Camping needs a harsher punishment

No "DecReAse Da pOintS GainEd" Slow down the hook progression time the closer the killer is. Like seriously, all my matches today have been ending with someone else or myself getting camped. I understand camping when the doors are powered and no one is dead, but when there are 5 GENS LEFT!? This seriously needs to be discouraged. And no "It's LeGIt StrAteRgy" It ruins the game, you know, the thing you play? Can't play when the killer has trouble with the most basic of loops and decides to protect the hook like it's the goddamn holy grail.

Side note: Why are there so many ruins? Literally everyone from rank 20 to 8 are using ruin. Since when did it become THIS meta?

Tagged: Trusted

Comments

  • i just dc when there's a camper, no thanks lol

  • @Atrushan88 said:

    https://forum.deadbydaylight.com/en/discussion/comment/838170#Comment_838170

    Not only are low rank killers camping though. Even higher ranked ones do. Even had one guy who camped all the way to rank 1 on PS4. Either way, whether the killer gets only 1 kill or not is not the issue. The issue is that it creates a situation where one person cannot play the game. And I'm sorry, but killers in low rank have it easy. You can get 4ks in low ranks so easily you could do it blindfolded. Sure if you have a higher ranked survivor in your games, it might be more difficult, but killer is a lot less stressful in low ranks than it is at higher ranks. Survivors suffer the most in low ranks. Being new to the game as a survivor makes you wonder if the game is even worth playing because of how bad of an attitude most killers have there. I went through this, but I was very determined to get better at the game, and I have, and don't experience camping AS MUCH, but it's still there, and it still sucks for that one person who doesn't get to play the game, and believe it or not, unless the survivor runs the killer for an insane amount of time, you can only do 3-4 gens before they die on the hook, meaning someone else is likely to die as well, unless you go for a BT or DS play(or Adrenaline, if they don't have NOED, but most campers have NOED).

    By the way, I've even seen worse things. I had one guy actually bring Monstrous Shrine, Iron Grasp, and Agitation while camping so the person in the basement died faster, meaning he could go to the next. I know Monstrous Shrine is supposedly really bad, but for people who camp, this lets them get to their next target faster if they play like this.

    Lot of words but i skipped to the end to see you complain about the weakest perk the game lol

    Now going off of intuition here, if you're in red ranks.....you're probably playing swf right? Meaning you guys are probably ready at the hook to get the unhook as soon as its safe.

    I've been in that situation as killer and gotten hate mail for camping......when i know all 3 of the other guys are literally right there lol. So either you're dying to baby killers or you're playing in red ranks and throwing the game in ensure your friend lives. Either way, you're the reason you're losing not the camper.

    And you know what else is dumb? Not too long ago i was in the opposite side of this as a survivor (doesn't happen much for obvious reasons) my whole team went over to the trappers hook where he was obviously camping and died. You know what i did when all this was going on? 3 gens. And opened the exit gate and saved one of the dummies in the process. Then i get hatemail from one of the guys i didn't save for "not being a team player" and coming to save his headass with the trapper right in front of him. I was basically the only one that did anything that game and still won easily because i JUST DID GENS.

    I don't know how to spell this out any simpler than that

  • Problematically if you're playing with randoms as a survivor it can be hard to use the time they're camping to your advantage because there is no communication between people. Often more than not someone will try to save the one being camped. Even with the raising hand on hook thing. If it's a coordinated team it's basically a free win.

  • The rank 20 mindset. Camping is a legit strategy. Not a good one, mind you. Git gud and do gens. It's basically a free escape if the killer camps someone to death.

  • @SaintDenisSlasher said:

    https://forum.deadbydaylight.com/en/discussion/comment/838188#Comment_838188

    Lot of words but i skipped to the end to see you complain about the weakest perk the game lol

    Now going off of intuition here, if you're in red ranks.....you're probably playing swf right? Meaning you guys are probably ready at the hook to get the unhook as soon as its safe.

    I've been in that situation as killer and gotten hate mail for camping......when i know all 3 of the other guys are literally right there lol. So either you're dying to baby killers or you're playing in red ranks and throwing the game in ensure your friend lives. Either way, you're the reason you're losing not the camper.

    And you know what else is dumb? Not too long ago i was in the opposite side of this as a survivor (doesn't happen much for obvious reasons) my whole team went over to the trappers hook where he was obviously camping and died. You know what i did when all this was going on? 3 gens. And opened the exit gate and saved one of the dummies in the process. Then i get hatemail from one of the guys i didn't save for "not being a team player" and coming to save his headass with the trapper right in front of him. I was basically the only one that did anything that game and still won easily because i JUST DID GENS.

    I don't know how to spell this out any simpler than that

    I didn't complain about the weakest perk in a game, I said a camper made it work by putting someone in the basement where their hook progression sped up, meaning you couldn't just do gens and everyone get out, and no I'm not in a SWF, and no I wasn't waiting at a hook, nor was anyone else, we were all doing gens from what I could tell, as no one got that person off the hook. No matter what you say, if Ruin is not in play, the numbers themselves tell you that you cannot finish all gens while one person's sacrifice is complete, even if everyone never left a gen to even check if the killer was camping. That said, if the survivor ran the killer around for a minute or two, sure, it's possible, again, if no one gets off a gen. But most games people search chests, do totems, etc.

    You did 3 gens while 3 people were keeping a Trapper busy, congratulations. That's not that difficult. Try doing 3 gens while one person is on a hook and no one else is. That's an accomplishment(not to mention impossible).

    You know what they say about assuming, right?

    Also Monstrous Shrine is far from the weakest perk in the game. Object of Obsession has a 1/4 chance to actually do nothing for you and give the killer sight of you, without you knowing. We're Gonna Live Forever is practically pointless, No Mither has no real upsides if the killer knows you have it(which they always do), do I even need to mention Dark Sense or Deja Vu? Monstrous Shrine just speeds up hook progression in the basement(and a few other near useless things), but it apparently works for campers, and basement builds. People don't generally run basement builds though. Still more useful than all of the perks I mentioned.

  • Devs have said this before, they aren't going to punish people for their choice of gameplay unless they are exploiting the game or taking it hostage.

  • When another killers gets mad about Camping you we're you must of been a complete a hole 😁

  • @Hex_Stalk said:

    https://forum.deadbydaylight.com/en/discussion/comment/837967#Comment_837967

    But still, if the survivors are incapable of making the killer unable to play, then why is the killer able to?

    Because the killers are all supernatural in some way and the survivors are normal people even the "normal" killers are strengthened by the Entity

  • The main problem with camping from a gameplay perspective is it usually pays off. Survivors love to rush the hook. Most people don't punish camping by doing gens and then this reinforces the camper to continue camping and get more kills out of it. It sucks for the campee, but we have to punish by doing gens.

  • @Hex_Stalk said:

    No "DecReAse Da pOintS GainEd" Slow down the hook progression time the closer the killer is. Like seriously, all my matches today have been ending with someone else or myself getting camped. I understand camping when the doors are powered and no one is dead, but when there are 5 GENS LEFT!? This seriously needs to be discouraged. And no "It's LeGIt StrAteRgy" It ruins the game, you know, the thing you play? Can't play when the killer has trouble with the most basic of loops and decides to protect the hook like it's the goddamn holy grail.

    Side note: Why are there so many ruins? Literally everyone from rank 20 to 8 are using ruin. Since when did it become THIS meta?

    There is already a punishment.

  • @Volfawott said:

    This has been suggested multiple times to the point where I'm genuinely surprised people don't just a look it up to see if someone has suggested this. Because trust me you are definitely not the first person to come up with this, not by a long shot

    Slowing down or pausing the timer has already been tried. It was been abused by survivors maybe if we lived in a perfect world where the survivors wouldn't abuse the mechanics this could be a thing that gets implemented.

    Abused because the mechanic was missing something. We need to try it again and implement requirements

  • How are you getting caught at 5 gens?

    Gitgud.

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