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Perfectnomad

Perfectnomad

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Perfectnomad
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  • Super fun perk when it works. Get downed once, get healed. Heal again and protect people!

  • It's weird and caters to stream cams. I miss the old HUD.

  • They do fall on deaf ears. I've been playing this game since LF was new and it's the same problems. If you make any reports, they ignore you. However, if you're too loud they'll strike you. They only care about streamers, which is sad because tons more people love this game for what it is, rather than boring streamers.


    InB4 Luzi strikes me again and deletes my comments 🙄

  • @TicTac said:

    https://forum.deadbydaylight.com/en/discussion/comment/1825812#Comment_1825812

    Yh im saying that. Survivors are so bad at red ranks, that skill is enough to get a pip. You should be able to get to rank 1 with only skill.

    Perks sure help, but the most impact has your skill.

    If only that were true

  • @Stealth said:

    People say bring corrupt but you shouldn't need perks to balance the game. If you're a slow killer on a big map you're almost guaranteed to lose 2 gens near the beginning.

    Perks should be an enhancement, not a requirement.

  • @TicTac said:

    https://forum.deadbydaylight.com/en/discussion/comment/1825792#Comment_1825792

    I kind of understand. I played to reach rank 1, too, when i started. I dont think they will change the harder pips for some killer with emblems, bc they will use the new MMR-system, when its ready.

    Good thing with the current system is its so easy that you can reach rank 1 with every killer.

    So while it is harder with some, its still not hard. So when you dont reach rank 1, it means you can still get better.

    You shouldnt need perks to get to rank 1, nor luck, should be skill.

  • @Dennis_van_eijk said:

    https://forum.deadbydaylight.com/en/discussion/214334/one-chase-2-3-gens-pop

    How annoying it might be, just try to relax and accept it, it isn't over yet.

    For example I played as wraith yesterday on thompson House and as soon as i hooked the first survivor (chase was less than 30s) 3 gens popped.

    I go after someone else down and hook him and than went on doing a rift challenge where you need to bamboozle a window 8 times in 1 match.

    So I just vaulted the same window 8 times and then went on playing the game again.

    And still got a 4k out of it with 12 hooks.

    The last 3 gens were accros the map in separate corners.

    As soon as i sacrificed the 3rd survivor the last gen popped so was easy to find the last one.

    So you see, things can quickly turn around and in your favour.

    But i can understand it is annoying as hell when 2 or 3 gens pop really fast

    Not fun getting a huge disadvantage right off the bat. Not a good feeling to play killer.

  • @Toblerone007 said:

    Generator completion has always had the same prevalence in games. In fact, after toolbox nerf and BNP nerf it's technically harder to complete gens than ever. Players have the Ruin + Undying combo. The corrupt + pop combo. Each generator takes 80 seconds to complete solo therefore you chases are over 80 seconds. In high level dbd, you shouldn't really ever commit that match time in a chase at the start of a match. If the generator times take a hit again there will need to be many more adjustments to follow. I'm not against generators being slow per se since it will encourage killers to do the most fun part of the game for survivors which is chase, however, I just don't see that happening because most players are happy with balance at the highest level of dbd. It has improved a lot since this game first started.

    Imagine not having ruin + undying. just so boring

  • @TicTac said:

    https://forum.deadbydaylight.com/en/discussion/comment/1825777#Comment_1825777

    Its harder to pip with some killer, but its not important. The ranking system is broken anyway. Dont play for pips.

    Tell that to the killers who play for pips because there's no other incentive.

  • @AskingForHelp said:

    https://forum.deadbydaylight.com/en/discussion/comment/1825711#Comment_1825711

    The maps are small enough to where spawning anywhere doesn’t really matter. You can’t use the phrase “other end of the map” when someone’s got the killer in their face right as soon as they spawn in. It’s ridiculous how small these maps are.

    Yeah why would I buy killers when the game obj is to "kill" but yet you get punished with de-pips as bubba or insta down killers?

  • @NotACompPlayer said:

    you git gud at game sense and find a chase like 10s into the game and your chase shouldnt last longer than 20s ever. you should have at least 4 total hooks like 2 mins into the match.

    "git gud" You mean playing this game for years and finding that most killers have a bad time finding survivors in the first 10 seconds and when they do, 2-3 gens pop?

  • @TicTac said:

    Losing 2 gens after the first chase is normal, its an average start.

    Its a simple time calculation and most killer cant do something against it. Its not bad, defending 7 gens shouldnt be possible anyway. Some gens have positions where its not worth defending them.

    Most of the time gens are only not completed at the start bc the survivor are not good.

    There are exception like a high mobility killer with ruin/undying tinkerer, an unstoppable chaser (spirit) or corrupt.

    Corrupt fails sometimes and survivor spawn near unblocked gens. Then you have wasted a perk slot, but most of the time survivor spawn far away from the killer.

    True, and I see what you're saying, but the majority of killers being weak against as gen rush just feels bad,

  • @Johnny_XMan said:

    https://forum.deadbydaylight.com/en/discussion/comment/1825676#Comment_1825676

    @Perfectnomad

    Without knowing exactly what happened during the match it is hard to give any input tbh.

    I was just playing Trapper (possibly one of the worst map pressure killers) and only had Corrupt. I never overcommitted nor try to chase the same person without at least knowing a probable location of where the others were. I ended up getting at least 1-2 people before 1-2 gens were done.

    I am not saying that what you are describing isn't possible, but that there are other variables to consider when that happens because in my own experience that doesn't happen too often, unless the survivors have an extremely good set up, which even then I will leave before I start to overcommit, unless I am playing someone who can shut down loops.

    You still get shafted, You may have one good game on ONE killer, but it doesnt take from the fact that you'll get boned every game.

  • @Tsulan said:

    2 survivors doing the same gen take 42 seconds to finish it with proof Thyself. Survivors usually spawn on a gen, while the killer spawns at the other end of the map.

    Killer can only chase 1 survivor. Even with insta down, unless survivors afk hide in the corner of a map, 2 gens will be completed before the first hook.

    Alright and? It STILL happens.

  • Legit, my complaints are as a killer main. Don't come at me as I "suck". Been playing since Bubba and I believe the game needs better ways to play.

  • Adrenaline? After a getting bombed on hook? Boring.

  • You're not wrong. I'm tired of being subjected to stupid arbitrary rules. I'm done with people talking smack to me post game. Tired of flashlight flicks on a top floor then them getting mad when I have franlkins.

  • @Yamaoka said:

    https://forum.deadbydaylight.com/en/discussion/comment/1825666#Comment_1825666

    First of all watch your language. Insulting people calling them boneheads just because they have a different opinion on things is not how we communicate. Please try and keep it respectful.

    Secondly the game is in a fairly balanced state at this moment. If survivors know what they are doing in terms of looping, decision making etc. even the most oppressive killer will 2k AT BEST which is what the devs are aiming for.

    Yesterday I (a 4000 hours red rank killer main) got almost nothing but 2ks despite sweating my arse off every match because people literally did everything right in most of my matches.

    Faced so many incredible loopers and OoO-teams yesterday I almost forgot how difficult killer gameplay is when survivors don't mess around.

    That's how DBD should be. Good survivors vs good killers = 2k.

    Therefore I think neither killers nor survivors need any major buffs/nerfs at this point.

    Great opinion, I see where you are coming from.

  • @AskingForHelp said:

    https://forum.deadbydaylight.com/en/discussion/comment/1825682#Comment_1825682

    No I’m looking at red/purple rank survivors. Honestly survivor rank doesn’t mean much because you still pip if you don’t escape. You’re not meant to escape in this game and if you do, you’re lucky or the person playing killer is atrociously bad at it lol That’s just how the game is designed.

    You dont bring real discussion to the probklem with the game. You want easy wins. You're afraid of any discussion of balance. GTFO

  • @AskingForHelp said:

    https://forum.deadbydaylight.com/en/discussion/comment/1825674#Comment_1825674

    You are Just a troll lol. Why would anyone play killer? Please. Why would anyone play survivor? Hold down a button on your objective waiting to die the entire game? Naaah. That’s not fun. Killers have no cool down in between attacks like they should. Some killers down way too quickly to allow survivors to do their job. Game after game I see killers 3-4K. Survivors just get to die? Can survivors at least have fun dying? Not in this game. At least Friday 13th had different ways to die that made it interesting.

    Not a troll. A genuine player. Don't discredit me. I'm ignoring you because you don't bring any discussion, just hatred. You suck.

  • @Artick said:

    But at the same time you hook 3 different survivors and still get hit by DS, all in a 60 seconds window? So how come you lose 3 gens in a chase but you also complete 3 different chases in less than 60 seconds?

    No way. You do one chase at the start and 2-3 gens pop. You lose everyone within the timeframe and they escape everytime. It's boring.

  • @AskingForHelp said:

    https://forum.deadbydaylight.com/en/discussion/comment/1825667#Comment_1825667

    You don’t lose every time, you’re just bad at it. It doesn’t matter what they are on or what kind of communication they have. I’m telling you it’s definitely still easily doable for killer players lol

    You're looking at yellow rank survivors lol

  • @Johnny_XMan said:

    This was not with at least one slow down perk was it?

    Absolutely was.

  • Seriously. Any killer, you do 1-2 chases, the gens pop and you're done. This is terrible for game health./ Why would anyone pkay killer?

  • @AskingForHelp said:

    Bone heads in here that still believe survivors have it too good no the hell they don’t 🤣 gens are quite difficult to do in the red ranks against GOOD killers. Get good at being a killer and you’ll see how easy it is. (There is a little stress involved being that, as killer, you have to stay being productive the entire match) gen to gen, survivor to survivor. Then It’s 4K every game.

    Lost me at "bonehead".

  • @AskingForHelp said:

    https://forum.deadbydaylight.com/en/discussion/comment/1825645#Comment_1825645

    i play red rank survivor and purple rank killer. I could go higher as killer but I don’t play enough to resist the rank resets.

    but I’m being completely honest. This game is actually way too easy for the killers. Small map sizes means gens are squeezed together where killers have the ability to move from gen to gen quickly especially with the walking speed they have. There is a lack of hiding on most of these maps, and it is way too easy to spot survivors. There are not many places to hide. The ones that are available are completely obvious. Killers need cool downs in between attacks. It’s not really fair that killers can pummel survivors when they can only take two hits. Yeah they get the speed boost but it doesn’t mean anything when they are going to get caught up to moments later because of the killers speed and the 0 second cool down after the hit. It’s ridiculous. Survivors need TIME to do gens. Quite honestly good killers don’t really give you much time at all to do 5 gens as they have the ability to go from one survivor to the next with ease using the right abilities and the right perks. Keeping Survivors healing and and running around unhooking or hiding is 4K every game. It’s a killer sided game my friend. The killers need a decent size nerf In my opinion.

    Wrong. If survivors are on discord and communicating, killer loses every time. Look at the perks used. Playing killer is so boring and you lose every time.

  • Annnd I just had a better match as doc with corrupt than any other killer. This. Is. Bad. Why would anyone play other than doc to get kills?

  • @konchok said:

    https://forum.deadbydaylight.com/en/discussion/comment/1825636#Comment_1825636

    Corrupt intervention was meta (before ruin undying) It was used at the literal highest level. If you think that perks garbage, you're showing why you hold your opinion that you do. Hint: it's because you're not playing well and you can't accept the fact that you're not doing well so you come to the forums to tell us that the game is broken. Nah man.

    Edit: this guy is just baiting. A true master at it too.

    Have an actual discussion. Dont dismiss actual complaints. Corrupt is useless after the time runs out.

  • @AskingForHelp said:

    https://forum.deadbydaylight.com/en/discussion/comment/1825624#Comment_1825624

    They spawn on a gen, but killers also spawn on survivors 😂 so yeah that’s being a bit hypocritical. Killers spawn in a small map with 4 slow survivors people need to stop complaining because they are bad at being killer. Killer is so damn easy it’s ridiculous 🤪🤣

    Killer is not easy lol. You got four people working against you.

  • Nah, corrupt doesn't do anything. You still find one survivor, do a chase, and they still find a way to do gens. How will this be fixed to keep killers playing?

  • Because it's fun.

  • Halloween because I love Michael Myers, and it just went from there. I started a bit before Leatherface was new and I've picked up every DLC since.

  • Shadowborn seems to help a lot. Same with M&A. Tried both and was able to track easier.

  • Leave. Chances are you're being a dork and waiting for a turbo tbag, or you're going to be overly altruistic, try and save, get downed, then spew vitriol at me post game. Just. Leave.

  • I just want a mode where killers and survivors can only use the perks assigned to that specific character.

  • Just used it for a couple of trials. It really is an unfair addon that should be least iri with a change to it. It needs to activate after so many rushes or after a certain distance has been rushed. It was far too easy to track people. Its like having I'm All Ears everytime you can rush.

  • Just like Whodini said. The Freaks Come Out At Night.

  • Don't care. Too busy repairing gens and looping.

  • Try playing more than 3 trials as The Blight first.

  • Don't let it get to you. The killer litterally came out today with a new playstyle and new power. All survivors are the same. So if they wanna feel superior and good about themselves that they outplayed a NEW killer, that's fine.

  • @IamDwight said:

    What makes a game fun to me?

    • Not being tunnelled, camped, proxied on hook
    • Not being moried
    • Not dying because BS hits / dogsh*t servers / VPN killer
    • Not getting hit an hour after I vault a window (exaggeration yeah, but fr tho)
    • Getting teammates who don't go down in less than 5 seconds
    • Getting teammates who don't get off a gen at the slight sound of the TR, even when the killer's clearly on someone else
    • Not getting Deathslinger or Spirit

    Fair points but what if I get a hit when you vault?

  • @Xyvielia said:

    https://forum.deadbydaylight.com/en/discussion/comment/1598038#Comment_1598038

    Yeah, totally agree!

    Most, maybs almost all, Killers feel like it’s their job to jus slaughter everyone as fast an merciless as possible, then on to the next killfest. That’s fine, it’s the objective and everybody has their own style.

    I completely Love when there’s playfulness between both sides, tho! Makes it seem less like a mere soulless deathgrind and more of a lighthearted, friendly interaction on both sides.

    It jus seems healthier that way, so not only throughout the match, but when it’s all said and done, everyone is at peace and in a good mood an not toxic, angry and hateful toward each other.

    Makes for a more positive gaming experience, and jus as you said it, absolutely “beautiful when both sides align!”

    I love being killer. I love making the game fun. When survivors have 0 chance in a chase *looks like LF* it just feels dumb.

  • Legion is also a good killer to get people into the game. He/She teaches you game sense, where people will hide, or how to use powers effectively. Plus Legion has great skins and a great cosplay community.

  • @Jyn_Mojito said:

    I love this question, because it's a good reminder that both sides are necessary to make the game worth playing.

    Personally, my favorite matches are when the Killer is playful. After sweat matches or failing a challenge, I just enjoy coming across a Killer that does bonkers #########.

    Miss a hit? Throw a temper tantrum by turning in circles.

    Have a survivor point at you accusingly? Shake your head like they hurt your feelings and go chase another.

    I love when it's a Ghostface and we can face off spamming crouch.

    This is just me, and I know it can be hard to communicate intent between the two sides. But when they align...*sigh* it's beautiful.

    I love that! I love being GF and crouch spamming. Granted, I suck at playing him, but when people courhc spam with me it's sooo much fun. Should be an emote on all killers tbh

  • @OldHunterLight said:

    I'm not a survivor main, I'm a killer main that is playing survivor kinda a lot now because of not worrying.

    I like not caring and doing stupid builds in red rank, recently I started using pebble and head on on almost every build, you'd be surprised seeing most killers fall for the pebble, that is what makes it fun for me, and challenging well, I rarely use exhaustion perks except head on but it is challenging when you have to rely on yourself more than in perks and since I mostly play solo I really don't care what my teammates are doing, I just want to outplay killers.

    I feel you there, but not everyone feels like you do. I've gotten so much hate messages + streamers being jerks to me to the point where I gotta call them out on Twitter lol. Have you tried Red Herring? That perk is a lot of fun if you like pebble.

  • Demogorgon. He's just spooky to play against, and really fun to play as.

  • PC players sweaty? Please. I've encountered so many console players sneaking and healing each other within the first 5 seconds of an unhook and camping hatches. Trust me, it's on both sides.

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