Shadow_Da_Bagel
Shadow_Da_Bagel
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- Shadow_Da_Bagel
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Discussions
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So I think it's safe to say that the hatch is a pretty BS mechanic, but at the same time a necessary one since survivors will otherwise urban evade around the made when they're the last one until the killer DC's. My only question is why do killers get robbed out of their bloodpoints for it? I mean, the survivor would not escape at that point realistically. They're only escaping so that matches ca9 comments 131 views last activity
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So I was looking at one of Nea's cosmetics that I liked on the DBD wiki and realized that I had the 80's suitcase cosmetic dlc. I always thought that those cosmetics were automatically free until now. Does anyone else have them and didn't buy the DLC? I'm on ps4 btw if that has to do with anything. Maybe they came with ps plus or the special edition or something.5 comments 271 views last activity
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So why is this challenge still based on the killer's terror radius considering the new BT doesn't rely on the terror radius anymore? First game I got a nurse whose tinkerer popped at just the right time in order to cancel the challenge progress. Second game, I get a Wraith. I mean, why? This challenge not only promotes hook farming, but makes it difficult to complete if the Killer has anything th7 comments 241 views last activity
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So why does second stage literally award no struggle points now? I'm saying this because it was hard enough to get survival points before this change since there were so few actions that gave it, but now they took away one of the main actions. It would be very easy to give bloodpoints for struggling, just give 5 points every second of struggling which equals 300, like the old version. Or better y8 comments 101 views last activity
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Platform: PS4 Description of Bug 1: This bug requires you to play Blight with Alchemist's Ring. After hitting a survivor with a rush (regaining all your tokens) and going through the fatigue, if you attempt to rush again instantly after the fatigue ends, your rush will end instantly and it will give you an extra stun. Steps to reproduce: Select Blight with Alchemist's Ring Hit a survivor with0 comments 11 views last activity
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The title says it all. Personally, I think that it's a cool concept that can be especially good in the case of undying if you want quick information on the killer, but it may be beneficial to have an option to toggle the passive effect of having your aura revealed to the killer every 30 seconds and it seems like it can sometimes go an entire match without getting used. I am, however, writing this10 comments 131 views last activity
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As the title says, this is mainly to all my solo queue teammates out there, but feel free to answer even if you don't play solo queue. I personally have more fun when I play aggressively and feel like more gens get done but I want to see what the preferences are amongst my teammates. Also, by immersed, I mean they hide from the killer when nearby but focus on the objective. I doubt anyone likes12 comments 91 views last activity
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I've been playing a lot of killer recently and I've noticed that the game sometimes ends a lunge early for me. It always happens when I'm right on the edge of hitting them and much of the time it happens when I'm below the max lunge range. Does anyone else have this problem?0 comments 31 views last activity
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So I was recently told that pointing as you go down no longer allows you to skip the falling animation with the new animations. Simple question: is this true?4 comments 201 views last activity
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After prestiging Yun-Jin Lee for the first time, I found that I had the Polka Dotted Blouse even though I had unlocked her with shards. I mean, I’ll take the free cosmetic, but my understanding was that this was an exclusive cosmetic if you bought the DLC as a whole. Did anyone else get this? Edit: Well I guess they finally noticed. It's not that good of a cosmetic anyway, but still sad that it'6 comments 271 views last activity
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So I recently faced my first forever Freddy as a survivor and my team actually wasn’t doing too bad. He kept trying to slug and we got 3 gens done. But then the cycle of slugging began to work. He got 2 people down and was rotating between the two. Because he had sloppy and swing chains, it took forever to heal and by the time we got one off the ground, he had come back to put them back down agai13 comments 261 views last activity
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So quick question about the Bloody Rewards challenge for the Archives. Does this include other Archives challenges and rituals or is it only base bloodpoints from matches? Wanted to know in case I should take a different route on Tome II for an easy challenge.2 comments 81 views last activity
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Ok, this challenge is kinda stupid considering the hatch exists. I had a challenge to do it as doctor and chose to do it with the sniper add ons and thrill of the hunt as well as ruin. I had a pretty easy game as both of my totems were right next to each other and in a 3 gen. I was cruising through this game until the second to last person decided to DC. I used my power to find the last person, b5 comments 341 views last activity
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So I was playing a game of Myers with Save the Best for Last and I heard an Adam hide in a locker after saving someone. He was my obsession and so I took him out thinking, "Nice, I'm keeping my stacks because of this." He DC'd on hook and I thought, "Even better, I can't lose my stacks now!" However, I didn't gain any stacks throughout the match after that and simply kept the ones I already had (6 comments 121 views last activity
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So this thought came to me when the All-Kill chapter came out. We should be able to choose from the background themes that came out with the licensed characters. I know that many people come to DBD to play their favorite characters and the main theme just seems boring and generic and is getting really old. It also seems like such a waste to only use the beautiful themes that come out with each ch6 comments 781 views last activity
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So I'm saving up for the Trickster who is coming out tomorrow and I had three rituals lined up. Two completed and one in progress. I trash the one that is in progress and then the next thing I know, the others have disappeared. I didn't get anything as far as I know (at 1 mil bloodpoints) and I'm not sure why this happened. I heard of this happening in another dead thread but only one person expe3 comments 61 views last activity
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So I had a game where the killer made me drop my item under a pallet with Franklin's Demise. He started a chase with someone else and they ended up dropping the pallet. The killer didn't break it and so I watched as it disappeared beneath the pallet. I think that this would be an easy problem to fix. Just make it so that when a pallet is dropped, any items under it are moved to either side the sa1 comments 21 views last activity
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So I've been having this problem for quite a while and I've seen twitch streamers have the same problem as well, but I haven't seen any updates from BHVR or any other discussions on this topic. Basically, whenever a survivor dies on hook (I haven't tested if this works for moried survivors or survivors that die on the ground), they keep on making groaning noises. As a killer who uses these noises4 comments 31 views last activity
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So I think that it's pretty safe to say that decisive strike needs to be balanced in some way, but just in case some people would argue otherwise, I will link a video clip here: https://youtu.be/2mWGK5RG5DQ Looking at the video, you will see that at about 1:20, I down and hook the Steve. After having done so, I succeed in downing 2 other survivors and go back to check on the Jake since they ju9 comments 121 views last activity
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So I was in a game with a ghostface and had wglf. He was chasing a meg whom he had exposed with his power and I thought, "Hey, since she's about to go down in one hit, I should take a hit for her, right?" However, I did not get a protection hit and I remembered that you can only take protection hits for survivors that the killer is carrying and survivors that are injured. In my opinion, this is a8 comments 121 views last activity