Why is there no one who talks about Deathslinger's turning when aiming?
The camera turning is much slower than when you're not aiming. It makes me miss a lot of shot because... you know.. fps instinct.
Does anyone here have the same problem as well?
The camera turning is much slower than when you're not aiming. It makes me miss a lot of shot because... you know.. fps instinct.
Does anyone here have the same problem as well?
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Comments
I mean, I personally dont have a problem with this because i just quick shot. But I think the game should allow you to have completely free sensitivity when aiming, its something basic on FPS.
My habit is quick adjust while aiming. That slowdown really affects me
dont you want lower sensitivity when aiming down the sights?
I mean if you dislike it, do quick shots, aim without aiming, just look at survivors, then quickly aim-shoot
Actually, I increase my sensitivity when I play him.
Quick shot is good, but it's just like playing huntress which does not have a crosshair
Yeah it's horrible and I can't understand how it passed QA
the reason it's slower is to try and keep him balanced, it's kinda like saying why can't we give hillbilly his turning addons as a passive because his turning is so much slower, i know that's not really as valid of an argument but it's to keep him balanced although i do agree his turning is horrendous
Because this game is on console and they can't be bothered to balance pc vs console differently.
That's a strange point indeed, since people can just quick shot (not me though)
that's why people quick shot, so they can avoid the bad turning
Yeah, sensitivity really screws me over too... if only devs did something about it...
I like it. When not aiming, its a swing hit game, so i rather high sens. When aiming, its a FPS, and a reduction on sens helps to aim.
Once the change of sens comes when you press L2 (PS4), it become natural, not a surprise.
I actually didnt notice the sens change before i read about it on the forum, so natural it was to me.