enormous_bruh_moment
enormous_bruh_moment
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- enormous_bruh_moment
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None of them can catch a survivor. Ever. Not even the Assassin with extended hunt duration. I for one, would like to hear what the intended purpose is for this power. Are you meant to injure survivors with it at all? Or is it purely meant to be a zoning tool to push survivors away from loops? Because that's all it does in its current form. Just, double tap RMB to drop the guard immediately. S0 comments 21 views last activity
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inb4 "salty killer main! waaah" Just think about it. BHVR has said they don't balance the game/perks for SWF's, they balance around 4 solo players. Right? Everyone knows the 4 man SWF experience is worlds different than 4 solos. Even ignoring the fact that they can coordinate their offerings and perks to let 3 players get value from a perk they don't have, ignoring that entirely; basic communi21 comments 441 views last activity
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Steps to Reproduce Step 1 : Launch DBD on Live. Step 2 : Navigate to the Rift menu. Step 3 : Hover over the page-changing arrow buttons at the bottom of the screen and click them to change the pages back and forth. Step 4 : Observe how the UI hitboxes correlate with the arrow buttons' textures. Observed Results The hitboxes feel as if they're either behind the arrow elements, or too sma1 comments 31 views last activity
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Mori and slugging changes are big right? Could be extremely impactful to the game yes? Ok, then notice how they're not just giving us the PTS to bugtest before these big changes move to live? Notice how they've said these changes may not make the cut? By giving players the chance to try these features and give feedback before they're even planned to make it to live, this is the most/earliest the3 comments 181 views last activity
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Midwich used to be great for hooks, now you're lucky to have more than 5 hooks on the 1st floor and entire sections of the map can become deadzones for you after 1 kill. Feels like this happened right around when they released map escape/kill rates and saw that Midwich was the best for killer, and this is the cheapest/lowest effort way of nudging map balance either way. Survivors know this is a4 comments 161 views last activity
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Main concern from this patch now is that Borrowed Time is completely and totally worthless. Went from being one of the single strongest survivor perks in the entire game to being massively buffed and made basekit for 10s. Here is why that's bad: Basekit BT is only the first half of what is necessary to stop the unfun style of play you'd like to avoid. You're building this idea in players h16 comments 501 views last activity
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I've seen some people say you have to use a Flan offering, which I do, but it's still ridiculously hard to find the invitations. Also, I just played a match as killer where I did find one, and I didn't get anything for it. I know I sure as hell haven't already found all the masks, but it's really annoying if the event items are this difficult to find and it's not even a guarantee that you'll ge9 comments 131 views last activity
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Maybe it's just me with red/green colorblindness, but if you miss the noise notification, then it's insanely difficult to tell which gen is the one with 2 survivors on it. There's absolutely no reason for killers to see the generator auras as a different color during events. Nothing about this information changes anything about the killer's play, it's just useless VFX that create an additional a5 comments 161 views last activity
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Steps to reproduce: Launch DBD on Live. Play as Wraith in a public match. Enter cloak. Hold m2 to begin uncloaking Let go of m2 to cancel uncloaking, and quickly hold m2 again. Observed Results: If you begin holding m2 too soon after releasing it, that subsequent m2 input is ignored. You can hold it as long as you like, nothing will happen. All other controls work fine, but the g0 comments 11 views last activity
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Nobody told me Feng Min existed irl except way prettier and with much cuter bangs. You best believe I'm looking, respectfully. ๐ Thus concludes my feedback. My suggestion is that, if Miss Li is single and so inclined, that she drop me a message. :p I checked and double-checked the rules before making this thread, and by my understanding, not one of them prohibits being down bad for BHVR staf0 comments 81 views last activity
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You get a lot of flak from people all the time, myself included, but amidst the sea of people being endlessly butthurt, I honestly think you've all done a fantastic job with this patch and we should all be giving you a pat on the back right about now. It remains to be seen exactly how all this will feel and work in practice, but you're absolutely targeting the right things here, specifically stu4 comments 381 views last activity
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This change buffs the map that is perhaps strongest for survivors, and most difficult/frustrating for killers, out of all the maps in the entire game. The maps are large, there are 5 versions of them, the two story building and the House-of-Pain are always there, and the main building is always incredibly safe, with 2 guaranteed god pallets and the ability to avoid getting hooked entirely if the4 comments 251 views last activity
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Seriously what the hell is this? Any day now the list of ######### you can say is going to be shorter than the list of stuff you can. It now currently censors the word "but" It was bad enough that they already censored 90% of the terms and actions in the game itself, from those that you viscerally inflict on others, to the names of characters and perks. Where is the explanation or justificati34 comments 761 views last activity
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Just wanted to point out and draw more attention to some of the positive things that are easy for us to overlook since everyone has a negativity bias. Pinhead getting voice lines back must have been an absolute legalistic nightmare that BHVR just couldn't say anything about. They would have had no choice but to allow the community to feel as upset as they did for months, while BHVR worked o7 comments 381 views last activity
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FoV is an accessibility setting, it should not be a vector of gameplay balance. Here is an visual aide to show what the Field of View setting is doing, and to help you understand what it is going on: Lower FoV settings have been fairly standard on consoles, since the TV's players use with them are typically further away, and it is thereby less noticeabl3 comments 91 views last activity
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This is not about her overall strength, or how fun/fair she is to play against, it's even only tangentially about her balance. My main point is that it feels like the devs designed her Base Kit around her zoning being much more dangerous thanks to stationary crows being able to injure, but then it got to the PTB and they quickly (and correctly) realized "oh #########, we can't let that go in1 comments 81 views last activity
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Being able to bind one command to multiple keys is the first and most important way to make a game more accessible. DBD currently restricts all commands to a single keybind. Are there any plans on implementing multiple keybinds in the future? Are there any plans on allowing Killer-specific keybinds/controls that override the default? Are there any plans to allow players to split certain comma1 comments 581 views last activity
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I made a thread asking about this in Feedback, with no luck. So instead I suppose I'll pitch the question to everyone just in general, because I'm trying to think of a good reason for the BP cap to exist, and I can't come up with one. I've heard people guess that it's to prevent hackers from giving themselves an absurd amount of BP, but if they're already circumventing the rules and restrictio3 comments 151 views last activity
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I'm trying to think of a good reason for this to be the case, but I can't. I've heard people guess that it's to prevent hackers from giving themselves an absurd amount of BP, but if they're already circumventing the rules and restrictions imposed on normal non-cheating players, what difference does this make? They could also just, alternate between giving themselves BP in 1 million increments,0 comments 11 views last activity
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For clarity, I define Primary Objectives as gens, exit gates, hatch, chases & killer interactions, The things that must be managed every match to achieve victory. Secondary Objectives are things like hexes, totems, chests, and killer objects/items. Things you don't need to deal with necessarily to win, but can be helpful in dealing with Primary Objectives. I propose the term Tertiary Objecti0 comments 11 views last activity
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I've been spending a lot of BP on Nurse, I get huge amounts of every other green addon that isn't Fragile Wheeze, her cooldown reduction addon, aka, her best addon. Same thing with her purple addons, I get huge amounts of every purple addon that isn't Kavanagh's Last Breath, her blink range addon, aka, her other best addon. At first I thought this was just bad luck or personal bias, so I sp18 comments 171 views last activity
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Corn as a vision blocker is already bad enough, but this is downright infuriating. The filters in the game do nothing. Does anyone else have any solutions for this? Are the devs aware of this? Will they do anything? It's so frustrating that I'm honestly probably just going to eat the 5 minute ban every time one of these maps comes up. I absolutely hate these maps because of this. Doesn't help0 comments 11 views last activity
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Current gestures: Beckon Point I think the gestures should be much faster, and allow for the indication of self and basic direction, which would allow for the communication of many more basic concepts. Point at self Point away (pulls double duty as pointing at someone or indicating a direction) Beckon (follow) Point down (stay) I thought about this for a while, since you want as few g0 comments 21 views last activity
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Step 1 : Spending bloodpoints on Pinhead's bloodweb. Step 2 : Finish that bloodweb (currently at level 50) Step 3 : Game kicks me out to the title menu with the logo, the one you have to initialize to get to the actua main menu. Step 4 : Went back to Pinhead's bloodweb, it had fully reset the one I had just completed, but did not refund the bloodpoints I had spent to do so. ADDITIONAL INFORMA0 comments 1 views last activity
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May as well ask that this be addressed while I wait for the ban to expire. I was playing as Nurse on RPD, and managed to get all survivors down before any gens were done. As I was on my way to get the 4th and final survivor hooked, servers crash, I get kicked to the pre-main menu screen and can't login to the gam7 comments 41 views last activity
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I really, really really do not want to just trash the devs or be a toxic jerk. I want to have constructive, positive conversations and for them to do well. I don't even want to get into the highly contentious and opinionated topics like balance or game design decisions; obviously I have my own opinions on those as well, but I don't think I have enough experience with those as of yet. I primaril1 comments 51 views last activity
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I don't know how else or where else to ask this where it might actually get addressed, but in terms of practical accessibility, I find in certain instances, DBD is inaccessible to those with particular types of colorblindness. TL;DR The solution is extremely simple: Please please please, allow users to control the colors, intensity, opacity and outlines of colors for all auras. I have moderat0 comments 1 views last activity
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After multiple Killer games back to back to back where Ruin or Devour Hope gets cleansed within 30s - 1 minute of the game beginning, or both Hexes on whatever killer I run before any gens are even touched, I've come to the conclusion that it must be that the Totem Spawns are at fault. inb4 Survivor mains rush to cry about NOED, I'm all for a nerf to NOED. I especially like Otz's suggestion that8 comments 71 views last activity