MotherOfRaccoons
MotherOfRaccoons
About
- Username
- MotherOfRaccoons
- Joined
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Comments
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Jesus who cares...
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What a nice post.
No idea who you are, but hey, happy to have you here. Cheers bro! (Or sis.)
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These are expensive franchises. It's not possible, because you didn't buy the Premium Pass.
You ruined it, YOU. You cheap bastard.
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OP, you're spot on. Very nice summary. Forums give a false picture of the game. It's a huge enjoyment, lots of fun for anyone, including those who don't take the game too seriously, and those who do. The "toxicity" some people are yapping about is nowhere near as present as forum mains suggest. There's always the occasional salt, but who cares. Balance and gameplay have been greatly improved, there is an insane variety of characters, powers, maps, tactics, you name it. Plenty of hilarious moments, drama, intense games and light-hearted memes... I love this game and enjoy it a lot.
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GGEZ gives 150000 BP
CAMPERTUNNELERNOOB gives 1 BP
NOCOUNTERPLAY resets BP to 0.
NOTFUNTOPLAYAGAINST auto permaban
CLOWNOPPLSNERF gives you the option to play with Clown as a survivor
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Just lick all that tasty salt off your fingers and move on. Also, maybe don't provoke quitters with a message saying "lol". That's just unnecessary. Yeah quitters are losers, but you don't need to rub their face in it: deep inside, they know it.
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It's pointless. People will keep saying the other side is OP and needs to be nerfed pronto when they lose.
There is one thing each one of us, except a very respectable few, are completely unable to admit: that we played stupid and that's why we lost. We make up all kinds of excuses, because it's too hard to own our mistakes.
Hence all these "nerf, buff, OP, unfair, unfun, noskill, brainless" posts. Throw in the fact that a lot of players have this "I'm a customer you gotta please me" attitude, and what you get is a bunch of undignified whining. Because it's easier than adapt. And people like easy.
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We should be ok with generalizing groups. That's our natural inclination. I wouldn't enjoy the game half as much if I didn't hate survivors with a passion. And survivors get a lot more out of beating a killer if they hate killers in general.
Individual judgment of people is a lot of work. Not worth the effort, if you ask me.
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I only buy cosmetics when they enable DC penalties. The moment they're back, I'll spend some money. Otherwise, who cares about fancy items in a video game?
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Why would you play in console to begin with? I'm not trying to get into the *waa all console players are bad* dogfight, but clearly PC-s are better in every way. Please everyone just get a PC.
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What do you mean, I never realized this community was toxic and I've been playing for two years. I have only met nice people.
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This ain't Fortnite. We don't need that kiddie thing. We need blood and death and suffering.
Cheers :)
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@ad19970 said:
https://forum.deadbydaylight.com/en/discussion/comment/1565965#Comment_1565965
Stop believing that all These People are part of some huge group to get every killer nerfed. It‘s simply not true. Some Killers just could use some tweaking, since many people feel that killers like Spirit just don‘t have fair, skill based counterplay. Sure there are those rare Special survivor Mains that would probably want to nerf every killer, but most People aren‘t like that.
Look, they are not rare. Half the playerbase, including killers act along the same pattern: see something that's strong on the opponent, make up some intricate reasoning why it's "unfun to play against" or "has no counterplay". The truth is, everything has counterplay. Sometimes it's difficult to pull off, sure, but I honestly haven't seen a reasonable argument for this "no counterplay" thing, except maybe original Legion and MYC + Mint Rag Hag.
People just want things easy. But Spirit is fair: if you're good with her, you will get some kills. Is that wrong?
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Lmao.
Just like they said, now that Nurse then Billy got the axe, the crowds demand to nerf the next strongest killer. Maybe we'll live to see the day when players protest to nerf Clown.
Spirit is fine. Learn how to counter her.
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Dbd community is awesome. No /s there, I really enjoy the fun people (and just ignore the rude ones).
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Huntress. Everyone else is fair, but I hate a killer whose unique power is Latency.
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No way. Game is nicely balanced now. No need for longer gen times. Alternative objectives would be nice, but 120 seconds for gens would be crazy boring.
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+
Game chat is vital. Dbd is a fun place to socialize.
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I just... like brutalizing people I guess? Feels good.
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Because lore is boredom.
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Yup. Shroud of Separation should appear on survivor Bloodweb, and Shroud of Binding and Unity should be on killer Bloodweb. Currently, they are just wasted BP.
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Don't care.
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@BabyDweetMain said:
https://forum.deadbydaylight.com/en/discussion/comment/1556601#Comment_1556601
"Jesus calm down man"
"You're being so sensitive"
Oh you're not? Make it make sense. Also it is personal against someone by calling them bad. You are not in any position to judge someone. Who are you? That is what I'm talking about. Thinking you're better than someone so you can call them bad. There's literally no reason to be calling someone bad other than to be a dick, which you probably like to do by the sound of it. You're contributing to this toxic elitest mindset so many scummy people have in this community. If you don't see how you're the problem, you're too far gone.
"Youre ######### at the game, but don't be upset I called you that or else you're being too sensitive and youre taking it personally."
I'm not talking about telling someone "ur so bad go #########". Of course that's personal. I'm talking about stating that someone who goes down from healthy to dying is probably bad at the game. If you saw me playing football, you would immediately come to the conclusion that I suck at it. If you said it aloud, that wouldn't be an insult, it would be a fact. Same in the game.
As for "there is no reason to call someone bad", yeah there is. How about someone plays bad, after game you tell them they played badly, and offer a few friendly tips? I do that occasionally, and I received some friendly tips myself back when I was new.
Problem is, some people take even the slightest criticism so personally, that they're unable to make use of an advice. This kind of mindset is the biggest issue with the game: people who can't admit they made mistakes, and immediately jump to accuse the other side of playing unfair, start blaming the game, claiming that something is "broken" or "OP". Anything to avoid owning their mistakes.
This kind of oversensitive mindset is the reason why people keep crying for nerfs, buffs, changes and so on. Also the main reason for DC. The whole game would be a lot more chill environment, if players just admitted they're bad, kept their cool and continued playing. I'm not saying rub it in their faces after a game. But it's still a fact. And the best way to fix it is everyone taking a deep breath, calm down, and stop being so sensitive. It's just a game. No shame in being bad at it.
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@BabyDweetMain said:
https://forum.deadbydaylight.com/en/discussion/comment/1556315#Comment_1556315
Get over yourself. This superiority complex is what's wrong with the game. Y'all think if someone makes a common mistake then they're bad. Who are you to judge someone you've only just met? I've been screwed over many times in the beginning of the game. I've been glitched in place, I've been sandbaged, I've been screwed by haunted grounds while I was in a chase. I still survive each match and get max bloodpoints but I guess I'm bad too cause I happen to go down early due to just bad luck.
Jesus, calm down man. That's the exactly what I'm talking about. Saying that someone is bad as the game is not saying he or she is a bad person, a loser or anything like that. So don't take it so personally. I guess it's more accurate to say "if someone goes down in 15 seconds, he's bad at the game or very unlucky". But it makes no difference.
Why do people take it as an offense when someone says they're playing bad? It has nothing to do with your personal qualities. Again, stop being too sensitive.
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It makes me happy to look at my killers, all P3, fully perked.
My ruined marriage, lack of social life and having no time to get a job... these are a small price to pay.
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@vogit10102 said:
Another chapter, and another killer chapter with 3 op killers' perks. BHVR, are you going to give something to surv this year? I don't know, a good perk, and small buff, something like that. Everybody knows that this is a killer forum, but please, listen to survs too.
*Survs need hooks.
There. Fixed it for you.
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@BabyDweetMain said:
https://forum.deadbydaylight.com/en/discussion/comment/1552535#Comment_1552535
Wow you're toxic. Imagine thinking someone is bad at the game for going down quickly. Mistakes happen. Some people get thrown off. Doesn't mean they're bad. We all get those days. Stop with the superiority complex dude.
There is nothing toxic about it. If someone goes down within 20-30 seconds it IS because they are bad at the game. There is no moral judgement here, it doesn't mean they're bad people. Just stating a fact. Don't be so sensitive.
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@momkisser said:
https://forum.deadbydaylight.com/en/discussion/comment/1551866#Comment_1551866
Except it's not that efficient. You're so desperate for one whole kill because you can't get one any other way. Your object isn't to stand in front of a survivor :)
I don't mean "chasing you endlessly until the last gen pops". I mean hunting you down fast, then again as soon as you're unhooked. Then one last time. If I do this when there are still 2-3 gens left, it's almost a guaranteed win. I can deal with the rest of survivors later.
Look, I don't care at all how it makes you feel. Tunneling one survivor as soon as possible is one of the best ways of playing. Your happiness is up to you. I got a job to do ;)
Also, don't generalize and say "killers cry about genrush". Smart ones don't. I don't blame you for doing your objective. I just do my best not to let you.
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You do your objectives, I do mine. Killing you. Tunneling is pretty efficient. Not sure what's your problem with me playing the game the most effective way.
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@jacindazs said:
https://forum.deadbydaylight.com/en/discussion/comment/1551731#Comment_1551731
:D I play killer for 2 years and survival for 1,5 years. And still think, this perk is too much if you compare with others killer perks (except op noed) and WGLF. Its like every game is same. BBQ, NOED/ruin, 50% pop goes and 4 smt else. Boring and same. For months.
I have a hard time believing that. 2 years and still such little understanding of the game?
Killer is up against FOUR survivors, 16 perks. Of course there is no space for a perk that has no in game effect, plus, we all need a BP boost, considering the grind. If you said that other killer perks should be given a similar BP bonus effect, I'd agree. But why neuter an already weak perk?
You didn't really say anything about my points either. About how ridiculously easy it is to counter BP, and how it's supposed to discourage camping and tunneling. Any thoughts on these?
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For Christ's sake, not another suggestion about BBQ from someone who never played killer in his life.
BBQ tracking function is quite weak. Any killer will tell you they're using the perk for the BP bonus. Otherwise, there are MUCH better tracking perks out there. There are also lots of counters to it for free.
And lastly, the whole idea behind the perk that it discourages both camping and tunneling, the two things survivors complain the most about.
Please people, stop suggesting changes without having experience in the game. Cheers.
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Not much to add. Just that I agree with OP one hundred percent. People talking about "no counter" to Spirit and the rest are just frustrated and haven't figured it out yet.
Very nice summary, thumbs up for that.
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Ochido.
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I'm happy.