dinomazing
dinomazing
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- dinomazing
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Discussions
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Specifically in chase. Just asking advice from others of how they're handling chase vs her. The problem I have is when she's in runner mode, if there's no turrets set up, the chase feels very much like a lose-lose gamble. I'm never sure if she's going to use her tail to attack or not, so I end up self-zoning a lot in the anticipation that she will and just get hit with M1 eventually. Not sure6 comments 141 views last activity
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I'm on steam and this has happened every time I go for a save. Just started noticing it this past week. I'll try to record it and update. Basically, i go for a flashlight save as the killer is picking up, get the blind, and even steal their void energy, but they keep holding the survivor. I thought my timing has just been super off until someone else pointed out you only collect void energy fr2 comments 61 views last activity
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If the anti-slug rework goes live, can we get a buff or complete rework to buckle up? I've gotten value from it one time in the years I've been playing as it. Now it won't matter how recovered someone is because they can just pick themselves up anyway so you don't have to make a risky play to tap them. i have no ideas how to make it better. just that I didn't think it could get any worse/more u0 comments 21 views last activity
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Genuine question: what's stopping console/pc version of DBD from having the visual heart indicator for terror radius that mobile already has? This would be such a huge win for accessibility for deaf and hoh players. and there's literally no downside to it that I can see.7 comments 191 views last activity
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I didn't see this in the Known Issues of patch notes, so I'm assuming this isn't a bug and by design (which feels worse???) Anyway, the new Legion "Hunk" skin has a funny animation that's different from other Legion skins. However, there is no change to the animation based on whether Legion is in or out of frenzy. The only way to tell is by the sound cue of his breathing. There's also no animati0 comments 62 views last activity
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Tbf, this is mostly about Kinship. Like if there could be an icon when someone with kinship is put on second hook that let's the whole team know they have it, that would be great! Thanks But beyond that, I think it'd be helpful (and potentially bridge the gap a little between swf and solo q) if survivors can see each other's loadouts. I think mobile might do something like this, but I'm not posi1 comments 21 views last activity
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Ever since we got Cenobite, I've been thinking that Monstrous Shrine would actually benefit from being made into a scourge hook. I get it's a whole basement theme, and if this never changes that's fine too. I love the occasional meme perk and seeing it while a Bubba is staring me down ๐ But I thought it being a scourge hook instead could give it more use in your average match. Also, lightweigh0 comments 21 views last activity
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Just something I noticed and then tested out with some friends in customs. Hex: Play Thing appears as a debuff on the survivor HUD while it's active on that survivor. No other hexes do this. Does anyone know what Play Thing is different and does just stick to status effect icons only? We thought maybe it only showed for the 90 seconds that only you could cleanse the totem, but tested and that4 comments 111 views last activity