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scrunkly

scrunkly

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scrunkly
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  • SUMMARY OF THE ISSUE: ALL of Aestri's torso cosmetics have some sort of clipping problem with Baermar's Masquerade leg cosmetic: "Manic Performance". PLATFORM: Occurs on all platforms. STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Equip Baermar's Masquerade leg cosmetic with any of Aestri's torso cosmetics. This will cause a gap to appear at Aestri's waist and/or clipping between the co
    2 comments 11 views last activity
  • was originally going to post this in bugs bc i thought it was unintentional. lara crofts new shadow runner cosmetic has a jingle sfx similar to dwights christmas elf cosmetic. it seems like a very odd choice to make a stealth cosmetic louder than usual and on top of that not give any sort of preview in the store for the extra sounds that it makes. players can only find out that this cosmetic has
    0 comments 31 views last activity
  • SUMMARY OF THE ISSUE: "The Dark Lord" can go through windows blocked by the invitation ability while in bat form. no, im not referring to teleporting to windows. this normally isnt a big deal, but if the killer has vaulting perks then it completely negates the invitation ability. i dont know if this is a bug or an oversight but, if its the latter can a staff member confirm or deny it? PLATFORM:
    1 comments 31 views last activity
  • SUMMARY OF THE ISSUE: the new baermar event skin has some bugs. there are visual and audio bugs. the visual bug is there's a gap between the torso and legs when pairing the leg-piece "Manic Performance" with any of aestri's torso pieces. this is especially obvious when using aestri's default torso and default recolor torso pieces. PLATFORM: steam (pc) STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE
    0 comments 261 views last activity
  • can you fix this https://youtu.be/JoVJ0J69Py8?si=mfGP7ZMevX2_byQW
    0 comments 21 views last activity
  • thalita's metal cleats cosmetic from the deadly games collection causes clipping issues and gaps with many of her torso cosmetics.
    5 comments 72 views last activity
  • disconnect bots reveal the username of the anonymous mode player its replacing. this issue was also reported from the tomb raider ptb, but apparently wasnt fixed before the chapter released to live.
    0 comments 21 views last activity
  • i keep getting this error pop up during the middle of matches with no warning. i get kicked from the match and sent to end game screen. it started happening after the ue5 update. i receive a disconnect penalty for this every time. im on steam, pc.
    0 comments 61 views last activity
  • i think twitch drops are bugged. i stopped gaining progress towards rewards at 67% progress for the last reward (masquerade pillar badge). my account is connected and i received the other drops in game already. i made sure to tune in to the correct channels, refreshed my browser and tried a different browser already
    1 comments 942 views last activity
  • Have the devs of this game given up or forgotten about the "feature" to hide prestiges in lobby? It has been nearly a year since certain players were selected to have prestige hidden, but nothing has come from that so far. I'd like to be able to play characters with a high prestige, but (especially as survivor) it seems impossible to avoid silly expectations due to prestige level. I've opted to p
    1 comments 41 views last activity
  • the knight still has several game breaking bugs that can easily be exploited during public matches. i have come here to report this after having experienced playing against these bugs in my own matches. i believe that knight is too popular of a killer to leave in this buggy state, since these exploits are very disruptive to normal gameplay and can also be used to win matches. there are already mu
    0 comments 81 views last activity
  • the physics on nea's hair look wrong, like her hair is being pulled forward by some invisible force. it ruins an otherwise really nice head cosmetic for nea. is there a chance this will be fixed in the future? is it intentional?
    0 comments 21 views last activity
  • the bug where pain res activates through blocked gens is back. linking a twitch clip that shows it. https://clips.twitch.tv/HorribleTangentialGrouseOSfrog-1n9jNcYBTcXsw9Qc edit: before anyone says this is intended, it was listed in patch 7.3.0 that this was a fixed bug
    0 comments 21 views last activity
  • something is wrong with the sbmm. im getting inexperienced teammates and killers in solo q. it was said that the soft cap was raised a couple weeks ago and i noticed a difference back then but its completely different now. i dont know if the cap was lowered during a recent update, but something has definitely changed and it feels very bad compared to the matches a few weeks ago when the announcem
    3 comments 61 views last activity
  • around september last year, it was announced that "iridescent shards prices to ALL non-licensed outfits" would be added to shop, with newly released outfits being made available for iri shards 4 weeks after their debut. since then, the iridescent shard availability for new cosmetics has been very inconsistent sometimes taking multiple days to over a week after the 4 week debut period. recently th
    0 comments 11 views last activity
  • renato's soccer cleats from the "firm stand" cosmetic uses the same audio from his default pant's flip-flops, "sunset beach pants".
    0 comments 1 views last activity
  • is there something wrong with the servers right now? ive had high ping around since the halloween event started. my ping on other games is the same as its always been, and i did multiple internet speed tests, but its nothing abnormal. my ping in game is sometimes above 100ms, which is more than double than what it normally is. i remember during the anniversary event that the servers were very str
    5 comments 71 views last activity
  • it seems like the rate that the broken bulbs appear in the bloodweb are much lower than everything else relating to the event. after spending 2mil bloodpoints i have around 30 lunchboxes, 30 spooky flashlights, 30 serums and a little over 40 event offerings..... and only 6 broken bulbs. the distribution of event items is disproportionate. id say that i just got unlucky, but after another 2mil bp
    5 comments 121 views last activity
  • the newest deadly games collection cosmetics for the oni, thalita and renato lyra haven't been made purchasable with shards. 4 weeks from the release of new cosmetics for original characters are said to be made available for purchase with iridescent shards.
    0 comments 21 views last activity
  • suggestion for chemical trap to accumulate progress with time spent in chase instead of percentage of gen completion? chemical trap is more of a chase based perk since it works on pallets, right? so why not use chase time instead of gen progression, that way it doesnt contradict the nature of the perk? it could be something like "for every 45s spent in chase gain one chemical trap that stays acti
    0 comments 1 views last activity
  • will there ever be a restriction on vpn usage to change servers? i understand that there are legitimate reasons that players vpn. but, in many cases some players (mainly killers) will play on a server outside of their region in order to have an advantage against those playing in their intended server. if you've played this game long enough you will run into those kinds of killers that seemingly h
    1 comments 21 views last activity
  • match against the dredge on ormond. in the middle of the match the dredge grabbed a survivor in a locker. the manner of the grab is unknown to me. dredge was stuck inside the locker with the survivor in a carry animation. the dredge could basic attack, but the survivor couldnt wiggle. the survivor was automatically dropped when adrenaline activated, which allowed dredge to teleport out of the loc
    0 comments 31 views last activity
  • does blindness prevent survivors from seeing the aura of turrets/flamethrowers? i know that blindness doesnt work on killer specific items like the pig's boxes, so im wondering if its the same way for xenomorph.
    1 comments 12 views last activity
  • realized recently that moving backwards while using tail attack stops xeno from moving during the attack, compared to going forward, which allows you to move the entire duration. is there any benefit to moving backwards? the only thing i can think of is to respect a pallet. is there any other time itll help you?
    1 comments 71 views last activity
  • • occurs on all platforms • jolt causes survivors working on gen to scream when triggered • happens every time jolt has been bugged for about three months now, with no update to the perk description to indicate that it was an intentional buff. i understand that this bug seems minor, but its difficult to tell the difference between jolt and eruption during a match, and seeing that jolt is one o
    0 comments 21 views last activity
  • unsure if this bug is visual or not, but using play with your food on the xenomorph consumes two stacks on a tail attack instead of one.
    0 comments 11 views last activity
  • the xenomorph's normal movement speed after hitting a tail attack still exists, albeit it happens more rarely than before the bugfix. in bugfix patch 7.2.2 it was listed to be fixed but ive still encountered it in game while playing the xenomorph. im on pc, steam
    0 comments 21 views last activity
  • are the charms for the cats and dogs/hooked on you collections still obtainable? what are the prerequisites for these charms? i have at least three pieces from each collection but only have the toy mouse charm
    0 comments 1 views last activity
  • with the "artists from the fog collection" releasing today, all of the skins are available for purchase with auric cells. will these skins be purchasable with iridescent shards 4 weeks from now? or are they treated as licensed content, meaning auric cells only? i want to buy the yui skin, but since its a set im very reluctant to use auric cells for it.
    3 comments 102 views last activity
  • bug happening on what i assume is all platforms had a match where from the survivor pov it looks like a pallet is downed but when approaching the pallet its not actually there, and the survivor kind of glitches through it (in my case my survivor jumped over the pallet as if they were being forced out of an area they wouldve been stuck in) best way i can explain the downed pallet is like the do
    0 comments 52 views last activity