Please devs give us some new seriously good survivor perks
Like Selfcare, Iron Will, exhaustion Perks, Adrenaline... new meta perks like killer got (ruin, bbq, bamboozle, pop goes the weasel or franklins demise
Something especially for two mechanics: vaulting and bleeding
something like your vaulting speed is increased by 15% or you angle for a fast vault is idk 20% wider
or you're not bleeding anymore like iron will which makes you completly silent... this would be so good especially in combination or at indoor maps
or maybe your bleed requenzy is tremendously slower like every 8 seconds you leave blood on the ground
this would be nice for some crazy stealth plays^^
and nothing like
your wiggle effects are 75% stronger
what are wiggle effects? can you see them? eat them? idk
Playing meta survivor is since 2k16 always the same.. iron will, selfcare, balanced landing are soooo old... it's boring and sorry i dont mean playing another build just for fun no im talking about the meta like "bbq, ruin, enduring/bs"
it's getting boring playing survivor^^
Comments
If you don't like the stale Survivor meta, you have the choice to play with different perks. There are good perks out there that go unused because the Survivors just want every safety net in existence.
Cue people aggressively and rhetorically asking if [insert perk here] isn't weak.
Wrong, it's only boring if the killer is bad.
I would like to have a buff to support perks like Botany Knowledge or Prove Thyself. If they were stronger, a survivor could heal himself with SC at the speed of a medkit heal. Only by sacrificing 2 additional perk slots.
I agree on repairing gens is boring, but if the killer allows that often OR to every survivor killer is just bad.
If only the Killer could chase all four Survivors at the same time.
I meant focused on not letting a single gen to be repaired, my bad.
I said:" i dont mean playing another build just for fun, I mean a new meta perk"
A perk which denies the bleed would be so awesome for some stealth escape jukes. This would be so funny. I often try this with iron will, hiding behind a tree (halflife) and the killer loses me because of this play. Just my blood on the ground always betrays me ^^
Like locker jukes when youre injured. Always this fing blood man
I would be really proud of them if they make a useful perk's for survivor's but not op as the DS, such as faster vault speed, other perk's which give the player the BP for making the objective's for example, etc. (Same goes to the killer's)
But seriously what they was thinking when they made a surveillance? The worst perk ever.
I think they made a typo and no one noticed yet.
Like it was meant to be 160 seconds, but they made it 16 seconds. There is no way, they think a killer can kick 3 gens in less than 16 seconds.
Well to be fair with "Windows of Opportunity" and "Dance with me" they've already introduced us with two quite interesting perks. And even on the Saw chapter we got perks that are nice to play with. They aren't meta, but they aren't bad either
I agree that an anti-bleedout perk would be nice to have for stealth builds etc. Besides that I can't say in which direction they could go with new interesting perks. Probably one that let's you see your own scratchmarks. I don't know.
It would be still useless for non-mobile killer's...
But they would at least know what gens are being worked on. Saving a lot of time.
I want a perk in wich i'm able to initiate a duel with the killer, if he KO's me, then he'll get to mori me and all the other survivors die mysteriously, if i win, i'll be able to throw him over the fence, thus granting all of the survivors an insta win
and i want a perk so i can be immune to your childish idea
I agree, having some new perks to shake a bit the current meta would be appreciated. The last survivor that introduced a perk that entered/expanded the meta was David King, so it's been a while...
Ughh, why you rude to me mama
Well, with the new chapter coming, we may get something
Please be a troll reply.
In my opinion, it's not just the perks that "gets old", but the whole objective gameplay is quite repetitive, where no amount of changing perks will change that. Thats true with most games, if you play a game long enough, it will eventually become uninteresting and boring, even though you might think the game is awesome and so on. In my opinion, they need to bring something new and fresh to the game, like a new game mode or expand on the existing game mode's main objectives - perhaps they could add variations, so like for instance, instead of having to repair gens, they would have to work together to assemble a key, where this key once assembled would open the exit, or it could be a map they needed to assemble where reading it would reveal the exit locations physically, where those exits weren't the same.
It would also be good if they would add more meta perks, and actually revise the gameplay beta, like what some of us have been suggesting.