Ayesha
Ayesha
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- Ayesha
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Here in asian server you will faced with many of serious player who use every nook and cranny of perks meta they can find, and oh boy the video really are spot on. No matter if they solo, duo, trio, full squad, high mmr survivors meta currently are frustrating to face tbh.
I often play swf with 1 or 2 friends but we not even using those meta perks, just plain map and stealth build. But after the meta shifting to the current one we took a break around 2 weeks ago till now, and maybe until devs make a change that make sense for once.
I remember using this forum to report a game breaking bug that not fixed for whole season, not even mid season patch tried to fix it. Now I'm back on Singularity update, and this meta bs happened.
Thanks for the post, just hope they able to acknowledge this. 😁
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The first one is simple and straight to the point, using Conspicuous Action as restriction will stop any more exploit from happening. I just hoping they really are read the forum and find this feedback useful than letting MFT or buckle up running rampant. Current meta is horrible.
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I leave this comment on other post complaining about MFT, so:
As a player who enjoy both roles, I haven't played killer for around a week now. I don't main any killer specifically, but on the rise of those combo I tried to play the Nurse to combat it and bored real quick knowing it will be pain to play other killer right now. So now I stop playing entirely, and just seeing feedback forum, youtube, or reddit post complaining about this
MFT + Hope + Resillience + (now) Vaulting buff / bug idk, really stressful to face especially for M1 killers. Hoping new survivors doesn't have any endurance / speed modifier bs like this, enough is enough.
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As a player who enjoy both roles, I haven't played killer for around a week now. I don't main any killer specifically, but on the rise of those combo I tried to play the Nurse to combat it and bored real quick knowing it will be pain to play other killer right now. So now I stop playing entirely, and just seeing feedback forum, youtube, or reddit post complaining about this
MFT + Hope + Resillience + (now) Vaulting buff / bug idk, really stressful to face especially for M1 killers. Hoping new survivors doesn't have any endurance / speed modifier bs like this, enough is enough.
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@Rougual said:
When a teammate asks how Tapp died and you go to say:
Killer facecamped Tapp
But instead you say
###### ########## ####
It actually happened to me who try to explain how the tapp got killed, but the censor totally misled it into a bunch of censors and got me to look like I was throwing an insult.
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After 5.7.0 the game has a problem with handling network spikes, so a tiny spike on the connection can actually break the game for you. One of the examples might be a spike when using an ability will stick you on that ability or even disable its usage entirely, this bug hasn't got any recognition till now (no mention of this bug being acknowledged on the latest patch notes/community manager answer it on bug reporting forum). Community staff won't even bother to let everyone on the bug forum know if the bug is being handled or investigated, just silent treatment.
Edit: The bug has been acknowledged on 6.0.0 PTB, but some people still have it on the PTB itself... weird
Here are some reports that might be related to this bug:
- PC - 5.7.0 Animation Stuck (Game Breaking) — Dead By Daylight
- Rubberbanding is back — Dead By Daylight
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After 5.7.0 the game has a problem with handling network spikes, so a tiny spike on the connection can actually break the game for you. One of the examples might be a spike when using an ability will stick you on that ability or even disable its usage entirely, this bug hasn't got any recognition till now (no mention of this bug being acknowledged on the latest patch notes/community manager answer it on bug reporting forum).
Edit: The bug has been acknowledged on 6.0.0 PTB, but some people still have it on the PTB itself... weird
Here are some reports that might be related to this bug:
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@Weingart7 said:
Deathslinger stuck when shooting
PlayStation, Xbox, and Switch as of now
Step 1 : Boot the game
Step 2 : Play as Deathslinger in a public match
Step 3 : In-game, aim rifle
Step 4 : Can no longer shoot, aim, vault, break anything, kick anything, swing at survivors, etc. All interaction is frozen.
ADDITIONAL INFORMATION
- Deathslinger
- Perk usage does not matter
- maps do not matter
- issue occurs every single match
DOCUMENTS TO ADD
https://us.v-cdn.net/6030815/uploads/UP8K4YM3F10L/3e63bc09-c3ee-48c7-91ed-5df90c8caf97.jpeg
After 5.7.0 the game has a problem with handling network spikes, so a tiny spike on the connection can actually break the game for you. One of the examples might be a spike when using an ability will stick you on that ability or even disable its usage entirely, this bug hasn't got any recognition till now (no mention of this bug being acknowledged on the latest patch notes/community manager answer it on bug reporting forum).
Here are some reports that might be related to this bug:
- PC - 5.7.0 Animation Stuck (Game Breaking) — Dead By Daylight
- Rubberbanding is back — Dead By Daylight
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@coral_eef said:
I went to play a match as Deathslinged for my daily ritual and when I aimed at a survivor the gun got stuck. I couldn't shoot, hit, or do anything, I was stuck. It got fixed when I got stunned, but when I tried aiming again it was stuck.
After 5.7.0 the game has a problem with handling network spikes, so a tiny spike on the connection can actually break the game for you. One of the examples might be a spike when using an ability will stick you on that ability or even disable its usage entirely, this bug hasn't got any recognition till now (no mention of this bug being acknowledged on the latest patch notes/community manager answer it on bug reporting forum).
Here are some reports that might be related to this bug:
- PC - 5.7.0 Animation Stuck (Game Breaking) — Dead By Daylight
- Rubberbanding is back — Dead By Daylight
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@Chappy04 said:
spawned into a match on thompson house, ps4 and there was no prompt to get out of my ability therfore making me literally harmless
After 5.7.0 the game has a problem with handling network spikes, so a tiny spike on the connection can actually break the game for you. One of the examples might be a spike when using an ability will stick you on that ability or even disable its usage entirely, this bug hasn't got any recognition till now (no mention of this bug being acknowledged on the latest patch notes / community manager answer it on bug reporting forum).
Here are some reports that might be related to this bug:
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Up!
This is really broken, this might also be the reason for recent animation stuck issues!
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What kinda perks does the survivor use to have such bug? That must be annoying to deal with, I hope they fix this ASAP.
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Ayy fellow Ace...
I also had stuck animation after the 5.7.0 update, I think so many things just broke from that patch alone...
Here's is my report about it:
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I also had stuck animation after the 5.7.0 update, I think so many things just broke from that patch alone...
Here's is my report about it:
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@Leonardo1ita said:
Are you referring to the perk or to the killer ?
Killer...
Easy to understand from the way he described it.
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I also keep getting this bug to the point where I can't play single proper match as a killer. The dev team or community manager haven't give a single notice to the players about their concern to this problem. This only start happening after 5.7.0 update that might change how game handle network spike, but I'm still not sure about that yet.
Heres my report about this matter:
- https://forum.deadbydaylight.com/en/discussion/321399/pc-5-7-0-animation-stuck-game-breaking
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@RainbowSuperLoki said:
I've been experiencing game breaking bugs regarding extreme lag spikes whenever I try to play it.
Sometimes I walk in the open and then my screen just freezes for a good 3-4 seconds. According to survivors, my character just keeps running forward in a straight line when this happens. During those lag spikes, whatever happens is not registered on my end, causing some CRITICAL bugs :
- Change in health states are not reported; a survivor lying on the ground will still look as though they are on the ground in the HUD if they got healed up, and will also display as crawling on my game despite running at walking speed, vaulting pallets and everything.
- This also happens with hook states. If a character gets unhooked while I am experiencing a lag spike, my game doesn't register the unhook happened. The survivor is let go but I get no notification and the HUD still acts as if they are on the hook.
- If a pallet is slammed on my face during a lag spike, I am completely stuck in an idle position. The game resumes as normal but I cannot do anything besides pressing Escape.
The lag spikes themselves make it extremely difficult to play the game properly, but the bugs they engender completely break the games. It's impossible to play in those conditions.
PLATFORM : PC, W10
HOW TO REPRODUCE : poor connection or computer, I can't tell which one it is. I have a hunch it has to do with packet loss but I'm not 100% sure.
HOW OFTEN DOES THIS OCCUR : Usually it does every match to some degree, but it used to only get stuck for a couple seconds, and the aforementioned bugs didn't appear.
I also experience the same, idk the exact trigger why this happened but I agree about the network or certain hardware might be involved in this case. I had this problem only after the 5.7.0 Update so from what I read around the bug forum someone has some clue about this said that there's might be a change in how the game handles network so a bit of a spike will break things you currently do (like using an ability, stunned, heal, vaulting, etc).
Here's my report about these issues too, I really hope this can be solved before the 6th-anniversary stream.
😥
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@ReverseVelocity said:
Yeah, I just experienced this bug. Had to disconnect. Video and logs attached.
https://www.youtube.com/watch?v=Bmdv7rXwunk
https://us.v-cdn.net/6030815/uploads/TD9J3U4S4GXY/deadbydaylight.log
Aw man, that must be annoying. I also had a report about this animation stuck and mentioned so many experiences with this bug there. I feel the game is broken after this 5.7 update, so much stuff is being messed up right now
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@Vombate said:
https://forum.deadbydaylight.com/en/discussion/comment/2943923#Comment_2943923
Wow! Your post is way more detailed than mine, and the fact that it can't be upvoted is problemeatic, since this is a game breaking bug.
I've tried to search for "stuck on pallet" bugs and didn't found anything, so I've created this post, but yours is way better.
We're now on 5.7.2, and this bug wasn't even addressed.
Thank you, I'm glad if it can help because I love the game but to get this bug over and over without the issues being mentioned to date is really heartbreaking.
I was happy when the 5.7.2 update come, but after reading the detail it didn't even get fixed or be mentioned on "Known Issues" and well pretty bummed by the way they handle this.
I don't think the 6th anniversary will be exciting while this bug still haunting our match?
😥
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God... this bug hasn't been mentioned by the 5.7.2 Known Issues. I even got bugged 3x today to know how urgent this is...
The trigger is not known to be able to be avoided like a specific killer, survivor, or even some map bug. How can I get excited for the 6th Anniversary when the game just broke from the 5.7 updates and not even a confirmation given to this day.
😥
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Hi there,
Since 5.7.0 (the latest mid-season update) I also encounter the same bug too, not only was the m2 stuck but the animation from any interaction/action was also affected as well or I say stuck. I already have a report too about this and more people became aware of this problematic bug.
I keep the post updated so there more samples of this bug, and hopefully help the QA team solve this game-breaking bug.
Cheers
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I also experience the same thing but idk if the trigger is the lag, I got pretty good network and hardware (100 fps avg), this all happened after the 5.7.0 Update. There's no such bug for me before that, so I can agree to your point about some changes on how the game handles things. This is my report on this, I keep it updated time to time:
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I have something the same too, this might be related to that as well
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@Jirobeko said:
PC 5.7.1, I got a survivor stuck at a window when I was the killer.
After being dropped, the survivor was healed by another survivor and was moving normally.
The player of the survivor seemed to be using the same platform: PC Steam.
https://us.v-cdn.net/6030815/uploads/KD0R3WOCEKET/20220505-deadbydaylight.log
Ahh, I also got that too while playing as the killer, vaulting randomly stuck you at the start of the animation, and if you are a survivor the killer is still able to grab or down you but for the killer, it's an instant lose when that happened.
😥
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2937661#Comment_2937661
@MandyTalk can we get some information on this? This is a urgent bug that is unable to be upvoted
I guess almost 1 week from this post has been made without any kind of acknowledgment. I just want people to rest assured that this is currently being investigated or anything, this scale of bug is really urgent from my perspective.
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@Miss_Johnny said:
https://us.v-cdn.net/6030815/uploads/KHYMRLUIGTKD/2f0738ac5ad9312af88da530a88c9dcd.jpg
yeah have it too, this match the girl got stuck in healing me while I was already healed and could interact with others. She had to dc and for the rest of the match I got 'protection points' any time I took a hit.
Either DC or left dying depends on the situation. Sometimes the killer is able to grab or down to free us from this. Absolutely annoying to have this kind of bug that won't even let you do anything except surrender right away...
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@[Deleted User] said:
Also, for some reason, i can't upvote this post...
A little story behind this I think my report got deleted somehow by whoever managed the community post, I got a bit confused as to why it did and after I create the same report the next morning the old report just came back but without status and can't be voted as you say.
- New report when it got deleted.
- The old report just back in the next morning with no status and can't be voted back.
- I got scared that these issues will not be fixed before the 6th anniversary live stream, they didn't even mention this game-breaking bug in their newest patch notes.
😥
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/320981/softlocked-when-trying-to-hook-on-haddonfield
I assume this is what happened to me in this post then.
Yup, I think it's related to this one because one of my friends happened to experience the same thing as you there a few days ago.
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@BearTrapSnap said:
This needs to be addressed. It's happening to me so much that I'm getting large DC penalties, and I'm not someone who DCs, ever. It's driving people away because it's so frequent. I find myself unsure if I even want to bother starting the game up, because I know it'll happen eventually, and it does every time, even though a few matches will usually be okay. I've done everything: my ISP has come out to check my connection, I've replaced my modem, router, wired modem directly to PC, fully reinstalled the game three times, verified files, have a stable and fast connection, Steam isn't showing any problems on their end, and finally tested a bunch of other games just to ensure this was a DBD issue. It is.
SO TRUE!
I also never DCs but this is too much and just a big waste of time, I got like 30 Mins matchmaking ban from DCs because of how often this bug has been happening.
I tried several methods like verifying and reinstalling the game but nope, this just happened only after the 5.7.0 Update so I have the alibi to blame the update here.
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@Polilla said:
Yes! Same yesterday for me! I kept me repairing the gen but the progress bar was stuck. It could only be progressed with great skill checks (which I failed most of them so it didn’t really matter), my teammate could join me and they could make actual progress, but I was just dead weight there. The killer got me out of it in the endgame. He didn’t hit me tho, I’m not sure what he did to stop me, maybe he tried a grab?
Also in the same match I couldn’t get out. My character freezed in a standing position right at the very exit, the killer could no longer hit me, but the game didn’t let me out, I had to DC.
And something that I think may be related happened to me with the huntress. I thought it was a bug specific to her so I reported it as that, but maybe it’s an extension of this one. Here’s the report https://forum.deadbydaylight.com/en/discussion/321926/huntress-power-not-working
I hope this gets resolved, it’s quite frustrating
My first experience with animation stuck also while repairing the generator. I think the huntress bug you have is also related to this because from my experience the stuck happened randomly during a transition between an animation (Either ability action or interaction with an object).
Most killers who rely on abilities will have a much bigger chance to trigger the bug, like Deathslinger & Huntress (Aim), Trapper (Arming Trap), etc. Also, killers are the role who suffer the most from this bug, because they host the game and whenever it happened they couldn't do anything unlike survivors that able to get grabbed (Killer grab free us from the bug most of the time), killed, or left dying without ending the match.
😥
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@etms51 said:
i've this problem today, i've vault a window of the 4x4 and i'm stucked in this window for all entire match with the Huntress.
https://us.v-cdn.net/6030815/uploads/CUZOYD51ZUY9/deadbydaylight.log
Ahhh I happen to be bugged like that too with Freddy back there. Quitting the match is my to go to, rather than being T-bagged and wasted time after leaving phase happened.
Truly a game-breaking bug...
I have already contacted the support staff too by Email and they already acknowledged the problem and trying to resolve it as soon as they can without any clear timeline. I will update the post with more information from those Emails
😉
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@Alleluja said:
Thank you for this post.
Yesterday I've played as Myer on mcmilian map and at beginning, Yun Jin tried to slow vault a window in shack. She got stuck in animation. I could still stalk her, then down with tier 3 Myer m1. After hitting, it took several seconds before survivor model went down as well. And after that, I could not pick her up (tried several times), survivors couldn't heal her as well, and she bleed out on the ground with 400 points in total.
I hope this issue can be resolved as soon as possible, this bug affects both survivor and killer which is annoying and can't be avoided unlike specific ones.
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@Chappy04 said:
https://forum.deadbydaylight.com/en/discussion/comment/2929782#Comment_2929782
idk its wierd, i spawned in and noticed my gun didnt have the spear and when i tryed to ads, its bugged out and stuck me in ads with literally no way to do anything but ads, couldnt even shoot, forced me to dc
Yupp Animation Stuck as I do, there's a high chance this happened in any other animation too.
I already made a more detailed report about my experience, I hope you can help post some image about your experience too there:
This bug is really the most unfun thing I have ever experienced in this game, I mean who likes to wait 15 Minutes after Disconnecting from the match just because we encounter this broken bug. 🙄
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- This report has been made because my previous one just disappear from my discussion. Deleted?
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Animation stuck? same thing happened with other killers, even survivors.
I'm about to make a report about that too



