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rxttenpurz

rxttenpurz

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rxttenpurz
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  • I’d love to suggest a chapter concept inspired by The Last of Us, focusing on stealth, sound-based detection, and high-risk survival decisions. Survivors inspired by Joel and Ellie could introduce perks centered around listening, scavenging, and clutch healing moments, while an infected-style killer (such as a Clicker or Shambler-inspired design) could emphasize sound detection and area denial.
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