SanelyOsp
SanelyOsp
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- SanelyOsp
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Discussions
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SUMMARY OF THE ISSUE: The vibration of the Dualsense PS5 controller doesn't work at all, for either Killer or Survivor. I've tried to turn the option in the menu off and on again during a match and outside of a match, even tried restarting the game, but it doesn't work no matter what's done. This has already happened in previous updates. Something related, but I've noticed some of the vibration4 comments 513 views last activity
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SUMMARY OF THE ISSUE: So, when using Hidey-Ho, normally there's an animation the moment you press the button to start the power, which is Chucky leaning forward and hunching over while moving his knife a bit. There's also another animation with Chucky doing a little juggle with his knife, which plays when you either cancel the power manually, when the power timer runs out, or when you miss a Hide4 comments 151 views last activity
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SUMMARY OF THE ISSUE: Sadako can seemingly bypass the Blast Mine stun if she's demanifested. I used her in a match today (I only used her in a Bone Chill match, not sure if this happens in normal matches as well), and when I kicked a gen while untangible, I got blinded by a Blast Mine, but the gen was already regressing when the blinded effect went away. That seemed weird, but I supposed it was a4 comments 141 views last activity
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Chucky's awful speed changes CANNOT be overstated. He feels TERRIBLE to play & needs to be reverted.I'm a P100 Chucky, I've played him almost religiously after his release (alongside Pyramid Head and Demo, my beloveds), so I know his whole stuff clear as day. He's by far the most unique killer added to the game with his whole third person deal, not to mention the effort put into getting such a LEGENDARY horror icon is amazing. But this nerf has stained his formerly fun gameplay kit. _____ I29 comments 571 views last activity
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Very small detail about the Alucard Legendary. Every platform seems like. I don't know if it's a new "bug" or typo for this new update since I didn't see the outfit's description before today, but I figured I'd put it here anyway, for a possible future change.0 comments 12 views last activity
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As the title mentions, when transforming from any of his forms to any other (on PS5 at least), his cloud animation is missing, he just kinda disappears for a second/goes invisible, and then he's already transformed. There's not much to say on how to replicate this, it's every time you shapeshift.0 comments 12 views last activity
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It's in every platform, every single time you use your caging as The Executioner. I wrote about this back when 2v8 was still going. I figured maybe the new mode somehow made it temporarily change, from his puddle of blood animation which drowned survivors and made them struggle, to the very fast 2v8 one that just teleports them instantly. But now that the mode is gone for now, it's still swapped0 comments 32 views last activity
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Pyramid Head's Caging animation is (possibly) bugged and it's now the generic 2v8 teleport animationThe possible bug is on PS5, though I'd think it's on every platform, and it's visible every time you cage a survivor as Pyramid Head. First of all, this has probably been in the game for at least a week since 2v8 started, so I'm just now seeing this change because I've been playing the new mode all the time except for today, but OH MY GOD, this change is horrible and has taken quite a lot of Pyr0 comments 71 views last activity
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It's SO janky to have to go to the top side of the screen and pick them through the portraits instead of just pressing the Joysticks (L3 and R3 on PS, for example) like we used to. If I want to go from Unknown to Vecna now I have to go through a sub-menu instead of just pressing a single joystick to change to the killers that's literally next in line. The fact that one has to move the cursor to6 comments 101 views last activity
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I know this is probably being considered and balanced right as we speak for future 2v8 iterations, alongside being able to use skins and Licenses, but PLEASE do consider making this come true! The Chucky and Tiffany dream team I've seen requested a LOT, let alone other combinations of Legendaries like Minotaur/Armored Titan, Ferryman and Birkin, Xeno and Queen Xeno, and so on, aside from any fut12 comments 222 views last activity
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I can understand making him lose his ability to quickly scamper pallets without Slicing and Dicing, but the Window scamper vaults weren't a problem at all. Not only that, but in the process of making him unable to jump windows (which, mind you, he was still able to in the PTB and the Live Release notes didn't mention any change to that), he's now missing his animation and his jump voicelines, wh1 comments 121 views last activity
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I don't know if these things have to be reported each new update so I apologize in advance if this is redundant! But I came here since we're closing towards the Anniversary and its events, and missing this feature at those fun times would be disappointing for PS5 players. Vibration is still missing from the game entirely, it's not present in either Survivor or Killer, and turning it off and on0 comments 51 views last activity
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Neither as a Survivor or as Killer works, I've tried resetting multiple times and it doesn't work. Please fix this, after a whole lot of time playing with it, it feels like something's really missing.0 comments 121 views last activity
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It was really fun(ny) to hear the BOOM when a Killer tried to kick a gen and exploded a mine instead, even from very afar. Now it's just the Score Event and the disappearing yellow aura what notifies you, and it's kinda underwheliming, to be honest. It was a harmless, very small bug that added to the amusement and gratification of using the Perk, even if involuntarily. I appreciate you all for5 comments 91 views last activity
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It feels wrong to have the same theme as Pyramid Head in their lobby when the Resident Evil survivors have their own survivor theme aside from Nemesis and Wesker's. Especially now that Maria released, I was hoping you'd include a new theme and the other one was a placeholder until she came to the fog. They deserve their own recognition in that aspect. Silent Hill deserves the same treatment as1 comments 21 views last activity
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Today's update gave them the main theme that played at the Silent Hill chapter's release and while in the lobby as Pyramid Head. It's an amazing theme, but most of the newer chapters have had different themes for their killers and survivors (Resident Evil, Tools of Torment, End Transmission, Attack on Titan, etc.), and I think Silent Hill deserves the same treatment due to its importance to the0 comments 11 views last activity
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Ok, I'll try to explain myself as clearly as I can: So, Nemesis normally has two animations that play randomly (as far as I know) after a hit, one where he clenches his fist and drips blood, and another where he screams. What I noticed today while playing him in the new update however, was that the first one I mentioned, the clenching fist one, is entirely missing while playing as him, BUT its0 comments 82 views last activity
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I just finished playing a survivor match against a Demogorgon, and I don't know if it's because of his future removal in November, or if it's just a bug, but either way: His iconic chase music didn't play at all . Instead, the default chase music played (Y'know, the same rotating themes that play with Wraith, Trapper, Nurse, Legion, Pig, Bubba and the like). Has anyone experienced this already5 comments 184 views last activity
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Maybe it's a dumb question, but once the Stranger Things chapter disappears on November 17th, will the Demogorgon keep being fixed if some bugs happen to him later down the line? You know, maybe if some bugs return (like the unopened portals being able to be heard by survivors one, for example), or new bugs happen, will they still be addressed in later updates? Or is support for Stranger Thing28 comments 421 views last activity
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Hey! Hope you're having a nice day! :) I know this may not be the case for some people, but seeing that it was actually brought up during the PTB Feedback, and some Devs were monitoring Tier 3's performance, I'll just say it briefly: A single extra meter doesn't feel all that rewarding considering the level of effort that one has to go through to reach Tier 3. Seeing how Nemesis' power gives a4 comments 51 views last activity