Skill_issue
Skill_issue
About
- Username
- Skill_issue
- Joined
- Visits
- 241
- Last Active
Discussions
-
why not just play the strongest builds if it is that important? why not just use nurse specifically if 4ks are all that is important? sweating to get a 4k every match just leads to harder and harder matches and more mental stress...what is the point? is it ego? gen rushing and getting out of the game in 5 minutes when it probably took longer to find a match? I cant think of a better equivalent25 comments 781 views last activity
-
if you get tunneled then make it not worth the killers time to chase you...simple as that. first of all are you running windows of opportunity/off the record/an exhaustion perk or unbreakable/decisive strike? good can you hold w and run to an undesirable structure for the killer to run after you? (killer shack/building/jungle gym) good and if you cant then predrop the pallet and run to the next39 comments 1,691 views last activity
-
I just finished a game on cowshed using a meme trapper build (padded jaws with coffee ground sloppy,stbfl,corrupt, plaything) and got a 3k with a hatch escape...one of the people who died proceeded to message me and tell me that trapper is overpowered. i asked why and he/she said there is no way around trappers traps (never mind that the survivors were escaping the traps without getting hurt whe23 comments 392 views last activity
-
it seems hard to make any viable builds with these two perks (aside maybe a plague build to encourage cleansing) and dont see why these two perks cant be buffed back to their original percentages thana is countered by having at least 1 survivor healed (and should punish hurt survivors but resiliance and prove thyself negates the damage) and dying light gives way to little slowdown for the activa17 comments 794 views last activity
-
survivors tunnel gens as killers tunnel survivors to gain an advantage. if a killer tunnels a survivor to make the game a 3 vs 1 it is seen as bad (the whole killers should go for hooks not kills mentality)...yet survivors dont finish a gen halfway leave and go work on another gen unless they are chased off. killers proximity camping a survivor (especially when the other survivors are injured or162 comments 4,980 views last activity
-
and why thalita and skull merchant are the correct answers? Hey if I am going to be playing dbd for so long I want to see the very best the game has to offer ^_^ edit: is there really that much of a change in what killers get in addons at a p100 level? what are the communities picks?69 comments 2,383 views last activity
-
it seems more like a stick (for killer) than carrot approach killers face camp then we will give the survivors free unhooks (stick) instead of say grim embrace to incentivize going after the unhooker (carrot) killer tunnels off an unhook then we will give the survivors a tankable hit(stick) instead of say taking away hit detection to the unhooked survivor to incentivize going after the unhooke82 comments 1,901 views last activity
-
I am glad it doesnt work when end game collapse happens (and base kit borrowed time needs to be shut off in endgame collapse as well) but any good killer will just proxy camp far away enough to not allow the meter to build up. I could actually see a rise in make your choice/monstrous shrine on faster killers and facecamping bubbas will still be able to shred through the basekit borrowed time (po24 comments 731 views last activity
-
dbd is a 4 vs 1 team based game correct? skull merchant forces survivors to work as a team to win the game...the team has to coordinate to gen rush effectively(attacking the 3 gens strat immediately to apply pressure) and how to learn to actually loop to take up the killers time (not just predropping pallets and holding w). For the survivors who call her boring, she plays anti looping almost id30 comments 1,191 views last activity
-
for killers hitting survivors on the hook...no purpose but to bully the hooked survivor for survivors being able to tbag the killer...no purpose but to bully the killer (which is made even worse after a sweaty game) no purpose in the game but to antagonize the other person...are their any others i am missing? flashlight macro clicking was removed because it was used as to antagonize the killer52 comments 1,361 views last activity
-
I play solo queue mostly and tough out unwinable games and also don't lobby dodge as a killer (just a side note before the killer main or survivor main gets thrown in). As for the dc penalties: I am just going off the number of dcs i have encountered in the last two nights and survivors are just giving up at 5 gens with no hooks (usually in the first down in the first chase). Do survivors not h17 comments 291 views last activity
-
deadlock seems like the only remotely playable perk with the new meta? or am i missing a really obvious meta with licensed killer perks? what are the communities thoughts?19 comments 902 views last activity
-
As killer: what is the proper etiquette if a survivor is afk at the beginning of the match? Do you go slug them and leave, hit them once and leave, ignore them and chase the teammate, down them and hook them? As killer: do you give the last survivor hatch if they stop wiggling on your shoulders/is the last one left or do you fight for the 4k? As survivor: what is the proper etiquette when you37 comments 2,341 views last activity
-
lightborn? shadowborn? deadlock? for me its lightborn personally since it is so situational to flashlights what are the communities thoughts? edit: changed the title since i only put killer perk before ^_^ for survivor i would say decisive strike/deliverance since they are both very situational31 comments 781 views last activity
-
Right now it has 100 percent regression and is disabled after a survivor death (along with the nerf of being a hex/cue overzealous boost)...would it be so crazy to keep everything the same but buff it to regress 200 percent(possibly back to 100 if within a 32 meter radius of the killer to prevent gen camping)? It promotes a healthier game dynamic since it encourages chases for gen pressure and e23 comments 441 views last activity
-
1 comments 21 views last activity
-
i have started to use lethal over corrupt with almost every killer (except trapper/hag) yes i even use it with skull merchant you can start a chase immediately at the start of the round (which is what corrupt does as well but you know exactly where to go) lethal pursuer has better synergy with perks and addons that show aura (nowhere to hide, gearhead, and bbq especially) whereas corrupt is gon46 comments 2,022 views last activity
-
bhvr thank you for taking our feedback and implementing it into this patch. are we going to be able to put a skull merchant icon on our pic here? i think i found my new main and want to prestige 100 her eventually and feel proud about it. as a warning, legion is pretty bugged so try to steer clear away from using him. are deadlock and soul guard going to be in the shrine of secrets any time so0 comments 161 views last activity
-
do you see an increase or decrease on either role? what new addon or perk is going to be complained about? what is going to be seen as an op build? i am excited about playing new builds but see my time as playing killer decreasing after reaching a certain mmr (as survivor will still be a more chill side to play compared to killer). playing survivor is going to be more fun because i get to test42 comments 741 views last activity
-
with legion i have to use lethal pursuer/enduring/jolt/nowhere to hide and julies mixtape/legion pin with wraith i have to use faster pallet breaking addons at the very least with trapper either trapper sack or iri stone with doc his green addon for shock/distressing it is amazing how much a single addon or perk makes such a difference to most killers what are your thoughts on perks and addo6 comments 131 views last activity
-
no this isn't a bait thread...she is still an m1 killer at heart good survivors will run when they are exposed and having a claw trap to reveal their location doesn't really do much in the long run (wow they disarmed it on the other side of the map let me waste time going over there and the take it off before i walk over there). the haste bonus is usually 3 percent (i rarely get 2 or 3 claw tra33 comments 901 views last activity
-
survivors being able to hold a button to bleed out faster after a certain time hooks not breaking when a survivor dies on them survivors keeping a game hostage by hiding in lockers and walking around the map not doing objectives shrine of secrets updating daily farm maps/knights maps being balanced what are your thoughts on what gets fixed next?100 comments 3,521 views last activity
-
for killers is it 12 hooking? no tunneling/camping/slugging? for survivors is it lots of long chases? only large maps? curious to hear your thoughts since i consider pretty much anything goes in this game except for tea bagging since it is only in the game to bully killer players and possibly face camping bubba and can a fair game be an enjoyable game?41 comments 1,061 views last activity
-
1 comments 31 views last activity
-
survivors wanting fun games(as well as killers) usually state that chases are the most fun part of the game. so what are your thoughts on how we can balance the game so that killers don't lose gens quickly during chases and make it fun for survivors so that multiple hooks are feasible? would making pain res (at 15 percent) pop on every hook be seen as to op or even a basekit jolt/deadlock for43 comments 783 views last activity
-
nurse/blight/spirit are still in a good place (with the new dead hard nerf) as is plague since medkits don't affect her as much. high mobility hit and run killers (legion/wraith) should be ok even with the new circle of healing "nerf" i feel hag got hurt the worst (new way to get rid of her traps/no mobility to stop coh with increased 100% heal times) corrupt/deadlocked/no way out/sloppy butch26 comments 471 views last activity
-
the proposed healing changes doesn't affect your ability to genrush...heck even overzealous is getting a buff and you don't have to waste time healing...i guarantee your matches are going to be much shorter with the new changes and the nerfing of gen regression perks on the killer side. slap on a resilience/overzealous/stake out/fogwise with a good toolbox and you will still be able to listen to99 comments 3,325 views last activity
-
just getting ahead of the new update curve with doc i am thinking sloppy/distressing/coul/nurses calling will be decent not sure what addons to run with it your thoughts? help me out with some builds ^_^1 comments 51 views last activity
-
0 comments 11 views last activity
-
i have no problem with the original freddy krueger but it is insulting and disrespectful that the 2010 freddy krueger is in this game especially considering his lore. it feels like it is a line that is to far that was crossed. just why?29 comments 491 views last activity
-
ah skull merchant the standard for (mostly) stress free m1 killers your rework came from so many complaints. You were the chosen killer vs bully squads now killers can go back to the nurse/blight/spirit/pig My question is who is next? Which killer as a community can we get changed and how do we change them? trapper dont get trapped in your own traps, myers dont get tired from stalking, hag run2 comments 41 views last activity
-
be it mmr/unfair perks/game issues etc. what are your thoughts? I feel it is important to retain those veteran players because with backfill lobbies/mmr those high end groups will be placed with mid mmr killers who are not going to be able to handle them. i also don't want default survivors learning how to throw pallets to be fed to a 4 slowdown nurse main.92 comments 3,142 views last activity
-
friend of mine decided to buy dbd on xbox for 15 dollars as it was on sale says she wants to try killer(100% bonus) after spending bloodpoints on trapper(bloodpoints from the tutorial). she picks trapper with jolt brutal strength noed and agitation (the only decent lv2 perks the bloodweb was not kind). queues up 4 survivors ready to go with 4 medkits...she accepts before i tell her not to since12 comments 131 views last activity
-
You might find easier matches doing so for now but that doesn't fix the game in the long run...let bhvr collect their data so the game can get balanced. have you no empathy for that poor new killer who has just 10 hours in the game and gets thrown into that swf group with more than 5000 hours between them? it is getting to the point that we are bleeding the new player base and they won't stick43 comments 1,123 views last activity
-
edit: there is no way you will ever see a 3 or 4 man haste effect with the skull merchant ever(since skull traps destroy themselves after a timer...you at most get 2 people at a time) edit: it is as rare as getting full value out of thanataphobia (if not plague/or legion and legion is questionable without legion pin) edit: i get to sniff butts waiting out the dead hards...timed my swings to hit39 comments 1,154 views last activity
-
first of all, congrats for putting that much time and effort into prestiging your character to the max. don't hide them in the lobbies (as that is disingenuous) with another character with basic clothes at prestige 1. If you want fair matchmaking, don't make the killer dodge when they see the change. you will have a better match in the long run and improve as will the killer who thinks they are33 comments 1,391 views last activity
-
edit: i personally don't lobby dodge just want your thoughts i was recently talking to my cousin who plays in a swf (with 4 bills of the same cosmetic and4 of the same item depending on if they want chases/sabo/bodyblocks ) and is a p100 himself. killers lobby dodge his group and he doesn't care since when a killer finally queues up it is a killer with less experience(hours) in the game. now i37 comments 2,331 views last activity
-
when the merchants drones get hacked she gets a haste bonus so why not do the same for the trapper/hag/sadako? i have seen countless games where one survivor stops the killers power(disarming traps left by the trapper, running around when carrying a survivor to the hook/flashlighting the traps with hag, turning off all the tvs and then inserting the tape with sadako) and forces them to play like8 comments 201 views last activity
-
it feels like a very healthy overall change...now chase builds will be better since the brown addon to break pallets will be base kit and the added haste effect will make it easier to mind game loops(more of a wraith/legion chase). I welcome the new vroomy mami haha as well now one survivor cant go around disarming all the drones like previous strategies. i am glad that the 3 gen kick meta is b4 comments 111 views last activity
-
I am having a blast trying out new combinations all hex totem builds, impossible skill check builds with her yellow addon (no skill check warning),franklins demise item guarding builds (redsgaming has a great video his site with this build), stealth builds (chaining drones together to sneak up on survivors tinkerer style), chase builds with dark devotion/stbfl/enduring/spirit fury and the brown a34 comments 652 views last activity
-
just wanted to get some info from the community for the whole player base. i know there are forums and twitch players but i dont frequent them enough to share my knowledge. Youtube on the other hand ^_^ the most well known streamers (otz, tru3, dowsey, scott jund, potatolegion, ohtofu, jrm) are common knowledge but are there any that are not as well known (and entertaining if at all possible?)26 comments 511 views last activity
-
i use a jack of all trades build with one exhaustion perk(usually sprint burst), one terror radius reading perk for killer(tenacity, spinechill, fogwise) , a utility perk (prove thyself or built to last if i am using a medkit or circle of healing/flashbang if i am using a different tool), and windows of opportunity(to useful not to have that looping info). it might not be the most ideal build bu35 comments 721 views last activity
-
remember they dont have the lethality of a nurse...they are m1 killers at heart after playing most of the weekend against a variation of skull merchants and knights the way to beat the 3 gen situation is quite similar 1) use a good toolbox with bnp and prove thyself/tenacity/sprint burst/deja vu (hyperfocus if you are good or resilience if you want to work injured or circle of healing boon set75 comments 2,402 views last activity
-
thank you bhvr sincerely...you took a chance and gave us what we gave you feedback on rememeber when we asked for less antiloop killers? remember when we asked for less range killers? rememeber when we asked for another trap based killer (might just be me)? you got it the devs listened and provided a unique killer...and now people are dcing vs the skull merchant. remember if you dc you are maki45 comments 971 views last activity
-
on the killer side i started as a trapper main because i liked big brain plays. this changed into wraith/legion/doc/blight afterwards because i liked chase builds. recently i have become more of a blight/plague/legion with a lot of knight because it is a more chill experience where i feel more in control. on the survivor side i am still a loyal ace fan since he was my first p3 adept (him being r65 comments 1,101 views last activity
-
i like using skill issue instead of saying that was a fail lol would love to hear if anyone else uses any terms from the game10 comments 151 views last activity
-
my longest match was a 50 minute match on gideon as the huntress...sacrificed two survivors and had a 3 gen (2 on the bottom floor one on the top near some stairs) i decided to use a meme chase build with her iridescent add on that increases speed without having hatchets(and no real gen regresion perks except scourge pain resonance). so anyway no gens were touched after the 20 minute mark and t30 comments 3,142 views last activity
-
the new hud helps survivors to relay information and help to traverse the skill gap but what about the gap between lower tier killers and higher tier killers? what is going to be done so that every killer is indeed viable? would higher tier killers like nurse be actually nerfed? say make her matchstick iridescent addon the base for nurse? qol such as smaller map sizes so m1 killers can actually62 comments 1,362 views last activity
-
it is rare that i see a game where a killer doesn't tunnel/camp or a team that gen rushes before the current mmr system, i saw more killers that would relax and go for hooks more/use more of a variety of killers and survivors who would take their time on gens and work on looping/team plays with flashlights/sabo perk loadouts at the end of the game were usually different in most cases since the0 comments 31 views last activity
-
is it 12 hooking a high mmr team? getting 4k consistently? high kill rates? killer/escape streaks? running a killer for 3+ gens? gen efficiency? 4 man escapes consistently? my opinion is high killer or escape streaks especially if it is one person doing multiple killers since survivors are basically the same.47 comments 641 views last activity