Waldbeere
Waldbeere
About
- Username
- Waldbeere
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Discussions
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Hello BHVR, for the following suggestion I assume, if a survivor and a killer use a map offering there is a 50%/50% chance to get one of this maps. I would say some killer builds require specific maps. For example you won't play a scratched mirror Meyers on a big open field. I would also say that more often a killer needs a special map to play on his build then a survivor. Suvivors chose maps22 comments 271 views last activity
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Hello BHVR, today I tried a medic build ๐ and I missed the possibilty to run fast to an injured person like an ambulance. Can we please have a perk that gives a haste buff when running into the direction of injured person? Maybe only outside the chase, if this is too strong. Oh and maybe without scratch marks ๐. That would be really cool ๐.0 comments 21 views last activity
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Hello developers ๐, I just want to share my feedback. According to the change log of calm spirit you want players to encourage to use it more often. Currently i use it from time to time. But I must say the new added slowdown especially for totems make it extremly unattractive. I always think, if there is a hex totem which I have to cleanse I could fail, because of calm spirit. I also think that2 comments 41 views last activity
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Hello DBD Team, I just want to give some mmr feedback and my thoughts about it. I also watched the dev stream and was a little bit confused, that the mmr calculation is only based on kills/escapes. What is skill? I think you're mixing win/lose conditions with player skill. Winning or killing does not mean you're skilled. Let's assume someone is afk and dies, that would mean as killer I ha1 comments 31 views last activity
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Platform: PS4 Map: RPD How often: not in every game, but maybe in ~20%. Description: What should I say? Have a look at the video. I couldn't move. You can see that the killer could see me on the ground before I could, because he tried to pick me up. Video: https://youtu.be/m5TKWQq2zWo2 comments 51 views last activity
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Hello BHVR and community, today I thought it would be nice as a survivor to have an item that works like iron will for a short time Something like: Rotten Bite wood A bite wood made of an old rotten branch. During the trial you are able to use the bite wood once to suppress grunts of pain caused by injuries by 100% for 10s. Something in this direction, I think. Best regards,8 comments 52 views last activity
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Dear BHVR, I just wanna give some feedback for your presentation of the dev stream. I really like this setup of Patrick, McLean and of course the queen. You are a good team. I would like to see more often this constellation. For me it felt informativ. Especially Patrick's comments are always interesting, entertaining and informativ. Good work ๐๐ Best regards Waldbeerlein1 comments 11 views last activity
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The randomness of the choosen map feels a little bit wierd (my killer perspective) . - 3 days ago I got nearly 3 times Ormond then something other and again Ormond. - Yesterday several times in a row Haddonfield - Today several times rotten field in a row I noticied this for a long time, but now I want to give some feedback. Not sure, if you got data of the last map the matched players hav0 comments 11 views last activity
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Hello DBD-Team, Description: I played a public match, solo queue. I played The Plague During the endgame I was searching for the hatch. I found it, but it was not visible. I could hear it. Either it was invisible or under the rock in the attached video. Additional Information: PS4 Patch 4.0.2 Played The Plague Map: Ormond Frequency of the issue: Don't know Documents to add:0 comments 11 views last activity
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Hello community, I just wanted to ask, if the new map is disabled or not in the random map pool? Perhaps I missed something. I wasn't on this map since the start of the event, I think. I played a lot during the event and I'm pretty sure that I've seen every map except the new one. I'm a little bit confused ๐ค. I know, not everyone likes the new map, but hey it's new and has a nice theme. Does2 comments 91 views last activity
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Hello DBD-Team, Description: I played a public match, solo queue. Freddy was the killer After the match at the result screen the killer was shown as Pig without any perks or offerings. I hovered the tooltip and it was the tooltip of pig (that's not part of the video) Additional Information: PS4 Patch 4.0.0 Played Claudette Killer was Freddy Map: The Game Frequency of the issue: Fir1 comments 32 views last activity
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Hello DBD-Team, I'm not sure if this is a bug, because there is no description which explains the expected behavior. Description: I played a public match, solo queue. I used Dead Hard and became exhausted. I was tormented and moved to a cage by Pyramid Head. I was freed out of the cage and still exhausted. So unlike unhooked the exhaustion timer wasn't reseted. Additional Information:0 comments 11 views last activity
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Hello DBD-Team, Description: I played a public match, solo queue. Pyramid Head was the killer I crouched over his trail and stopped moving I released the crouch button and get tormented although I wasn't moving Because of Pyramid Head's description "...walk or run through on the trail..." I assume this is a bug Impact: If placed in front of a totem which is located in a corner it's imposs1 comments 21 views last activity
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Hello DBD-Team, Description: I played a public match, solo queue. I was injured and under the effect of Sloppy Butcher. Spirit was the killer. Pretty sure it was her phase walk and not passive phasing, but I didn't here anything Additional Information: PS4 Patch 3.7.2 Played Meg Map: Ormond Perks: Dead Hard, Decisive Strike, Inner Strength, Iron Will Killer Perks: Stridor, BBQ, Slo1 comments 21 views last activity
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Hello DBD-Team, Description: The survivors' unit of the ping is minutes (min). It must be milliseconds (ms). This SI base unit must start with a lower case character. It's shown wrong in the lobby. It's shown wrong in the options menu. Additional Information: PS4 Patch 3.7.2 Language: German Documents to add:0 comments 71 views last activity
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Hello DBD-Team, Description: The german description for Discordance says that the aura is highlighted in white. That's wrong, it must be yellow. Additional Information: PS4 Patch 3.7.2 Language: German Perks: Discordance Documents to add: Best regards Waldbeere0 comments 51 views last activity
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Hello DBD-Team, Description: I played a public match, solo queue. I hooked someone Directly after the hook someone tries to unhook him I throwed a hatchet to the most outer body of the helping survivor, but only hitted the hooked person. Additional Information: PS4 Patch 3.7.0 Played Huntress Map: Ormond Perks: BBQ, Corrupt Intervention, Whispers, I'm all Ears Frequency of the issu0 comments 11 views last activity
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Hello DBD-Team, Description: I played a public match, solo queue. I was injured and under the effect of Thanatophobia. Ghostface was the killer. In the Killer Shack I entered fast a locker and directly exit it fast The killer was trying to hit me, but I used Dead Hard and throw the pallet My moaning sound was removed. I think it was after I left the locker. Doing a crouch action resets t0 comments 13 views last activity
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Hi DBD team and community, during a Twitch stream we were talking about possible new killer ideas. Someone had the idea of a killer who can enter a locker. I thought just entering a locker and waiting for something is a little bit boring, isn't it? So, what does a killer need to create a good gaming experience and what is too much? That's my personal opinion for killers which can improve the g0 comments 11 views last activity
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Hello DBD-Team, Description: I played a public match, solo queue. I was injured and under the effect of Sloppy Butcher. Hillbilly was the killer. I executed Dead Hard at the same time the killer tried to hit me. I was downed by him and exhausted at the same time and no evade animation was shown. Additional Information: PS4 Patch 3.6.2 Played Meg Perks: Dead Hard, Iron Will, Borrowed5 comments 52 views last activity
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Hello, when I started the game I thought that technican would work for all people that are working at the same generator, like "prove theyself". And now I think, that it could be a cool improvement like, perhaps 10% or 20% for all instead of 40% for someone alone. This could cause people try to help repair gens, while ruin is active :-). Best regards0 comments 11 views last activity