that u need addons for doing that, BUT u are not limited for specific maps or areas like hillbilly who cant chainsaw between trees and a lot of rocks in front of him.

    There are many ways and strategies that u should apply while playing the Spirit, just as the other killers she is unique and has her only play style, but the most CRUCIAL one is to Fake a Phase. As said before the Phase Walk animation is the same as standing still (if that changes she will go down a lot of killer tiers and become one of the weakest probably), this is the ultimate Mind Game.

    Performing a Fake Phase is very simple, what comes before and after that is the skillful part of her gameplay, once u get to a loop (at any moment, doesnt matter if u have or not a cooldown on the Phase Walk), take control of the pallet by going on top of it or on the other side if it was dropped and then stand still watching what the survivor gonna do.

    If he falls for the Fake Phase by walking towards your "husk" (which is actually yourself), just turn the camera and hit them.

    If the survivor stay at the other side, use the true Phase Walk and catch them.

    If they try to run away from the loop u should pay attention to where they are going and then perform a true Phase Walk or just go towards them by walking, MOST of the time they will run in a straight line aiming for the next loop, pallet or window while u are "blind" (which again isnt the case, u saw they running away and only after that u used the Phase Walk), on most situations like this u will be able to catch them before they get to their destination.

    This was the Fake Phase guide for the HUGE majority that i noticed who didnt know how to use that strategy and still complain about how weak she is. As i said before this is just one of the strategies applied while playing as the Spirit, but since this is the most important and is also teachable (yes u cant teach someone to GIT GUD at tracking survivors, they have to learn that by themselves after several matches), i decided to describe how to do it.

  • @Bug_Reporter said:

    I read everything and wanted to talk a bit about the differences between Spirit and Hillbilly...

    At the moment The Spirit has the SAME animation for stading still AND for Phasing and also doesnt give any warning when she is phasing within the terror radius, what does that mean? It means that she is UNLOOPABLE, Hillbilly has several maps where he cant use his Chainsaw to cross the map, maps with too many obstacles (Including the new map) are a pain for him, not only that but there are also A LOT of loops on several maps that he cant counter by any means unless he is using good charge speed addons.

    What happens when u try to loop the spirit (talking about someone who knows how to play, just as much a good HB)? Well, u have 3 options, stay at the other side of the loop and get hurt/downed, screw up and fall for the Fake Phase (will go into that soon) or run away from the loop (best strategy), but if u run away u are risking yourself because the spirit can catch u really fast if u dont find a window or pallet (u could also try to run away then come back but thats very risky too).

    The Spirit is also able to run across the map much like HB, the difference is that u need addons for doing that, BUT u are not limited for specific maps or areas like hillbilly who cant chainsaw between trees and a lot of rocks in front of him.

    There are many ways and strategies that u should apply while playing the Spirit, just as the other killers she is unique and has her only play style, but the most CRUCIAL one is to Fake a Phase. As said before the Phase Walk animation is the same as standing still (if that changes she will go down a lot of killer tiers and become one of the weakest probably), this is the ultimate Mind Game.

    Performing a Fake Phase is very simple, what comes before and after that is the skillful part of her gameplay, once u get to a loop (at any moment, doesnt matter if u have or not a cooldown on the Phase Walk), take control of the pallet by going on top of it or on the other side if it was dropped and then stand still watching what the survivor gonna do.

    If he falls for the Fake Phase by walking towards your "husk" (which is actually yourself), just turn the camera and hit them.

    If the survivor stay at the other side, use the true Phase Walk and catch them.

    If they try to run away from the loop u should pay attention to where they are going and then perform a true Phase Walk or just go towards them by walking, MOST of the time they will run in a straight line aiming for the next loop, pallet or window while u are "blind" (which again isnt the case, u saw they running away and only after that u used the Phase Walk), on most situations like this u will be able to catch them before they get to their destination.

    This was the Fake Phase guide for the HUGE majority that i noticed who didnt know how to use that strategy and still complain about how weak she is. As i said before this is just one of the strategies applied while playing as the Spirit, but since this is the most important and is also teachable (yes u cant teach someone to GIT GUD at tracking survivors, they have to learn that by themselves after several matches), i decided to describe how to do it.

    Great, this is exactly the type of post that I would have much rather seen, thank you.

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  • @Vankruze said:

    Best laugh I've had all day thanks.

    That joke is geting old though

  • @Vankruze said:

    Best laugh I've had all day thanks.

    You are welcome, i was serious tho.

  • @Bug_Reporter said:
    Hello complaining ppl of the forum, while i play the lobby simulator that we all love (DbD), i came here to tell u some stuff regarding the new killer and how devs do changes on her...

    Devs. who aim for BALANCE will look into numbers instead of how many tears ppl can drop on the "Feedback" section, as stated in another post, they will look the analytics about the new killer during its first weeks after release, by knowing that, we (the community) can change those numbers by playing with and against The Spirit.

    If she gets a high average kill ratio in her overall matches she will be considered balanced or too strong, if she gets a low kill ratio, the she will probably receive a buff or change, so im here to bring u a suggestion way better than crying on the forums...

    If u think that The Spirit is somewhat underpowered all u have to do is keep escaping all matches against her or losing all matches while using her.

    However, im also here to warn all of u UNSKILLED NOOBS that u will have to work really hard for that, i'll be playing her every single day in every single match and i can asure u that I WILL be getting 3-4 kills every time, she is better than Hillbilly and is almost a second Nurse, i'll do my best to inflate those numbers as a proof of how good she is on SKILLFUL HANDS, if u dont play and LOSE enough matches, the average win rate will grow higher every day and she will never gets the unecessary buffs that are being asked around the forums.

    Buffs are always good for the killers and she could really use some of the suggested ones, but she is fine as she is and buffing her just because players dont know how to play shouldnt be a thing.

    I wish you said that she was better than hillbilly at the beginning. I wouldn't waste my time.

  • @Delfador said:

    @Bug_Reporter said:
    Hello complaining ppl of the forum, while i play the lobby simulator that we all love (DbD), i came here to tell u some stuff regarding the new killer and how devs do changes on her...

    Devs. who aim for BALANCE will look into numbers instead of how many tears ppl can drop on the "Feedback" section, as stated in another post, they will look the analytics about the new killer during its first weeks after release, by knowing that, we (the community) can change those numbers by playing with and against The Spirit.

    If she gets a high average kill ratio in her overall matches she will be considered balanced or too strong, if she gets a low kill ratio, the she will probably receive a buff or change, so im here to bring u a suggestion way better than crying on the forums...

    If u think that The Spirit is somewhat underpowered all u have to do is keep escaping all matches against her or losing all matches while using her.

    However, im also here to warn all of u UNSKILLED NOOBS that u will have to work really hard for that, i'll be playing her every single day in every single match and i can asure u that I WILL be getting 3-4 kills every time, she is better than Hillbilly and is almost a second Nurse, i'll do my best to inflate those numbers as a proof of how good she is on SKILLFUL HANDS, if u dont play and LOSE enough matches, the average win rate will grow higher every day and she will never gets the unecessary buffs that are being asked around the forums.

    Buffs are always good for the killers and she could really use some of the suggested ones, but she is fine as she is and buffing her just because players dont know how to play shouldnt be a thing.

    I wish you said that she was better than hillbilly at the beginning. I wouldn't waste my time.

    What do u mean by that? Its a fact that her power is better than HB in A LOT of maps and every area, unlike HB.

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  • @Bug_Reporter said:
    Hello complaining ppl of the forum, while i play the lobby simulator that we all love (DbD), i came here to tell u some stuff regarding the new killer and how devs do changes on her...

    Devs. who aim for BALANCE will look into numbers instead of how many tears ppl can drop on the "Feedback" section, as stated in another post, they will look the analytics about the new killer during its first weeks after release, by knowing that, we (the community) can change those numbers by playing with and against The Spirit.

    If she gets a high average kill ratio in her overall matches she will be considered balanced or too strong, if she gets a low kill ratio, the she will probably receive a buff or change, so im here to bring u a suggestion way better than crying on the forums...

    If u think that The Spirit is somewhat underpowered all u have to do is keep escaping all matches against her or losing all matches while using her.

    However, im also here to warn all of u UNSKILLED NOOBS that u will have to work really hard for that, i'll be playing her every single day in every single match and i can asure u that I WILL be getting 3-4 kills every time, she is better than Hillbilly and is almost a second Nurse, i'll do my best to inflate those numbers as a proof of how good she is on SKILLFUL HANDS, if u dont play and LOSE enough matches, the average win rate will grow higher every day and she will never gets the unecessary buffs that are being asked around the forums.

    Buffs are always good for the killers and she could really use some of the suggested ones, but she is fine as she is and buffing her just because players dont know how to play shouldnt be a thing.

    better than billy hahaha. she cant apply any map pressure the way he can what a moronic comment lol. billys faster than her at his normal speed not to mention chainsaw sprint and instadowns. she is also addon dependent. her power the cooldown is too long. she isnt even close to the level of nurse. billy can keep intense map pressure on she is a loopable killer like all others and easy to run away from and hide. what a joke this post is lol ....

  • @dannyfrog87 said:

    @Bug_Reporter said:
    Hello complaining ppl of the forum, while i play the lobby simulator that we all love (DbD), i came here to tell u some stuff regarding the new killer and how devs do changes on her...

    Devs. who aim for BALANCE will look into numbers instead of how many tears ppl can drop on the "Feedback" section, as stated in another post, they will look the analytics about the new killer during its first weeks after release, by knowing that, we (the community) can change those numbers by playing with and against The Spirit.

    If she gets a high average kill ratio in her overall matches she will be considered balanced or too strong, if she gets a low kill ratio, the she will probably receive a buff or change, so im here to bring u a suggestion way better than crying on the forums...

    If u think that The Spirit is somewhat underpowered all u have to do is keep escaping all matches against her or losing all matches while using her.

    However, im also here to warn all of u UNSKILLED NOOBS that u will have to work really hard for that, i'll be playing her every single day in every single match and i can asure u that I WILL be getting 3-4 kills every time, she is better than Hillbilly and is almost a second Nurse, i'll do my best to inflate those numbers as a proof of how good she is on SKILLFUL HANDS, if u dont play and LOSE enough matches, the average win rate will grow higher every day and she will never gets the unecessary buffs that are being asked around the forums.

    Buffs are always good for the killers and she could really use some of the suggested ones, but she is fine as she is and buffing her just because players dont know how to play shouldnt be a thing.

    better than billy hahaha. she cant apply any map pressure the way he can what a moronic comment lol. billys faster than her at his normal speed not to mention chainsaw sprint and instadowns. she is also addon dependent. her power the cooldown is too long. she isnt even close to the level of nurse. billy can keep intense map pressure on she is a loopable killer like all others and easy to run away from and hide. what a joke this post is lol ....

    LOL dude u clearly have a HUGED lack of SKILL, how can u say that she is SOMEHOW loopable? Like ######### are u doing man? Try to use your brain while playing her or just read my little guide on how to use The Spirit some repplies above yours.

    HB can be easily looped in many areas without addons, meaning that he is also addon dependent...Anyways i wont waste my time with such noobness.

    G I T
    U
    D

  • pointless replying to such an immature response. have a good one kiddo.

  • @Bug_Reporter said:

    @vampire_toothy said:

    @Bug_Reporter said:
    Hello complaining ppl of the forum, while i play the lobby simulator that we all love (DbD), i came here to tell u some stuff regarding the new killer and how devs do changes on her...

    Devs. who aim for BALANCE will look into numbers instead of how many tears ppl can drop on the "Feedback" section, as stated in another post, they will look the analytics about the new killer during its first weeks after release, by knowing that, we (the community) can change those numbers by playing with and against The Spirit.

    If she gets a high average kill ratio in her overall matches she will be considered balanced or too strong, if she gets a low kill ratio, the she will probably receive a buff or change, so im here to bring u a suggestion way better than crying on the forums...

    If u think that The Spirit is somewhat underpowered all u have to do is keep escaping all matches against her or losing all matches while using her.

    However, im also here to warn all of u UNSKILLED NOOBS that u will have to work really hard for that, i'll be playing her every single day in every single match and i can asure u that I WILL be getting 3-4 kills every time, she is better than Hillbilly and is almost a second Nurse, i'll do my best to inflate those numbers as a proof of how good she is on SKILLFUL HANDS, if u dont play and LOSE enough matches, the average win rate will grow higher every day and she will never gets the unecessary buffs that are being asked around the forums.

    Buffs are always good for the killers and she could really use some of the suggested ones, but she is fine as she is and buffing her just because players dont know how to play shouldnt be a thing.

    Not entirely sure if this is a bait post or not, but regardless I do hope you take the time to go over my entire response here as it seems as if the history of this game seems to go entirely against what you're saying.

    If you're looking to make a point, the wording presented here is by no means a way of doing so at all. With that being said, any killer can be good in the right hands but it doesn't necessarily mean they will always perform as well as other killers. Keep in mind that you aren't a "noob" just because you can't use the spirit either, she has (in my opinion) the highest skillcap of any killer in the game because there is simply just way too much to learn about this killer to really say if she's too weak or too strong. That doesn't mean that people can't make suggestions however, they don't need to accept the feedback right away but people at any point and time can put up suggestions as they please, suggestions of which were made after having first impressions of the killer.

    Just some advice as well, but to anybody that looks at this post they aren't going to see this as your attempt to inflate the kill ratio of this killer but rather an attempt to inflate your ego. I would recommend that rather than trying to insult everybody who thinks the killer is weak (which I disagree with) try to provide examples of how this killer is strong and provide tips to those that struggle to use her. I'm also pretty sure that the changes they make to certain killers is dependent on both the numbers and the feedback as well, the only difference here is that they're trying to prevent another Freddy situation where they nerf/buff the killer to unnecessary levels within a week.

    As for what I think of the killer myself? I disagree when someone says she's weak but I also disagree when people say she can be the second best killer and this simply just comes down to the drawbacks provided by the top tier killers. I'm not going to include Nurse in this example but let's compare spirit to the hillbilly.
    Assume you have both killers in the hands of players that know how to use them very well, hillbilly moves at 230% speed when his power is in use or otherwise 9.2m/s for as long as he would like as long as an object doesn't threaten the ability to do so, hillbilly can see survivors, instadowns survivors he hits with his chainsaw, break pallets instantly, threaten survivors to either drop the pallet or die, use his chainsaw whenever he wants with only a cooldown lasting a couple of seconds (some addons can make this cooldown nearly non-existent), even downing people at long loops if you can use him really well and this comes with the drawbacks of being stunned for hitting an object and slow steering with the chainsaw. For the spirit (going off of how she will be after the changes announced are made), when her power is in use she moves at 176% speed or otherwise 7.04m/s for a limited amount of time, can move however she likes, leaves behind a husk which can block paths off for survivors (can be destroyed with flashlights), temporary movement speed increase for uncloaking (can be made longer with addons), turns invisible (which she can attack out of right away with a longer lunge) and her passive occasionally throws people off with different visuals and sounds (vaulting, regular movement) but in return has delayed scratches, has a large chargeup for her power of which she is stunned in place (necessary but too long IMO), won't be able to see blood at without an UR addon, cannot see survivors and has 110% movement speed outside of her power with no capability to instadown with her base kit (not needed at all, this is just a comparison between her and the hillbilly). Keep in mind that hillbilly has addons to increase steering, both have addons to increase movement speed, charge time, decrease cooldown (though hillbilly's is much more significant) but hillbilly also comes with game changing addons such as the speed limiter (not good, but unique), chain addons (which can inflict mangled, action speed reduction or both) and sound. Keep in mind that aura-reading perks are also no good on her while her power is in use unlike the hillbilly who can see aura's when his power is in use. Hell, certain perks on Freddy that would be considered an absolutely terrible idea on their own could still work really well on him if you made a setup for it.

    Now, you can argue that both of these killers are totally different and that's true as they have their own way of winning, but I think the problem people are seeing is that the spirit just simply has too many drawbacks to simply be of the level of hillbilly or nurse, though I do think she might have a shot of maybe competing with huntress or the hag depending on how these changes will do but again it's really just way too early to say where she truthfully belongs considering her skillcap as her power really isn't that straightforward to master or use relatively well unlike the clown for instance. With all that being said, there is only one guarantee that can be made - spirit will be a good killer in the right hands just as it's the case for any other killer and for that reason numbers alone aren't the only thing that determine how good or bad something is, it has to be a combination of feedback and numbers. Infact, let's take a look at the killrates of each killer since the pig was released (not sure how old this is, but I doubt it has changed much)

    With what you're saying if we're looking for the stats in the high ranks, we should've seen buffs to myers, doctor, leatherface and maybe even the pig before we even started to see buffs to trapper and the hag, infact this would've meant we should've seen buffs to the wraith and freddy (which we are seeing buffs for, which the devs have been doing a great job in these changes). But instead we ended up with changes to Trapper, Hag and now the Wraith first. This is because although good players can make good use out of these killers, it's generally agreed their powers were far too easy to counter when paired with good players going against them and that there were obvious glaring problems with them with solutions already in mind that most people can agree with. Infact if you look at the huntress there's a pretty high escape rate for her yet the majority believes she's strong and infact received a nerf to her addons which some could agree were way too powerful. This means that it was a combination of both statistics and feedback, not just statistics alone because any killer can do well in the right hands in the right matches.

    With that being said, I can agree that the spirit is a good killer so far but I disagree with the statements you've made and everything I've said above is why that's the case. You also do not need to educate people about a post that can be clearly seen in the PTB subforum. Plus, they're just not intending on making any major changes to her based off of the feedback just yet, not that they won't be listening to feedback at all as otherwise, what's even the point of a feedback subforum and suggestion subforum or even these forums in general? Feedback, suggestions and general discussions. We're seeing these great and unique changes to the game thanks to feedback and the devs making the changes based off of the feedback, it's also why clown received a slight buff before his release.

    I read everything and wanted to talk a bit about the differences between Spirit and Hillbilly...

    At the moment The Spirit has the SAME animation for stading still AND for Phasing and also doesnt give any warning when she is phasing within the terror radius, what does that mean? It means that she is UNLOOPABLE, Hillbilly has several maps where he cant use his Chainsaw to cross the map, maps with too many obstacles (Including the new map) are a pain for him, not only that but there are also A LOT of loops on several maps that he cant counter by any means unless he is using good charge speed addons.

    What happens when u try to loop the spirit (talking about someone who knows how to play, just as much a good HB)? Well, u have 3 options, stay at the other side of the loop and get hurt/downed, screw up and fall for the Fake Phase (will go into that soon) or run away from the loop (best strategy), but if u run away u are risking yourself because the spirit can catch u really fast if u dont find a window or pallet (u could also try to run away then come back but thats very risky too).

    The Spirit is also able to run across the map much like HB, the difference is that u need addons for doing that, BUT u are not limited for specific maps or areas like hillbilly who cant chainsaw between trees and a lot of rocks in front of him.

    There are many ways and strategies that u should apply while playing the Spirit, just as the other killers she is unique and has her only play style, but the most CRUCIAL one is to Fake a Phase. As said before the Phase Walk animation is the same as standing still (if that changes she will go down a lot of killer tiers and become one of the weakest probably), this is the ultimate Mind Game.

    Performing a Fake Phase is very simple, what comes before and after that is the skillful part of her gameplay, once u get to a loop (at any moment, doesnt matter if u have or not a cooldown on the Phase Walk), take control of the pallet by going on top of it or on the other side if it was dropped and then stand still watching what the survivor gonna do.

    If he falls for the Fake Phase by walking towards your "husk" (which is actually yourself), just turn the camera and hit them.

    If the survivor stay at the other side, use the true Phase Walk and catch them.

    If they try to run away from the loop u should pay attention to where they are going and then perform a true Phase Walk or just go towards them by walking, MOST of the time they will run in a straight line aiming for the next loop, pallet or window while u are "blind" (which again isnt the case, u saw they running away and only after that u used the Phase Walk), on most situations like this u will be able to catch them before they get to their destination.

    This was the Fake Phase guide for the HUGE majority that i noticed who didnt know how to use that strategy and still complain about how weak she is. As i said before this is just one of the strategies applied while playing as the Spirit, but since this is the most important and is also teachable (yes u cant teach someone to GIT GUD at tracking survivors, they have to learn that by themselves after several matches), i decided to describe how to do it.

    the spirit is better than the billy if billy:
    moved at 176% speed only
    couldn't see survivors while charging
    had a limited amount of distance he could go
    didn't instadown
    was 110% MS
    had a 20 second cooldown on his saw
    couldn't move while charging it