luvcraft
luvcraft
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- luvcraft
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Discussions
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After 300 hours of playing, I FINALLY got over 5k in every category!! ...but it was on PTB so it didn't count. 😝2 comments 61 views last activity
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https://www.theonion.com/3m-releases-command-self-adhesive-meat-hooks-for-serial-18389716771 comments 41 views last activity
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the only thing less fun than waiting 20 minutes in the queue is waiting 15 minutes in the queue and then getting matched with a SWF of way-higher-ranked players who run circles around me and then I lose pips. I would rather wait in queue for as long as it takes to find a match at my rank than be horribly outmatched. if you can't do that, then weight my score based on the difference between my r0 comments 11 views last activity
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thanks, devs! I really enjoy the mechanic of keeping from attacking the obsession, but being encouraged to hook everyone else. Has great synergy with "save the best for last", and with ruin, because ruin slows survivors down in the early game, while dying light slows them down late game.2 comments 21 views last activity
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If I join a match as a survivor, and the only other survivors there are high rank, does that suggest that the killer is high rank, too? And then if those high-rank survivors leave, and a bunch of low-rank survivors join, does that mean we're horribly unmatched for the killer?0 comments 1 views last activity
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ugh. I've been "playing" for the last 2 hours, but between waiting for lobbies and people disconnecting before matches start I've played a whole 4 matches. And all of those have been against high-rank players with one level 20 (can't wait for 3.2.1 patch to fix that), and all but one of them have been super rude in post-game chat. :(6 comments 181 views last activity
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topic says it all. Dwight as Shaggy Meg as Daphne Claudette as Velma Jake as Fred You wouldn't HAVE to make a Scooby mask for Trapper, but it wouldn't hurt. :)1 comments 11 views last activity
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The Legion spotlight video says that during Feral Frenzy missed attacks have shorter cooldown: https://www.youtube.com/watch?v=U1C8_ASzSuM ...but the wiki says that missed attacks immediately end Feral Frenzy: https://deadbydaylight.gamepedia.com/Powers#Feral_Frenzy Which is it? As someone who misses 90% of attacks, this is a pretty important distinction to me. :D4 comments 51 views last activity
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I haven't played the Hawkins map as killer yet, but it looks like most killers couldn't get to the small broken balcony area that survivors can get to by running off the glassed-in control booth. Is that the case, or am I mistaken? Steve jumps over this gap at 4:36 in this video: https://youtu.be/_zRQA8W51sY?t=2764 comments 131 views last activity
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I can never hit anything with Huntress, and the other day I decided to just stick a little sticker to the center of my screen, and suddenly I was hitting survivors all over the place! When the match ended I mentioned it in chat, and one of the other players said (s)he does the same thing. Obviously it feels janky to put a sticker on my screen, but I would gladly use up an add-on slot for a retic3 comments 31 views last activity
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Can you please add a way to check current progress in the four different point categories? I'm thinking either they're always present on the pause screen, or else Select / Tab triggers the toasts of all four categories so they pop up the info area. I'm specifically asking because I keep being just a few points short in one category or another for the "perfect escape" achievement, but I think ev2 comments 31 views last activity
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I keep getting annoyed that struggle is just "hammer A repeatedly or else you die", and I know I should just "git gud" and not get caught, but in the meantime here's a spitball suggestion for how to improve struggling: Make struggling a skill check. Like any other skill activity, skill checks occur periodically; failing the skill check gets you eaten by the entity. Succeeding the skill check con3 comments 41 views last activity
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0 comments 21 views last activity
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This is more of a clarification request than a balance tweak: Can "exposed" please be renamed to something like "defenseless" or "fragile" or "brittle"? "Exposed" to me suggests "visible", rather than "can be downed in one hit", and my tiny brain keeps expecting exposed to reveal survivors' auras rather than what it actually does.12 comments 171 views last activity