Random123
Random123
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/comment/2841314#Comment_2841314
Shrug.
I started about 2 years ago, there were still plenty of killers and perks. I figured it out as I went. At least now there are more viable perks and builds than then. If I were starting now, I'd go 'wow, look at all this cool stuff to learn and explore'. I will give you...half a point, in that the grind in this game is ridiculous and needs a change.
Yes, Trickster is garbage. Statistically, his kill rates are pretty low. He can down someone pretty reliably, but it takes a long time and by then gens are popping. He also stinks in indoor maps, or maps with a lot of cover. Which is why so many Tricksters resort to camping.
Regarding stealth killers:
- Use your other senses. She has a lullaby and a period of phasing. Get to safety.
- Use your knowledge of the game to anticipate her movements, much as you do with Wraith or Spirit.
- She's like Wraith in that she's very good at getting the first hit, but struggles to get a second as she has zero anti-loop. Take the hit, run to the nearest safe loop, play accordingly. Make sure you heal as soon as it's safe.
https://forum.deadbydaylight.com/en/discussion/comment/2841325#Comment_2841325
Wut.
I'm a...terrible survivor, and unless it's a dedicated 'impossible skillcheck' build, I have zero issues with them and can easily land a Great maybe 33% of the time.
You seem to be playing against a killer with stealth, antiloop, Doctor shocks and about 16 perks from how I'm understanding your post. A killer that doesn't exist.
Maybe post which killers specifically are giving you hassles and we can help.
https://forum.deadbydaylight.com/en/discussion/comment/2841327#Comment_2841327
Ah...you're one of those survivors.
A word from a killer main - I'm generally pretty chill, but if you are teabagging and being nasty to me, you're not getting away.
I don't even trust a person that doesn't understand how xenobite is powerfull! Imagine solo game and 3 survivors are left with 3 generators. One is being chased, two are doing gena, box needs to be done. Probably both runs after it, because they dont know what other is doing. Chased one gets downed, one is opening the box, second one trying to save. And this goes on and on and on!!! My "dear" killer friens
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/comment/2841269#Comment_2841269
I'm sure it'll come eventually but I'll be careful. Unfortunately humour doesn't always translate well from culture to culture, especially on the internets.
Twins may not have been garbage, but their design is awful and always has been. They rely heavily on slugging, which is about as much fun to face as it is to attempt.
Pinhead is...ugh. So much potential, but certain maps are just crazily frustrating. Teams that just predrop pallets and know how to juke your chains can feel untouchable.
Nemesis is a lot of fun - but yeah, zombies are awful and certain maps (looking at you Swamp) need to be fixed so that his tentacle strike works consistently over objects.
I really like Artist.
She is strong enough! It feels like it is a lack of expierence playing with her.
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@Dennis_van_eijk said:
https://forum.deadbydaylight.com/en/discussion/comment/2841306#Comment_2841306
You kidding me?
I love eating salt from people like you and your friends, the more salty tears you give me, the happier i get π€£π€£π€£
This is why you all get blinded and t-bagged π Ahhh...such a release π EZ
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@ThatOneDemoPlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/2841282#Comment_2841282
Dead Hard is working. Your ping must be extremely bad if it's not working.
I don't expect Survivors to only hit Skill-Checks or press E, it your complains were about the new 'continuous Skill-Checks' and not being able to use Dead Hard properly, which is either a skill issue or a ping issue
My ping is less than 50 π It is just you that doesnt understand how game works BEHIND YOUR SCREEN!
Ofcourse. Next time we maybe do some tripple salto backwards to be able to drop the pallet!
I want to see your skill to be able to do those skillchecks against doctor or with huntress lullaby π But it is maybe not about those skill checks as MAKING SURVIVOR GAME MORE DIFFICULT WHILE KILLERS ARE GETTING EASIER WITH EVERY RELEASE, KILLER AND PERKS! Last comment I am answering you
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/313237/arent-27-killers-already-enough
I read this a few times and...nope. I still have no idea what you are trying to say.
A few things:
- Aside from maybe Artist, none of the new killers are high tier. Twins are garbo, Trickster is garbo, Cenobite is...okay but not amazing, Sadako is mediocre.
- Adding new content to this game is where BHVR's profits come from, and ideally helps shake up the meta a bit.
Imagine you are just starting a game and there are 50 killers, 50 survivors and more than 400 perks, I dont know even how many addons on every. How will u play this game? It becomes even tierying for current survivors, not to mention new ones. And even current survivors dont play every day, so new killer releases are made too often.
Trickster is a garbage? Like really? Try to play against him in almoset every coldwind, shelter woods wher u actually dont need any skill as killer to win in those maps as the result of lacking obstacles! Mayb killer isnt a garage but your skill? Maybeget gut? Becaus I've seen VERY good tricksters!!!
And to add new killer, when she comes out of her power so fast, that survivor even dont see or hear her! How can you play against someone that dont hear and see? ######### is wrong with you.
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@Akumakaji said:
https://forum.deadbydaylight.com/en/discussion/313237/arent-27-killers-already-enough
https://forum.deadbydaylight.com/en/discussion/313237/arent-27-killers-already-enough
Ahhhh Sluzzy, please never change ... wait! You ain't Sluzzy!! What's going on?
Your picture represents your comment - a clown π€£π€£
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@AsherFrost said:
No. I won't be satisfied until we have twice as many killers as we do Survivors! Not even options either, I want matches where 4 survivors have to face 8 killers!!! And they have to fix 10 gens to escape out of one of 14 gates!
ππππ
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@ThatOneDemoPlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/2841260#Comment_2841260
Survivors don't have to play perfectly, if I can achieve an 80% escape rate in SoloQ, you can hit a couple Skill-Checks or press E properly
Are you ok? Dead hard is NOT WORKING! Because of a sistem that hit register is made on your killers local host, DECIDED by server based on a ping (good or bad), with lag compensation that doesn't work how it should!
And if you tink skill check and "e" is all survivor skill must achieve, no wonder you write what you wrote.
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@Hawk81584 said:
I do agree with a lot that you said op, and you arenβt wrong about this place being infested by mainly killer mains. The game has become insanely watered down with killers, and it seems every chapter with the exception of the one where 2 decent boon perks were brought into the game. Survivors outside of the top 2 percent of swfs that can destroy any killer, get buried by anti loop killers almost every single chapter now, basically some of these killers have no deterrent to actually counter their powers, they talk about fixing blood webs over a year ago. Still havenβt done anything about them. Iβm forced to waste blood points on broken keys terrible maps and countless perks they should just remove from the game. I donβt want to see the game die, but the way behaviour prioritizes adding new killers over qol is insane grotesque.
Thank you! Finally one person that sees the problems.
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@Xendritch said:
As far as bait troll posts go I will give some credit, this one was kinda funny to read.
@Pukenplag said:
https://forum.deadbydaylight.com/en/discussion/comment/2841190#Comment_2841190
https://us.v-cdn.net/6030815/uploads/Y4NDGZD2NDZV/screenshot-20220309-145041-chrome.jpg
This was the closest thing to showing survivor vs killer ratio on my account I could find. Definetly killer main.
https://forum.deadbydaylight.com/en/discussion/comment/2841201#Comment_2841201
1000 posts is not that many LMAO
Well. Your hours ar not even close to mine in this game but you are the one trying to be an expert creating so many posts! I AM ACTUALLY laughing πππππ
This forum is dead by noob killer mains π Get gut
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@Dennis_van_eijk said:
https://forum.deadbydaylight.com/en/discussion/313237/arent-27-killers-already-enough
1 word for you, git gud.
Or were that 2 words? π€
I'm terrible with math, guess you're not the only one who lacks skill π
One word - go and play automated trapper that has that addon π So get gut!
By the way - I can loop blight for 5 gens u blight main π
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@ThatOneDemoPlayer said:
Just play better? Sadako isn't good
You CLEARLY don't understand the topic! These new killers are for baby killers to make their kills more easier!
To play better is forstly not an constructive oppinion, and mostly applies to killers where all this is coming from.
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I think that she is too undetectable in the game and too fast!
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@The_Krapper said:
Sounds to me like you need to up your skill, survivor really isn't that bad and people like myself actually enjoy having to figure out a new killer and having something different to play around, it's literally the only thing keeping this game alive is new content
Sounds to me that you have no idea how many hours I actually have in the game!
There are other, more creative ways do keep this game alive than creating undetectable, unvisibile and silent killers with new annoying perks. If you don't understand the problems this is making, I feel sorry for you.
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SURVIVORS DON'T WANT ANY MORE KILLERS!
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@syain said:
I don't read posts over 2 lines long
Then don't comment lol
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@Barbarossa2020 said:
You lost me at Oreo.
Your problem.
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@burt0r said:
When the name is so spot on.
Posts once a year and the second comment they made in another thread doesn't even make sense as if they deleted the first paragraph.
Probably it is because I am not the killer main that comes here to cry every day?
No wonder that your commentis the same "tunnel vision" that represents most killers in the game.
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As well as giving one side too much speed boost, it is the same for invisibility, indectebility and hearing.
Keep making survivor steps, noises, breeding even louder, keep making bigger penalties for survivors, harder skillcheks, even slower gen times, useless perks (except healing goon), harder animations for flashlight saves ect while the other side gets less hearable hex totems, less invisibility, stealth, better perks on aura reading, locations, bigger time penalties for survivors, ridiculous addons (like for michael) ect!!! YOU ALL KNOW WHAT I AM TALKING ABOUT. And if not, you probably need to go and play a bit more as a survivor.
Resolution - we were 4 swfs today that left the game after few matches and we ALL felt the same - LIKE THIS IS SOME ######### JOKE ON SURVIVORS? We will not play for someone elses fun!
Stop producing new killers and perks! IT IS ENOUGH! While in the same time you cant fix dead-hard, hit registration, lag compensation ect. I want to see how easy this game is for new survivors :D And I am really laughing!!!! Trully I am!
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When I opened game few days ago, my first impression about "new" movement was "what the actual ****"!!! Then I played a few games and understood few things:
1. 360 is BROKEN! You can NOT 360 around killer anymore. Don't see how this is "more realistic", based on description. More realistic would be, that I could do this action!
2. Moonwalking is something more terrible than 360.
3. Old movement was "more smooth" than this is. It feels like you go from 3D to 2D.
4. Survivor postures remind me of meerkat π