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"Frustrating for survs"? Huh, have they ever thought about "frustrating for killers" if Survs play aggressively? Does anyone watch live on the Hong Kong server? Surv players there play extremely aggressively. I used to watch Killer streaming a lot, but now, I just feel as stressed as the killer streamer. They are not losing to surv players, just losing to perks and add-ons. Viril makes survs ha27 comments 451 views last activity
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I can't understand why surv game is hard, the fact is surv has stronger perk and counter killer hard(Forgive me, Im not an English speaker) Check my past posts, you can see how survs use certain perks to plunder advantages from me. Surv perks obv stronger than killer's. I was back for a few matches, and I can't believe the most popular killer perks are still gen-reduce combos, while survs have more new tricks.I mean, What's wrong with this gen speed? Those perks make survs heal faster, run f6 comments 161 views last activity
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In high MMR many SWFs play toxic stun and save set, every time I feel they are the real killer, it's unreasonable that killer can't hard control surv but surv can stun killer for 1000000 years. Does BVHR has high MMR killer player?6 comments 171 views last activity
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you can't chase the first one u see, cuz you have to find the first repairing gen. You can't tunnel cuz OTC babysitter and DS. You can't play hit and run cuz it will trigger a perk that lets surv repair faster. You can't be slugging cuz Unbroken. You have to catch the toolbox one, you have to slug and hook one by one, you have to hit every M2 cuz you can't afford the time loss of missing one. Yo30 comments 601 views last activity
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Rancor + NOED + Game Afoot, just do nothing, follow the Obsession and wait for all gens done, and then enjoy NOED and kill time. I can kill 2-3 each game, it feels great, it feels like surv repair gens for you so you can kill them.1 comments 71 views last activity
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This is a solo Q video I saw from the Asian server. The 5 gens finished in less than 5 minutes, the killer got two hooks, and the total chasing time is 73 sec, with the pallets and accelerate perks I believe it's pretty fast. The killer also takes Pop and Pain res, but how could a 20% process reduction slow down the speed? I believe this proves how craz35 comments 991 views last activity
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With Slugging, you no more concerned about flashlight, flashbang, annoying perks, be accused of tunnel or camp. It's not a shame, it's a natural trend. As survs has much more OP genrush perks so we have no time to carry people, we have to rush to gens immediately, and more disturbing carry perks so if you pick a person up you are putting yourself in a battlefield, flashlights and bomb will come t7 comments 121 views last activity
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I'm asking the question based on the fact that SWF can see through you the whole match, under this condition, those average killers won't work well. SWF will obstruct you from hooking, disperse genning, and share your position, which average killers have no solution to. Now, I only have Nurse to play against SWF, so I have to play Nurse in the evening. I see Hillbilly is another choice but I nev14 comments 381 views last activity
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I really geet mad. Again, I regret learning Huntress, I spent hundreds of times on her but she's just terrible, bad at pallet loop and lacks mobility, which makes her easy to counter, she is also not good at most maps, these learning times is totally not worth it, I should just go nurse or surv. Why can survs play relax and easily with these OP perks and SWF? Why survs can choose their playsty46 comments 661 views last activity
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By chat, they know exactly where the killer is, like unilateral Aura. They can use the 60s unhook buff to take a hit. Ironically, DarkLord is a terrible killer in this mode.2 comments 61 views last activity
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How could a killer cost thousands of times to grasp but only be worth a B tier… she just countered by gen rush so hard. Imagine you get 2 hooks in 1min then lose 2 gens… This gen rush is crazy, how many you can kill is not depend on yourself but depends on how fast the genrush is…18 comments 221 views last activity
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Now hooking is actually a punishment for killers themselves instead of to survs, it's a wasting-time strategy as it's impossible to tunnel. Killers need to knock anyone out of the game asap and obv hooking can not achieve this, if you hit down and hook 1 at a time, then you are sending free wins. You could not take KnockOut but you have to play Bleed playstype.19 comments 471 views last activity
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At first, the carrying process is completely not fair for killers, we are playing a counter game and when you win a stage, you are supposed to win something immediately, but the system requires killers to play a small game that the opponent can disturb unilaterally to stop killer get the rewards, in any counter game it's a ridiculous design. Then the hooking mechanic is also unhealthy in a team0 comments 51 views last activity
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As a skilled nurse, you won't kick gen so you counter gen bomb, palates won't stop you so you counter slow trap, you won't tunnel so you counter anti-tunnel perks, which are always annoying when you play walking killers. As for me, when I want to practice something new, like rabbit, or clown, I would go to practice nurse instead.5 comments 131 views last activity
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I'm forced to practice nurse when I lose to surv perks, though I feel uncomfortable after blinking, my M2 hit rate obv higher than 90%, and I'm still tired in map control, surv can win just cuz of OP perks. I feel everything I tired to slow gen rush helps nothing, injury or hooking won't slow it down, they also heal fast for no reason, I don't dare to split hook and I'm forced to tunnel, then fac33 comments 661 views last activity
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Hooking spends an extra 10+ secs, heals surv with 1hp, and removes debuffs on surv, including killer abilities, but it does not actually help killer slow survs, or get any benefit if they don't camp, it speeds up surv by heal them instead. The hooking perks don't fix the disadvantage at all. This may explain Asia server killers are running Knock Out. In my opinion, hooking is the most unhealth0 comments 41 views last activity
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Look at Iron Will, Reassurance, Totems, GenRush, Distortion, WLM, slows, blinds, stuns… I mean, how is that fair when survs has GenRush, Reassurance for anti-camp, OtC, and DS for anti-tunnel, WLM for anti-wounds, Iron Will to counter spirit and nurse, stuns and blinds to bully, while killers are still using Pain Reson, DeadLock and PGTW, which come from 100 years ago and get nerfed 100 times. I22 comments 651 views last activity
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This play style is rised in Asia servers. The Key perks are Knock Out and The Third Seal. You don't hock cuz the sacrifice bar is increased to 70s, which makes hocking make no benefit, instead, you hit one down, let him bleed to die, and go to find the next. Knock out and the Third seal will make survivors take much time to rescue others. The advantage of this play style is when you hit one down,49 comments 941 views last activity
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The words I can describe my killer experience are, meaningless, annoying, frustrating, low... It's lonely, and hard to progress, with no teacher guide and 0 positive feedback. I feel like a naturally lower survive player. Why do Survives get all those OP perks? Even when I uninstall the game, the experience still annoys me, I have to get it out of my mind, I wish I never touched this game29 comments 752 views last activity
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Survs can always use op perk combos to plunder advantage... meanwhile, too many situation can consume killer player's enthusiasm. Like, 8 hooks but 0 kills then 4escape and 4 ggez, 4 downs but 3 selfheal up with perks, infinite stun combo, and also gen rush. DBD always ignore these depressing gameplay. It's just feel like, they never treat killer players like their customer, but as an AI enemy38 comments 1,641 views last activity
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before balance nurse, I believe BHVR should buff low-tier killers, nurf toxic SURV playstyle and SWFWell, at the beginning, let's think about why more killers choose to practice nurse, even practicing nurse is the most suffering thing. The only reason is, SWF teams are too strong, and some low-tier killers are too weak against them. There are many reasons, including, SWF can almost always choose an advantage map, SWFs can save Aura perks for others OP perk combos, and they have DC channel. B5 comments 141 views last activity
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Survs have already got so many buffs. Like, most maps are an advantage to survs, they are large with many plates. Survs get more plates. And the totem perks. BTW, is survs totem perks really balanced? The heal speed makes Legion a joke, the healing speed is amazing.3 comments 61 views last activity
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In every game, these are killers have to do: find survs, stop gen rush, find bones, defense hex, clean plate and walls, think about DH, plates, and windows while chasing, at the same time, you can't miss your power. I mean, all "have to do" in a game is pushing to killer, it's a 1v4 game, you can't push all things to the "1" side, that's so unfair, that's what makes the killer expe15 comments 171 views last activity
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I played the new version of killer for a while, on red rank. My conclusion is that the real toxic that breaks the balance is SWF. SWF has the highest ceiling on both sides. Even nurse main is hard to play against a top SWF. The kill rate they called 50%, is just either four kills, or four escapes. If survs are solo player, then it's four kills, If survs are SWF, then it's four escapes. Now solo1 comments 71 views last activity
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I can't believe how it's relaxing, easy and kind of boring. If you know where to find the building, the windows, and the pallets. Most of the killers are free-win for surv, including clown, doctor, Freddy, etc. There are plenty of pallets and windows on each map, at least 15 for each map, just being chased and dropping every pallet you see, then you will easily 4 escape. I even didn't take DH.21 comments 361 views last activity
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This time, it just cost me 3 nights of the game to recognize this. It reminds me why I give up this game once. This game is totally a surv single side game, while killers are just clowns or objects of amusement. I continue playing killers bc I don' want to admit I got beaten. I want to write about why playing killers is annoying. ALL the strategy is based on information, and SWF can save all the13 comments 711 views last activity
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Is it make any interaction besides make killers upset? BTW, why do killers have an extra carrying part, which is totally beneficial for survivors? The flashbang, the flashlight, the plate, the perks. When can killers stun or blind survivors?43 comments 611 views last activity
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Sorry, I'm not an English speaker. I'm a kind killer-main with politeness and protocol, never tunnel or camp even they dash on my face, bc I want everyone to have a good game experience, want to make more friends in the game. Tonight I choose dbd, which makes it a horrible night. Damn, they have hundreds of blind and stun-the voice effect and the boom bring too much noise. All of the them hurt m11 comments 401 views last activity
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Recently I watched some survivor-side streamers, my feeling is that, they always treat killers as fools. No matter how skilled or bad the killers are, these survivors always laugh at killers, just like playing killers is a fault. That reminds me of manythings. All the killers have different things to learn. When players start a new killer, 3-escape or 4-escape is so common. In this case, most of37 comments 651 views last activity
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Sorry for my poor writing. The story is, in one match I played oni, and I played so good that I got three hooked in the basement. In general, it should be the end, isn't it? However, they are an AT team, and the last one has borrow time, He just ran to me, took a hit and saved one on the hook, then I found that every of them have borrow time, finally all of the three escape from the basement e128 comments 7,072 views last activity