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chknTM

chknTM

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chknTM
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  • Its been around half a year since Springtrap entered the Fog. And he has had 0 Basekit changes outside of bugfixes. He released with some add-on nerfs- then got 1 patch changing some add-ons, and that's.. it. So i am just gonna list a ton of changes he could use, while also sometimes listing what the current problems are. These changes go from
    15 comments 951 views last activity
  • There is no Options for Killer Problems in the Uninstall Survey It makes alot more sense now why BHVR sees the major reasons for quitting as from Tunneling, Slugging, Camping as the main point, when the survey they use only asks about either Survivors issues, or blanket issues that affect the game as a whole, but no Killer issues. Theres 4 Options that
    42 comments 1,222 views last activity
  • So next PTB every time you are unhooked, you will see the killer within 32m through undetectable for 10 seconds, ontop of 10% Haste, Elusive and Endurance for the 30 Seconds. That's across 8 hooks 80 Seconds, 1.33 Mins of Aura Reading every match. Healing Underhook cant be punished anymore cause you can just 99 the heal and if you spot the killer appr
    35 comments 671 views last activity
  • An in-depth look at each role and how each role is treated in the current environment the game has. I PREFER playing Killer (75-25 Split currently by stats) but it can be draining to play, i don't main any high tiers, and even when i was playing only a couple matches a day, i would still end up seeing Toxicity on most days, luckily i don't really care, sometimes i even find it funny, but i know
    16 comments 603 views last activity
  • Playing the Haunted by Daylight Gamemode a ton as both Survivor and Killer has made me realize that the Rift Portals are just better Springtrap Doors on any Killer, had a game on Trapper where i held a crossmap 3 gen due to being able to cross the map with Portals faster than Springtrap Doors while playing Trapper, and i saw a Clown i faced have a cross map Portal placement he used to catch someo
    0 comments 201 views last activity
  • Recent Killer Perks have been either decent, to bad, to completely useless, for the most part. Its definitely a recent trend, cause back when Artist dropped, with amazing perks, almost every Killer before Artist had pretty good Perks, not saying every single Killer had 3/3 amazing Perks, but there wasnt as many bad releases. Ever since then there has been alot of times where you could go mult
    19 comments 291 views last activity
  • Security Doors: The most flawed part of The Animatronics kit for many reasons, from the Jumpscare mechanic being obsolete, to the Doors favoring Survivors more than the Killer, to an abundance of design flaws. Most can probably agree that the Doors add more to the Survivor-side than the Killer side. For Survivors they add Cameras, 4 Different Jumpsc
    5 comments 673 views last activity
  • I know there is no plans for changes to Springtraps basekit, but i would really love 1 simple change for now. Axe Grab Bind should be changed to M2 For many reasons the current design of overlapping with M1s makes it really bad in most scenarios. If you try to Grab a survivor theres alot of things that can go wrong, firstly. The Prompt can disappear due to a variety of reasons. Hugging a w
    1 comments 241 views last activity
  • Starting off i want to clarify i think the chapter is amazing, the power is fun and has a insane skill ceiling, but nothing is perfect, and there is a lot of issues that add up as you play a lot of the Character, i will list issues with the Power, Perks, Addons (Gameplay Issues), and Misc. (Smaller Issues) I think most people can agree he has had a very good launch, and does not need any major
    3 comments 352 views last activity