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Spectralfx

Spectralfx

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Spectralfx
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  • Title says it all. Those 3 maps are completely broken in favor of the survivors and feel completely unplayable to M1 killers, the gens are either way too safe or far too spread out for lower tiered killers to make a play. with the current event* going on its even worst because survivors gets to spawn an infinite amount of pallets or buffs at windows.
    24 comments 161 views last activity
  • This perk is ridiculous! It amounts to literal "subtle speed hack". Just like the previous meta with DH, it rewards survivor for doing absolutely nothing! its free. except this time, they are not getting free health, its a free WIN vs any M1 Killer! it makes no sense that the perk made it to live servers after all the complains there was about it on the test servers.
    20 comments 421 views last activity
  • Right now its been worst than ever. It seems that as killer, on many pallets that have unusual geometry (Stairs or weird trash around it) have very crazy hitboxes. It seems that a lot of pallets just "sucks you in" even when you are at an angle, not even close to it on tiles or midway in the stairs of RDP. its insanity, throw in a red or yellow ping in there and somehow, you get hit while bein
    1 comments 41 views last activity
  • As an M1 killer, I was a big fan of this game but honeestly, its past tense. unless you play one of the S-tier killer this game is UNPLAYABLE. Worst than the DH meta, its obnoxious and absolutely brain dead to face, it requires 0 skill to use and its just the dumbess perk I have ever seen in DBD. Enough said.
    0 comments 151 views last activity
  • His power is so clunky. if there are BARS on Dead dawg the power don't work. Half the places you would want to place your camera on turns red after a certain elevation. The range of the camera is garbo. the survivor have neat little boxes that makes the killer's power literally not work. Why release such hot garbage? I prefered SM and Knight, no joke.
    3 comments 61 views last activity
  • Those to maps are so one sided in favor of the survivors its just unfun. those second floor gens that are literally right next to a safe window are assinine... why not just give free gens to the survivors while you're at it? those maps are absolutely horrendous.
    49 comments 681 views last activity
  • As it stands, you either STOMP the survivor who gives up on hook or DC and get no pip, OR get a match with crazy good SWF and DE-pip. I do not understand, for the life of me, how a 4K is not AT THE VERY LEAST a guaranteed pip. Fix this mess for the love of all that is holy.
    16 comments 231 views last activity
  • I am having some of the worst experiences in a while as killer on the new maps. As someone who plays mostly M1 killers and none of the top 3 meta killer, I find most of my games to be an unfun game of watching gens pop in the distance where I always lose purely to the incredible size of the maps. That's without mentionning the obnoxious tiles that keeps being added that are, put simply, unplaya
    10 comments 91 views last activity
  • Hi, Killer main here. I've been having a hard time getting a pip lately. Not losing one is alright, I often get a 2 k with no lost of pip just fine... But I've had cases where I completely destroy the survivors on last gen in a comeback victory and somehow... 4 K yields no pip?? This match I am looking at as I make this post had me on a "bronze for chase" (I play Oni and down people instantly
    4 comments 61 views last activity
  • Hi, killer main here. With recent nerfs to healing and the final nail in the coffin that was the "CoB and Overcharge" nerf now the survivors just come in with BNP and Prove thyself and there is nothing that can be done by M1 killers or even the Oni (can't get power due to starting as one). Honestly, with how big the maps are and the amounts of pallet there is everywhere... slow down perks were
    7 comments 151 views last activity
  • Hey everyone, It's me, ya Knight boi. I like Oni best, but the knight is my part-time gig. I was stuck playing the armored fella with nowhere to hide and the overcharge/Call of brine combo and 3 gens were my bread and butter last patch. As entertaining as the 20min+ test of will a 3 gen slug fest could have been (fun from watching fellas dc)... well... it wasn't fun for real cuz DH and CoH wer
    0 comments 11 views last activity
  • There is way too many safe windows on second floors right next to a gen with way too much clutter around it. it's far too easy for survivor that ears your terror radius miles away to just immedialtely vault those and make you eat like 5 pallets or just loop you in the same fashion forever. it is actually insane. there is no point in trying anymore, too many pallets, maps are huge as hell and a
    0 comments 21 views last activity
  • 15 comments 141 views last activity
  • Hi, I need serious help. I am not so good at killer and right now I am really tired of getting held hostage in games by survivor that just stun locks me with flashlight and don't do gens. I keep getting DC penalties cuz they don't do gen and I have to DC to even have hope of playing. I am tired of all this what should I do??
    7 comments 111 views last activity
  • Title says it all. Killer's perks have been butchered for a year or more, map design screw us over on top of it. Everyday I log in to 100% bp bonus for killers. What more is there to say?
    3 comments 41 views last activity
  • Hello there, I've been having a lot of issues playing this game where it seems like, whatever I do, Survivors just won't go down. They bring like triple toolboxes every games and a flashlight and it seems like even with slowdown perks, they get gens done instantly. While I get that applying gen pressure is important, I sure do my best to do that, between the obvious "UwU plz Chase" me person wi
    2 comments 21 views last activity
  • Is it just me or like, all a survivor streamer needs to do to completely beat you all the time 100% of the time is pre-drop pallets and hold w? I guess the occasional dead hard is the cherry on top.
    8 comments 121 views last activity
  • Kindly, After playing the knight for a while, there is something that needs to end. but before that, I understand, coding pathfinding for AI that is half decent is hard and can be hard to balance if done to well ... I get that. Having a guard actually hit a target and not whif every strikes because a survivors just "juked" them easily, can be hard to code, I get that. There are so many issues
    1 comments 51 views last activity
  • Hello to you reader, I have recently started playing this game with some friends. I must confess to be quite inexperienced still. I would like to report that right now, after playing killer for a few nights in hope to get the gist of it (after learning a bit of the survivor gameplay with some friends prior), it would appear that the matchmaker is totally broke / borked on me. From my
    4 comments 91 views last activity