Purchasing Addons Directly

If we could remove the bloodweb and had a store where we could purchase addons and perks with bloodpoints (No items or offerings)

What items would you use every time?

Iridescent Stone for Trapper and Ghost soot for Wraith would be in every match for me.

Comments

  • I would use Thick Cork Stopper and Starling Feather or Flask of Bleach every single game. These add-ons actually make clown not F tier as a Killer.

  • If we could pick and choose that would mean less Bloodweb usage, as well as a sharp increase in some addons and decrease in others. EX: Pigs buying tons of Last Wills, Combat Straps, Crate of Gears, Tampered Timers, etc; Never using Interlocking Razors, Rule Set No. 2, Amanda's Secret, etc.

  • @HealsBadMan said:

    If we could pick and choose that would mean less Bloodweb usage, as well as a sharp increase in some addons and decrease in others. EX: Pigs buying tons of Last Wills, Combat Straps, Crate of Gears, Tampered Timers, etc; Never using Interlocking Razors, Rule Set No. 2, Amanda's Secret, etc.

    Those add-ons are never used anyway. It would just mean we would be able to play what we want and when we want it. I absolutely hate the blood web because it forces me to buy stuff I don't want like mori's and keys.

  • @BattleCast said:

    https://forum.deadbydaylight.com/en/discussion/comment/1206963#Comment_1206963

    Those add-ons are never used anyway. It would just mean we would be able to play what we want and when we want it. I absolutely hate the blood web because it forces me to buy stuff I don't want like mori's and keys.

    Thats the point. As a game dev, you never design a character, perk, or addon with the intention of it never being used. Some items are better than others (by their ranking system), but balancing screws these items. Rules Set No. 2 is an Iridescent addon, but no one will say its as good on Pig as Black Incense, Coxcombed Clapper, or Iridescent King is on their respective Killers. Picking and choosing will essentially vastly increase the amount of 'good' addons used while neglecting the 'bad' ones. The RNG aspect of the Bloodweb, while tedious at times, forces players to get creative with the addons they have, adding more diversity into the game.

    Should these bad addons be adjusted or reworked? Absolutely. But theres no way to know how unless the devs get data on how they're already being used, as well as making builds slightly more random.

  • red addons are balanced around the idea that they are (at least back in the days where the bloodpoints gain was so little) rare, they appear after many blood webs. That's why this idea wouldn't be possible, everybody would just pick iri head huntress, or wall hacks plague, and survivor would rage.

    onte the topic, for me it would be an iri head shitfest, no doubt about it.

  • @HealsBadMan said:

    https://forum.deadbydaylight.com/en/discussion/comment/1206969#Comment_1206969

    Thats the point. As a game dev, you never design a character, perk, or addon with the intention of it never being used. Some items are better than others (by their ranking system), but balancing screws these items. Rules Set No. 2 is an Iridescent addon, but no one will say its as good on Pig as Black Incense, Coxcombed Clapper, or Iridescent King is on their respective Killers. Picking and choosing will essentially vastly increase the amount of 'good' addons used while neglecting the 'bad' ones. The RNG aspect of the Bloodweb, while tedious at times, forces players to get creative with the addons they have, adding more diversity into the game.

    Should these bad addons be adjusted or reworked? Absolutely. But theres no way to know how unless the devs get data on how they're already being used, as well as making builds slightly more random.

    You're taking this too seriously. This will never happen, it's just a fun thread without complaining or ranting. Stick to the OP.

  • I feel like not having the ultra rare stuff every game would be way more fun and help the game be skill based. If I ran ultra rare add ons for all my favorite killers the game would be way too easy. Even against the best looping rank 1’s. I would have to let people go and help them to the hatch or let them wiggle free and escape from hooks out of guilt, lol. Like Oni’s ultra rare is basically a tracking ability better than docs. Docs basically give him most of his other add ons all at once. Playing a casual game with friends and adding all the ultras with the best perks is crazy fun though.

    These add ons would be for normal games:

    Restraint, and high stimulus electrode on doc.

    venomous concoction and flower babushka are sweet on huntress or infantry belt if aim isn’t so good that day.

    Thorny vines and vermillion webcap for demi.

    Campbell’s last breath and anxious grasp for nurse.

  • With changes to the addons to actually make them make sense as they'd no longer be part of a rarity-based balancing philosophy? Sure.

    No changes at all and instead free access to buy add-ons that might only be allowed to exist because they're "rare" (even though that's a flawed concept when talking about experienced players, but that's a completely different discussion)? No thanks.


    And for me it'd probably be mostly gel dressings for my medkits, oak hafts for my huntress (if I somehow used up my stash, it's just my favorite addon "family" in the game) and windstorms for Wraith if no changes were made to the addons themselves.