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Waldbeere

Waldbeere

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Waldbeere
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  • Hello BHVR, for the following suggestion I assume, if a survivor and a killer use a map offering there is a 50%/50% chance to get one of this maps. I would say some killer builds require specific maps. For example you won't play a scratched mirror Meyers on a big open field. I would also say that more often a killer needs a special map to play on his build then a survivor. Suvivors chose maps
    22 comments 271 views last activity
  • Hello BHVR, today I tried a medic build ๐Ÿ˜„ and I missed the possibilty to run fast to an injured person like an ambulance. Can we please have a perk that gives a haste buff when running into the direction of injured person? Maybe only outside the chase, if this is too strong. Oh and maybe without scratch marks ๐Ÿ˜†. That would be really cool ๐Ÿ˜.
    0 comments 21 views last activity
  • Hello developers ๐Ÿ™‚, I just want to share my feedback. According to the change log of calm spirit you want players to encourage to use it more often. Currently i use it from time to time. But I must say the new added slowdown especially for totems make it extremly unattractive. I always think, if there is a hex totem which I have to cleanse I could fail, because of calm spirit. I also think that
    2 comments 41 views last activity
  • Hello DBD Team, I just want to give some mmr feedback and my thoughts about it. I also watched the dev stream and was a little bit confused, that the mmr calculation is only based on kills/escapes. What is skill? I think you're mixing win/lose conditions with player skill. Winning or killing does not mean you're skilled. Let's assume someone is afk and dies, that would mean as killer I ha
    1 comments 31 views last activity
  • Platform: PS4 Map: RPD How often: not in every game, but maybe in ~20%. Description: What should I say? Have a look at the video. I couldn't move. You can see that the killer could see me on the ground before I could, because he tried to pick me up. Video: https://youtu.be/m5TKWQq2zWo
    2 comments 51 views last activity
  • Hello BHVR and community, today I thought it would be nice as a survivor to have an item that works like iron will for a short time Something like: Rotten Bite wood A bite wood made of an old rotten branch. During the trial you are able to use the bite wood once to suppress grunts of pain caused by injuries by 100% for 10s. Something in this direction, I think. Best regards,
    8 comments 52 views last activity
  • Dear BHVR, I just wanna give some feedback for your presentation of the dev stream. I really like this setup of Patrick, McLean and of course the queen. You are a good team. I would like to see more often this constellation. For me it felt informativ. Especially Patrick's comments are always interesting, entertaining and informativ. Good work ๐Ÿ˜€๐Ÿ‘ Best regards Waldbeerlein
    1 comments 11 views last activity
  • The randomness of the choosen map feels a little bit wierd (my killer perspective) . - 3 days ago I got nearly 3 times Ormond then something other and again Ormond. - Yesterday several times in a row Haddonfield - Today several times rotten field in a row I noticied this for a long time, but now I want to give some feedback. Not sure, if you got data of the last map the matched players hav
    0 comments 11 views last activity
  • Hello DBD-Team, Description: I played a public match, solo queue. I played The Plague During the endgame I was searching for the hatch. I found it, but it was not visible. I could hear it. Either it was invisible or under the rock in the attached video. Additional Information: PS4 Patch 4.0.2 Played The Plague Map: Ormond Frequency of the issue: Don't know Documents to add:
    0 comments 11 views last activity
  • Hello community, I just wanted to ask, if the new map is disabled or not in the random map pool? Perhaps I missed something. I wasn't on this map since the start of the event, I think. I played a lot during the event and I'm pretty sure that I've seen every map except the new one. I'm a little bit confused ๐Ÿค”. I know, not everyone likes the new map, but hey it's new and has a nice theme. Does
    2 comments 91 views last activity
  • Hello DBD-Team, Description: I played a public match, solo queue. Freddy was the killer After the match at the result screen the killer was shown as Pig without any perks or offerings. I hovered the tooltip and it was the tooltip of pig (that's not part of the video) Additional Information: PS4 Patch 4.0.0 Played Claudette Killer was Freddy Map: The Game Frequency of the issue: Fir
    1 comments 32 views last activity
  • Hello DBD-Team, I'm not sure if this is a bug, because there is no description which explains the expected behavior. Description: I played a public match, solo queue. I used Dead Hard and became exhausted. I was tormented and moved to a cage by Pyramid Head. I was freed out of the cage and still exhausted. So unlike unhooked the exhaustion timer wasn't reseted. Additional Information:
    0 comments 11 views last activity
  • Hello DBD-Team, Description: I played a public match, solo queue. Pyramid Head was the killer I crouched over his trail and stopped moving I released the crouch button and get tormented although I wasn't moving Because of Pyramid Head's description "...walk or run through on the trail..." I assume this is a bug Impact: If placed in front of a totem which is located in a corner it's imposs
    1 comments 21 views last activity
  • Hello DBD-Team, Description: I played a public match, solo queue. I was injured and under the effect of Sloppy Butcher. Spirit was the killer. Pretty sure it was her phase walk and not passive phasing, but I didn't here anything Additional Information: PS4 Patch 3.7.2 Played Meg Map: Ormond Perks: Dead Hard, Decisive Strike, Inner Strength, Iron Will Killer Perks: Stridor, BBQ, Slo
    1 comments 21 views last activity
  • Hello DBD-Team, Description: The survivors' unit of the ping is minutes (min). It must be milliseconds (ms). This SI base unit must start with a lower case character. It's shown wrong in the lobby. It's shown wrong in the options menu. Additional Information: PS4 Patch 3.7.2 Language: German Documents to add:
    0 comments 71 views last activity
  • Hello DBD-Team, Description: The german description for Discordance says that the aura is highlighted in white. That's wrong, it must be yellow. Additional Information: PS4 Patch 3.7.2 Language: German Perks: Discordance Documents to add: Best regards Waldbeere
    0 comments 51 views last activity
  • Hello DBD-Team, Description: I played a public match, solo queue. I hooked someone Directly after the hook someone tries to unhook him I throwed a hatchet to the most outer body of the helping survivor, but only hitted the hooked person. Additional Information: PS4 Patch 3.7.0 Played Huntress Map: Ormond Perks: BBQ, Corrupt Intervention, Whispers, I'm all Ears Frequency of the issu
    0 comments 11 views last activity
  • Hello DBD-Team, Description: I played a public match, solo queue. I was injured and under the effect of Thanatophobia. Ghostface was the killer. In the Killer Shack I entered fast a locker and directly exit it fast The killer was trying to hit me, but I used Dead Hard and throw the pallet My moaning sound was removed. I think it was after I left the locker. Doing a crouch action resets t
    0 comments 13 views last activity
  • Hi DBD team and community, during a Twitch stream we were talking about possible new killer ideas. Someone had the idea of a killer who can enter a locker. I thought just entering a locker and waiting for something is a little bit boring, isn't it? So, what does a killer need to create a good gaming experience and what is too much? That's my personal opinion for killers which can improve the g
    0 comments 11 views last activity
  • Hello DBD-Team, Description: I played a public match, solo queue. I was injured and under the effect of Sloppy Butcher. Hillbilly was the killer. I executed Dead Hard at the same time the killer tried to hit me. I was downed by him and exhausted at the same time and no evade animation was shown. Additional Information: PS4 Patch 3.6.2 Played Meg Perks: Dead Hard, Iron Will, Borrowed
    5 comments 52 views last activity
  • Hello, when I started the game I thought that technican would work for all people that are working at the same generator, like "prove theyself". And now I think, that it could be a cool improvement like, perhaps 10% or 20% for all instead of 40% for someone alone. This could cause people try to help repair gens, while ruin is active :-). Best regards
    0 comments 11 views last activity