kaskader
kaskader
About
- Username
- kaskader
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Discussions
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Im generally curious.24 comments 421 views last activity
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Do devs understand that killers NEED slowdown to make the game playable? if they nerf pain res pop corrupt and other slow down perks it will only FORCE killers that usually go for chases to start tunneling because its gonna be only realistic option to win. If the slowdown is nerfed i can imagine killer players just don't care about this game anymore. NERFING META isn't a good idea. Buffing oth16 comments 602 views last activity
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Im sick of going against the same sweaty and extremely toxic people over and over again! Please get this cringe out of the game.0 comments 31 views last activity
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Noed rework idea: At the start of the trial Hex: No One Escapes Death lights its Totem: Increases your Movement speed by 1% for each completed generator If the hex totem still persist after last generator is completed survivors suffer from the exposed status effect. When the totem is cleansed the movement speed bonus you gained so far will not be removed.1 comments 21 views last activity
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It should apply hindered for 1.5 second but in game it actually last 0.2-0.5 second.0 comments 81 views last activity
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That's how the real roadmap looks like: And that's how it doesn't:1 comments 51 views last activity
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Blight is the best thing that ever happened to dbd. Fun to play, hard to play, strong, fun to play against, counters shift W forcing survivor to loop. Thank you devs so much for creating him! PLEASE WE NEED MORE KILLERS LIKE BLIGHT2 comments 81 views last activity
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New legion is AMAZING, much better base kit and very good variety of addons. But there is a problem with this killer basically when you kill one survivor or more its almost impossible to get a chain hits down. My suggestion is to make the number of the chain hits required to down survivor to be decreased each killed survivor.3 comments 61 views last activity
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How the ######### you managed to make this map even worst? GOD WINDOWS EVERY CORNER the whole map feels like a one big house of pain. What the hell is that?28 comments 862 views last activity
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You get excited in anticipation of hooking your prey. Increases your speed while transporting bodies by 25% (was 18%) and your Terror Radius is increased by 12 metres. Additionally after hitting another survivor while carrying you gain a stack up to 6 stacks. For each stack carring speed is increased by 4% and terror radius by 2 meters. Upon reaching the maximum stacks each survivor hitted whe2 comments 41 views last activity
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Snares: Removed speed penalty when placing a dream snare. Alarm clock: Increased the immunity from micro-sleep to 45 seconds ( was 30 seconds) Now grants a 5% movement speed boost for the survivor for 5 seconds. Addons: Wool Shirt: Decreases the time needed to teleport by 0.5 second (Was Increases the Regression penalty of failed Repairing and Healing by 4%) Sheep Block: Survivors int0 comments 21 views last activity
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So its still doing a thing (more blood) like before and also this new effect right?1 comments 41 views last activity
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4 comments 51 views last activity
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I noticed my games are weirdly more chill than usual. Did they changed something with mmr or its just a placebo?1 comments 21 views last activity
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Video proof: https://www.youtube.com/watch?v=FCQjByuD40I1 comments 31 views last activity
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There's so many perks right now and sometimes its really annoying to look after the perk you want.1 comments 11 views last activity
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I don't really understand why it didn't get changed. Maybe do it on the live release?4 comments 91 views last activity
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Hey devs i wanna play a game of dbd and not pressing space to destroy the god pallet simulator as a killer or press space to drop the god pallet as a survivor. Please for god sake rework this ridiculous map.1 comments 21 views last activity
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I literally never play against the artist she's more rare to find for me than twins. It's weird because she's not even weak and she's so fun to play imo.32 comments 531 views last activity
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Ok i know that sloppy is getting a change but other than that? And of course i know legion and ghostface are getting addon pass.8 comments 71 views last activity
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Well since this perk incentives and rewards ''Healthy gameplay'' we might as well right? Nerf to 45 seconds only hurts slow killers anyway.19 comments 161 views last activity
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I would still like it to have a little cooldown or allow the killer to destroy the totem when snuffing the boon but that's ideas for the future.1 comments 41 views last activity
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6 comments 191 views last activity
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24 comments 311 views last activity
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These 2 perk could be such a good information/regression combo. However call of brine already have aura thing related to it. My idea is to make surveillance aura be priority over the cob aura to make them work with each other.3 comments 242 views last activity
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Victor's cool-down after downing Survivors with a Pounce is now 4 seconds (was 5 seconds). Switching from Victor to Charlotte now takes 2 seconds (was 3 seconds). Charlotte can now voluntarily recall Victor after 15 seconds (was 30 seconds). Very simple fix for the twins.10 comments 71 views last activity
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No early game rework? ok give us the killers corrupt base kit. We already know that this perk is balanced survivors are used to it know how to play against it and killer would have a tool to fight early game genrush. BT base kit is whatever for me i almost never tunnel. Its not a big deal and it could be very fair to have these 2 perks base kit. Please devs for once!2 comments 21 views last activity
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Unskilled hard is the most cheap, broken, and overpowered thing in the gaming history(Even old anakin was more healthy for battlefront) Destroys the gameplay destroys the mind games destroys your skill as a killer. Please remove this cursed #########.2 comments 31 views last activity
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My idea is to change our favorite huntress perk from virgin hex to chad scourge hook to make it worth running a little bit more often. Nothing changes you just get a token after hooking a survivor on a scourge hook up to maximum 5 tokens.5 comments 61 views last activity
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Im not 100% sure if that's a bug i'm leaving it here in case.0 comments 41 views last activity
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After the spirit nerf and stridor nerf iron will is a overkill against her. All it takes for a survivor is just stand still, leaving the spirit without any real counterplay other than guessing which is very unfun to play against.6 comments 41 views last activity
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That's my idea how to change bubba: Quality of life: Bubba will be now unable to use his chainsaw near the hooked survivor (8 metres) Unhooked survivor will now get 3 seconds chainsaw immunity. Chainsaw: Increased chainsaw sweeping movement speed from 5.29 m/s to 5.50 m/s. Increased chainsaw recharge rate to 0.35 c/s (was 0.25 c/s). Reduced chainsaw noise range to 32 metres (was 60). It wo6 comments 51 views last activity
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How would you guys change Freddy to to make him more fun to play/stronger/fun to play against?0 comments 21 views last activity
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Snares: Buff: Removed speed penalty when placing a dream snare. Buff: Charge time is now 0.5 seconds (Was 0.75 seconds) Buff: Hindered Linger duration is now 5 seconds (was 3 seconds) Buff: Aura-Flare-up duration is now 10 seconds (was 5 seconds) Dream projection/teleporting Nerf: Increased the charge duration to 5 seconds (was 3 seconds) Nerf: Increased the cool-down duration to 50 second3 comments 35 views last activity
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Crouching: Increased crouching speed to 4.0 m/s (was 3.6 m/s) Ambush Dash: Increased movement speed to 9.2 m/s ( was 6.9 m/s) And increased its duration to 2.25 seconds (was 2 seconds) Jigsaw Box: first box will never contain a key (was random). Decreased the search time to 6 seconds ( was 12 seconds) Skill Check chance modifier has been removed. Reverse Bear Trap: Increased bear trap attachi4 comments 61 views last activity
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This is insanity how much your skill with chain doesn't matter. You hit a survivor? well ######### you dirty killer. Chains breaks instantly!. This is insanity how ######### pinhead's anti loop is and devs don't give a flying ######### about this.5 comments 61 views last activity
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ehh devs what are you guys doing! Why did you guys nerfed a killer that wasn't even remotely overpowered I was happy to see wraith able to somehow compete at mid mmr. Devs please stop ruining this game for killers Killer players are humans and we cant take more nerfs anymore.11 comments 141 views last activity
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Thanks!7 comments 61 views last activity
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Deathslinger at the recent update was absolutely butchered his most effective playstyle(quick shots) was completely removed with not real compensation for it. Devs NEED to understand that 4.4 killer MUST use his power and only his power to down survivors if a 4.4 killer have a power that is weak and can't be used to consistent downing there is a design flood. Either Deathslinger will be forgotten3 comments 101 views last activity
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1 comments 41 views last activity
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What do you guys think and how would you change it? Also you can check out my killer perks ideas and give a feedback on it! https://forum.deadbydaylight.com/en/discussion/296312/3-perks-and-new-totem-defending-perk-idea#latest16 comments 962 views last activity
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How do you guys feel about this perks and how would you change it?0 comments 21 views last activity
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Hex:Defendor The entity blocks all totems for 120 seconds at the beginning of the trial after hooking a survivor all hex totems become blocked by the entity for 30 seconds. The Hex effects persist as long as the related Hex Totem is standing. In my opinion that would be a skill based undying.0 comments 31 views last activity
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Hillbilly nerf was the most weird thing that bhvr have ever done. He used to be one of the most fun to play killers with amazing set of addons and good skill cap. he was perfect. fun to play and fun to play against. i don't get why devs nerfed him. Just bring 4.0.0 hillbilly back :)5 comments 41 views last activity
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Since the totems spawns are badly designed an survivors can re bless totems multiple times can we killers finally get something bring old undying back so my ruin can last at least more than a 10 seconds :)5 comments 101 views last activity
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Thanks devs for making this game a good horror experience for killer :)1 comments 61 views last activity
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Can someone from the dev team explain to me why something that overpowering as dead hard have still its place in a semi balanced game like dbd? why insta saw has been removed? why billion blink nurse has been removed? because it didn't require much skill. so why deadhard such a free perk that even brainless monkey can use to get a free distance and negate your skill/mindgame as a killer still exi2 comments 31 views last activity
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https://www.youtube.com/watch?v=OeiBd3C0yoY I've never seen something like that before. And ranks are pretty weird too.0 comments 21 views last activity
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My suggestion is to make it so you no longer have to lose only obsession. Instead it would work with every survivor. It would drastically change this perk and make so more people would use it. Meta change is extremely needed right now. And i think that buffed play with your food could fit into it.4 comments 61 views last activity
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It would be cool if we could get a bonus bp or some special cosmetics for doing adepts. For example 30k for survivor adept. 200k for killer adept. Might be dependent of rank.8 comments 871 views last activity