ZackSax
ZackSax
About
- Username
- ZackSax
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Comments
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@FichteHiro said:
I think the values behind the controller sensitivity were the ones changed, not the percentages. Basically, 100% now means 200% on the old versions.
And about the Archives, Tome III will come out tomorrow, presumably at 11 AM EST.
Thanks!
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@Demonl3y said:
https://forum.deadbydaylight.com/en/discussion/comment/1228722#Comment_1228722
It takes a decent amount of time to set uo a trap. Also he cant carry that many traps so he have to waste ALOT of time with collecting traps and setting them up. If survivors are smart they wont step in traps that easily.
Add ons to make traps set faster are very common and so are add ons that make you carry 2 or 3 traps at a time!
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@OldHunterLight said:
My buds run OoO while solo queue, (we can't play together because I play on ps4 and he on pc) and well he uses OoO just to practice how to loop and run tiles, maybe that is what is happening to you? People want to practice looping.
@DelsKibara said:
https://forum.deadbydaylight.com/en/discussion/comment/1224987#Comment_1224987
Hmm, I do know someone on PS4 who also does that. Maybe that is the case. Still, it is rather strange to find match after match of people using OoO all of the sudden
What does OoO mean?..
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@Martin99CZ said:
https://us.v-cdn.net/6030815/uploads/199/L02NC0IBQ81A.png
Now seriously, we know matchmaking is dead, question is how LONG it takes to FIX???????
First right step will be info your playerbase dear DEVS. Dont you mind?
*Sense
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@matchmakingworksfine said:
https://us.v-cdn.net/6030815/uploads/433/AR6N1XEZDBAM.jpg
Is there such a lack of killers on console that me? A level 8? Had to go against this level of inexperienced players? This is in no way fair for them. The ruin nerf didnt help new players. It killed off so many killers it did the exact opposite
I would have been happy to go against these Survivors lmao.
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@TotemAreMeButCool12 said:
I get theres ways to counter it but who the ######### is actually gonna cleanse totems during high ranks no one and I know ruin got nerfed because it was overused but how the ######### is it any different from NOED hex:ruin wasn't that difficult either and i know someones gonna comment saying cleanse totems but who the ######### even tries now it wastes time and most of the time you cant even find NOED and queuing with teammates is literally the worst because they don't even do anything correctly and its a horrible combination with blood warden I play on switch not that many people play dbd on it so we queue with the same people i was with the same people and the exact same thing happened and You can use perks to cleanse totems but honestly im not sacrificing a perk slot for a perk that shows you the indication of objectives. either that they remove the speed bonuses and make the speed 4% slower and show the auras of survivors who are farther away from exit games. either that or remove it completely and if someone were to comment remove adrenaline and DS well those perks are really easy to counter. If you know a possible adrenaline player pick them up before the gen pops or literally equip Blood warden.
DS is easier to counter just slug them and if they have unbreakable just hit them again because there injured and not that many people run unbreakable so just slug them.
FYI Adrenaline might need to get rid of its Speed Boost Totally agree with that but Don't remove it
and DS when you stun the killer your aura will be shown to the killer for 4/5/6 Seconds when fully healed
Uh, I think you just wrote this whole paragraph because you just got killed by a killer who had both NOED and Blood Warden. Lmao.
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@Cheers said:
To you what killer is the strongest? I know many will say Nurse, however many (including me) would say otherwise. Additionally if possible explain why as I’m trying to collect a bit of data here. Thanks!
I honestly have to go with the Nurse because it's a good nurse, you are most likely dead.
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@Reborn2020 said:
Would be nice to improve matchmaking to compete with equal skilled players .Either that or your game is too killer sided.
Your rank doesn't say how good you are. It's just a number and a color. That's it.
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I honestly hope we'd get one of these. It would change the game forever.
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@Keezo said:
One of these would actually work within the game, the other would have no power.
So you think the one that could crawl would work in the game? What kind of Killer in your opinion would you want to crawl? What would it be?
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Sadly, it would.
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@[Deleted User] said:
I'm not sure how they'd implement a crawling killer that could also hook survivors, but if they did, it sure would be interesting to see. Maybe a giant whip scorpion or something. That'd be pretty terrifying!
It would be!
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Yes, lmao. What I was thinking was how this imaginary killer would have some sort of power, and when they would use their power, they would look like some other survivor in the match.
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@ItzPixelYT said:
I wouldn't mind it just being removed, it's a boring perk (survivor main) I hate running DS waste of a perk slot, 9/10 you just gonna get hit again anyways
It's more like a 5/10 chance. Decisive Strike is a very useful perk to people who y'know..for the people who get tunneled. Most of the times when I hit it, I get away and am able to heal and usually do a gen. Without decisive strike, killers would have too much of an advantage.