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@GHOSTfaceP3 said:
I was playing solo. In this situation pls tell me how this is fair ? The only reason he even got one kill at all was because of noed but still the gens went so fast “just pressure gens” dosnt work because people would have gotten on another gen if he chased someone there was nothing he could have done here
just a thought, if you want to cover survivors names you should probably cover them on your hud during the match aswell
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@evil_one_74 said:
https://forum.deadbydaylight.com/en/discussion/comment/1162526#Comment_1162526
Sadly, most killers don't care about the survivors fun, or enjoyment of the game. It's get in, kill fast, and move on to the next one. Due to recent changes to the game, and how fast gens can pop, and how fast matches can be, killers are racing the clock. ( Example ). Hook, tunnel, mori. You're going from 12 hooks down to 4, and eliminating time spent on chasing. Survivors get a short irritating match with few points.. also, I think that ds shouldn't be a one time use. Same with unbreakable. ( killer main that also plays survivor )...
also the game isn't necessarily about the fun in a 1v1 scenario, the games ment to be a 4v1 and it's treated that way, so if killers have to tunnel one person down to keep them from progressing gens they will seeing as they have no other option anymore
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@SurvivorsAreRuined said:
https://forum.deadbydaylight.com/en/discussion/137875/how-is-this-ok-in-any-circumstances
How is your ability to slug and knock people down so fast OK? Why should it not be possible to get survivor objectives done fast if you can do the same? It’s not fair for survivors. How about you don’t have ebony Mori’s that rob survivors of playtime. Or they slow down hook timers so it’s not worth camping them anymore? You gotta think it needs to feel fair for survivors too
so how are survivors able to make mistakes? because that's how killers down survivors so quick, they capitalize on survivors mistakes, being able to complete a gen before the killer can walk over to it is just stupid and doesn't take skill
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@OmegaXII said:
https://forum.deadbydaylight.com/en/discussion/comment/1158182#Comment_1158182
That's a strange point indeed, since people can just quick shot (not me though)
that's why people quick shot, so they can avoid the bad turning
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the reason it's slower is to try and keep him balanced, it's kinda like saying why can't we give hillbilly his turning addons as a passive because his turning is so much slower, i know that's not really as valid of an argument but it's to keep him balanced although i do agree his turning is horrendous
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I'd say either demo, oni or even pig, i think oni might be a stretch because of add-ons but he usually has a slow early game and he makes it back up during the mid/end game so if survivors play really well during end game and/or oni plays really well during early game it's really anyones game, demo is just really fun and not even that strong, he's strong enough that he's at least playable and can be won with but he's not too broken where if you find a demo you auto lose, i think with any background on killer you can pick up demo super easy and have a fair match against survivors, pig is where it's a bit iffy but i think she's really balanced, yeah her boxes can have horrendous rng but that's just any part of a game, but i think the most important part determining how balanced she is, is honestly just knowledge about her dash and crouching, if you know some of the dashing/crouching techniques she can be super fun and you'll usually have a super close game, or at least i do, i don't go out of my way to play her super well or anything but i still think most of my games with her are super fair despite having terrible trap rng
could just be my thoughts but i definitely think it's one of these 3, but feel free to disagree and call me stupid or anything because that's usually what happens if you post your opinion online
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@Demogordon_Ramsay said:
Huntress without the skill requirement is bad? A killer that can pull you toward him, effectively corral you and, change your position to his whim is bad? A killer with a gun is bad?
Have you tried... I don’t know... aiming? Because when I tried doing that on him, it pretty much broke the game for the Survivors I was going against.
also half the time you don't even need to mindgame or zone or anything, having a gun does that for you, survivors are so scared of getting shot they'll throw themselves into deadzones
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@GHOSTfaceP3 said:
every Game I’ve had with him I’ve found it’s very easy to get away from him and loop him..all I do is run in a straight line and it takes him forever to get me and then when he does I abuse his 110% because his power isn’t that good against loops I think clown is better then him THE only thing he has that is better is his low terror radius but besides that clown beats him in 1v1 and gen pressure (because of the115%) against potatoe survivors you could do very well but that’s for any killer (I’ve 4K with no blink nurse) does that mean that build is godlike? No I just beat potatoes ..he’s high risk low reward
EDIT *not bait* serious
he's new and hard to judge yet, but he can make some super insane shots if you're skilled enough with him so if you think running in a straight line is going to save you against better killers using deathslinger then you're very poorly mistaken
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@Ascended4Head said:
https://forum.deadbydaylight.com/en/discussion/comment/1157736#Comment_1157736
Do a youtube video of you dodging the harpoon when you are playing ranked mode. I want to learn and better myself. I've yet to see any streamer really dodge it. So maybe you can be famous with this?
he's been out for like 2 days on live servers, you can't be so fast to call him broken or op when people are still learning how to play and play against him
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@SL33PY said:
https://forum.deadbydaylight.com/en/discussion/comment/1156360#Comment_1156360
Sorry but no If a killer hooks someone then turns around to find another survivor instantly and they rush the hook injured and get downed before the unhook, that’s not camping that’s taking care of stupid survivors that want to rush in hurt and not even give the killers chance to walk away. Had the player ran away from the hook guess what? I still would have downed them and hooked them no matter where we were on the map. I actually let the last two leave because I actually feel sorry for the survivors that have to deal with imbeciles that dc and let themselves die early in the game for no real reason. These guys had 3 gens to go and still had a good chance of winning until that bs robbed the other two of any chance of escape
dude calm it, it's sarcasm, i'm making fun of entitled survivor mains that don't know how to play
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@FichteHiro said:
https://forum.deadbydaylight.com/en/discussion/comment/1156249#Comment_1156249
That's true, some Survivors really rush towards the unhook. That's why people get farmed sometimes.
but it's not their fault they got farmed because you obviously were camping if you're able to get back to the hook in time
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@xRem said:
https://us.v-cdn.net/6030815/uploads/674/8RFHX2K6GFAL.png
This was a badham, They got 4 and a half gens done before I got a down and my power.
I then played out of my mind and barley got 2 dead and regressed all the gens.
Then someone dcd, allowing one to escape and I get a black pip and 2 kills to my record.
This isn't bannable and survivors do it every game.
This can literally guarantee at least 1 escapes almost every game and hasn't been fixed, despite having been brought to attention multiple times.
DC penalties dont fix this as good survivors can do it the once or twice they lose a day.
So please explain to me again how you dont favor survivors?
you're rank one, who cares if you pip or not it does nothing, and if it's that important to you that survivors don't get gens done early play a high mobility killer and just patrol gens, but don't whine over a decent game where 3 died and you had a weak start