Rockatansky
Rockatansky
About
- Username
- Rockatansky
- Joined
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Comments
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1750113#Comment_1750113
Okay fair enough, but they can't use Head On if they're always exhausted >:)
*laughs in Mindbreaker*
Mindbreaker laughs at you for running it.
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It could also have something to do with playing the two most set up dependent killers in the game without any gen defense.
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@APoipleTurtle said:
If you want her to be one, then she is.
If you don't want her to be one, then she isn't.
At least, I like to think it could be that simple (though I'm sure someone somewhere will still find a problem even with this).
At the end of the day, the survivors (and killers) are just avatars for the players. They can act and think however you want. David x Dwight can be a thing, or Tapp & Huntress, or Nea = Entity, or none of those.
Personally, my theory is that the Fog is basically a multiverse where the official lore only truly applies to one out of infinite versions of these characters (hence why you can have multiple survivor "clones" in the same match, or bold Claudettes and cowardly Megs). Anything goes as far as I'm concerned.
Well said.
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To let you know to bring a mori.
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Yeah. No thanks.
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@Creepa99 said:
https://forum.deadbydaylight.com/en/discussion/comment/1714516#Comment_1714516
Dustin would be a cool survivor but because of people being too sensitive and getting mad over nothing video games can't show minors being killed even though movies and tv shows can. Absolute bull #########.
I mean, the actor is 18 now. I was wondering why they chose the Dustin actor. It could just be due to availability, but I'm holding out hope for him as a legendary skin or at the most a paragraph for him as a new character.
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I haven't tried him since the patch, but the new cooldown on his power is extremely noticeable as survivor. It used to be you'd have to bait his power to drop a pallet, now, especially in hallways, you have to try and bait it again to leave the pallet unless he breaks it.
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If it exists in the toy isle at Walmart, it shouldn't be in DBD. Period.
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@Chechia said:
I don't go to the exit gates anymore if I see no point in getting someone. It's very funny how long some people are staying in the endgame and some of them are even vaulting over stuff so they can BM you at the gates.
NOED + Deathslinger + gate campers = fun
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@dugman said:
https://forum.deadbydaylight.com/en/discussion/comment/1704784#Comment_1704784
Why chase them out when I can go around the map and break pallets or close the hatch or use my ability to get points as well?
Good for you. Finding a way to be productive instead of about crying about.
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God forbid Killers just walk forward and chase them out instead of complaining about it on every forum known to man.
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Probably.
Does it really matter, though?
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I should be more upset at the thought of Michael Myers and FNAF characters shaking hands. I just don't care anymore.
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@ArcticWolf said:
Its really pointless unless your against a doctor or anything else that makes you scream
Yeah, that's kind of why it's good.
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Buff Huntress by making her normal hatchets instant down if they are made from a RIDICULOUS range. Irri head could just reduce the distance for an instant down and maybe cap the hatchets if needed.
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One day, our great grandchildren will get to experience the Evil Dead as a true DLC when Disney finally releases it after acquiring BHVR.
I would give my left nut for an ACTUAL Evil Dead chapter. I mean, the game even shares its name with the second Evil Dead film. You'd think it was a match made in heaven, but no, Pop needs nerfed.
If they did revisit the franchise, which they wont, I'd want to see 1981 Ash as default, then Evil Dead 2 Ash, Army of Darkness Ash and S-Mart Ash as premium costumes. Not sure on the killer, but there's a lot you could do. Take advantage of the first person view of killer and the first person view of the unseen entity that chases Ash in the movies . The least they could do is give us a reworked Ash model for him to look younger, kind of like they have been doing with Cheryl's cosmetics.
And god forbid, we get a cabin map. The cabin is only one of the most iconic settings in any horror movie. How the ######### is Haddonfield a map and not the cabin?
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I'm just pissed that they didn't do more with the Evil Dead license.
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I noticed it happening a lot against Freddys. I'll be looping him flawlessly then I'm knocked down 20 meters behind where I was and realize I have never ran a flawless loop in my life and that hit I thought I juked actually knocked me down like 5 seconds ago.
Freddy too OP. Pulls me into dream realm irl.
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No. But, yes.
Too many variables to take into account for a direct answer.
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@Seiko300 said:
The Chapel is one of the best maps in all of DBD by miles.
The only thing I don't like about the map is that it technically serves as the Clown's map and completely replaced what could have been instead: which was a super creepy Big Top / Carnival map maybe with a creepy Funhouse or House of Mirrors or something.
I still hold out hope that there may be an opportunity sometime in the future to place a full blown Traveling Circus map in the realm of the Crotus Prenn asylum. The story behind it can be something along the lines of:
"Setting up on its grounds, the Traveling Circus came visiting to cheer up the patients at the Crotus Prenn Asylum. Unfortunately the circus had the exact opposite effect the doctors had hoped for- what started out as harmless fun quickly got out of hand and became a cesspool for madness and anarchy, almost as if an evil and corrupt force which reeked of lunacy pushed them over the edge. The patients had to be hastily restrained but by then it was too late, a fortunate few performers were driven off, the not so lucky ones murdered by the inmates of the Asylum and the entire Traveling Circus that was moments ago so lively, now lay abandoned in tatters and ruin."
That would be too cool and fun. Devs would never allow it.
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@jiguiri said:
https://forum.deadbydaylight.com/en/discussion/comment/1622969#Comment_1622969
I got mime through the steam store. The cosmetics arent in my account yet. Also i checked it only comes with alessa and dark wish skins, no lisa and ik to lazy to edit lol. Anyways point is i didnt buy it ingame, i bought it through steam. I told my mom about it and she told me i should message steam instead of behaviour cause i sent a ticket about it and they said they couldnt help
That's #########. I would contact steam support asap and let them know you didn't get what you paid for. They should be able to send you a key for the missing items.
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Try and hide your portals as best you can, but don't get hung up on it because the game will already be over. Also, the direction you're facing when you're creating portals is the direction Demo will be facing after teleporting to them. To get the most time out of the undetectable buff after teleporting, which is like nothing, I like to make sure I'm facing the objective to get there as quickly as possible before stealth runs out. If you're lucky, you might even be able to grab a survivor off a gen. He's a very underrated killer.
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I wish the Lisa cosmetic came with the Silent Hill edition, and it should, but it doesn't. I'd rather have the costume included and buy the two included DLC packs separate.
Did you buy it through the in game store? I play on Xbox and I bought Ghost Face as my first DLC killer through the in game store I didn't receive the chrome mask or hunting knife that was advertised. Since then I have made all my purchases through the Microsoft store and have gotten everything as advertised.
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Silent Hill chapter. Pyramid Head is one of the best killers in the game. He has so much he can do with just his kit, it's stupid. Cheryl has Soul Guard which is capable of pulling off dumb plays. It even lets you revive yourself when affected by a hex which is every damn game.
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It happens to me as killer once out of like fifty hooks. I've wiggled out because of it as survivor around the same amount of times, so it can't be that common.
A more serious bug would be, maybe, killers not having a terror radius, like they don't have right now. Try playing survivor and getting grabbed off a gen by a Clown, then you have an excuse to be REALLY angry.
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@Removedcpenalty said:
https://forum.deadbydaylight.com/en/discussion/comment/1173428#Comment_1173428
Sir, its not for dumb scenarios like laggy killers, its either servers being trash or getting booted off.
I hope this is what you really believe and aren't trolling. That would make it so much more funnier.
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I remember hearing a Steve scream and it sounding so much like Joe Keery I googled it to make sure it wasn't him. For the meme I'll pretend it's bad and worth Behavior shelling out $40k+ to get Joe Keery and Natalie Dyer into the studio for 45 minutes to record screams and grunts.
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I love Ghost Face's sigh. It's like he's so tired of survivor's #########.
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"Deadly Attractiveness." I think you were looking for "fatal attraction" lol.
The story is a mess. For example, Elise killing her mother with a knife offers nothing of substance to her story. It would mean more if she had some mentioned close connection, or maybe some clear motive to kill her. For instance, her Mother used Elise's beauty to further her own goals while putting great mental strain on Elise or something. Killing her Mother comes entirely out of left field and seems to be more for shock value than anything else. That's just one example, as this logic can be applied to nearly every aspect of the story.
I do like the idea of Elise being so beautiful that she causes people around her to act irrationally. I think it would make more sense story wise if she noticed this "power" she had over men and used it innocently enough to get extra tips as a diner waitress at first, then gradually used it for more and more nefarious means due to the excess stress in her life. It's more concise and linear as a framework. I would write it something like this: Elise having a rough childhood - Elise trying for something better - Elise discovering her "power" - Elise unable to cope with stress of trying for something better - Elise giving into "power" and lashing out - Elise disappearing.
Perks seem cool, but I'm not good with determining the balance and intricacies of perks.
Overall, pretty cool idea. Just need to work on storytelling.
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I wake up standing in front of my TV in the middle of the night, holding my xbox controller, hovering over the buy button on the Scoops Ahoy outfit. It calls to me, but it would probably cost me a divorce.
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I dream of Bill pinning me against a wall and coughing in my face.