Rise432
Rise432
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- Rise432
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Discussions
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Nurse players can no longer hold M2 while mid first blink to instantly charge up the second blink, they now need to wait until the first blink is fully over before they are allowed to charge the second blink0 comments 111 views last activity
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Would love to dump my BP on Wesker even if I couldnt play him (and also spend BP on him in general)4 comments 141 views last activity
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How come we have so many killers in this game with ranged attacks, projectiles, mobility that relies on not bumping into things etc but yet we keep getting maps with horrible collision and a massive amount of obstacles everywhere? it seem like BHVR are trying to cater toward the stealth aspect of the game which makes no sense, with the amount of perks, mechanics, killers with in-built track1 comments 91 views last activity
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This discussion has been merged .0 comments 11 views last activity
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######### it buff pain reso so its on all hooks and maybe add 20 seconds more to DMS This COB + overcharge meta is the most stale thing ever All my games today have been nothing but trying to avoid 3 gen lockdowns, dealing with sloppy hit n runs. hitting overcharge skillcheck over and over again. There is no killer vs surv interaction anymore. Deja vu is straight up on my main build8 comments 321 views last activity
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My maps today was shatter square into mothers dwelling into another shatter square into another mothers dwelling into another shatter square1 comments 61 views last activity
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Cant wait to run it and cross snipe someone across the map while having 10 seconds of Aura on them + more with lethal pursuer overall this next update looks very exciting3 comments 51 views last activity
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I would rather play a new restricted gamemode that only has the same 5-8 maps (mcmillian and autohaven only) that restricts everything: perks, addon, MAP POOL then play current DBD with its large "variety" of horrendous unbalanced perks and inconsistent maps. Even if the queues for that gamemode would be 1 hour, 2 hours, 3 hours, I would still play it just so I would never have to go to garden1 comments 41 views last activity
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I am a confident Nurse/Blight runner who spent hours in and out in custom lobbies doing nothing but 1v1 chases vs high tier killers among a few others like Wesker, Spirit and Pyramid head. Now I love to put my mechanical skills on a test in normal public lobbies, but the last couple of days however has been nothing but hard zoners and crowd controllers like The Knight, Cenobite, Clown. I assu11 comments 172 views last activity
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The game just feel to easy right now and it seems like its just getting easier and easier, people being handheld on both sides. the Bloodlust buffs new flashlight save buffer overall perks just carrying players (while this has been a thing for years now, we have more perks then ever that can carry players with 0 effort) The game can be casual friendly, but that dosent mean it cannot ha10 comments 311 views last activity
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I decided to play Oni my first game, map RNG gave me eyire of crows and the survs I got was below average skill level and got 4k quiet easily. I jumped over to Blight right after and the map I got was garden of joy, this time the survivors was a bit more above average, I had to play more slow and tactically, manage to 4k in the end due to them making a lot of mistakes back to back however.4 comments 101 views last activity
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Nothing in this game is worse or more frustrating then bad maps, poor loop designs, certain maps favoring certain killers a bit to much (and sometimes survivors on the other hand) If I could, I would only play on mcmillian, autohaven and coldwind all day long as I find these maps to be the most balanced (excluding cowshed and rottenfields of course)24 comments 631 views last activity
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FW RunningMan might have hinted about potential billy changes coming during early december hopefullyhttps://twitter.com/RunningManTTV/status/1588596019406999552 #FreeBilly14 comments 431 views last activity
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Lets review Legion real quick and find some obvious hints and similarities they have with The Knight: DLC name is darkness among us: This hints someone within a group is not trustworthy The Legion Trailer: Showcase a unmasked Frank and David running to find a place to hide, most likely running from another Legion member. This means during the Trial more then one Legion member would roam aroun5 comments 241 views last activity
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I just felt it was a missed opportunity to have him only wear it on top of his head. Still a pretty good looking set, I like it :)0 comments 41 views last activity
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a instadown killer with high mobility and he is still somehow a bottom 3 on kill% wise global MMR. While yes he sits on a solid 59% killrate in the top 5% mmr its mainly cause the only people who play billy, are us veterans who have played him for years now, any new player will most likely play him a few games, struggle to get a single down, then just go a head and buy Bubba who does what he doe13 comments 241 views last activity
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Is this a bug or a new feature?2 comments 141 views last activity
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If you have any experience with comp Dead by daylight, perhaps watched some community made tourneys you know that each killer has invidual ruleset and not a globally shared one This is the the first issue, global addon rarity restrictions being only common and ucommon, this make no sense. Lets compare 2 killers: The Demogorgon and The Wrai4 comments 191 views last activity
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What if Victor somehow could call the entity help to hook a survivor, maybe if some sort of requierment was met? What that requierment would be I am still not really sure on. We all know Twins strive from slugging, camping, and multi pressure survivors cross the map, however boons, medkits, unbreakables and other perks/items can easily shutdown any potential snowballs for them, hence why I oft7 comments 151 views last activity
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did some quick testing on queue time with a timer Survivor queue average: 0:20-0:30 seconds Trapper queue: 1 min and 20 seconds Twins queue: 1 min and 13 seconds Deathslinger queue: 0:55 seconds I asked my friend and he said his queue on Survivor was exactly the same as mine His Wraith was 1 min and 18 seconds Hillbilly 0:37 seconds Dose4 comments 111 views last activity
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disclaimer: This will only be the tier 3 versions, obviously T1, and T2 would get buffed as well to similar values Killers: A nurses calling: extended to 48 meters (was 28) Agitation: Increased movementspeed to 25% (was 18%) Awakened awarness: reverted the change, aura will now lingerie again Bamboozle: vault 35% faster (was 15%) BBQ chili: reverted + terror radius based instead of meter ba0 comments 35 views last activity
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Before the core buffs and perk overhaul changes, killer queues was on average 3-5 minutes at day time, while at night it was always instant. Now queues for killer can be almost 6+ minutes on day time and 3 mins night time in the EU region. There has been a few times killers did have BP incentive but you only saw it for one match then it was instantly back on survivors. And dont give me that49 comments 1,661 views last activity
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There, I said it. The game has cater way to much toward newcomers to the point us more experienced killer players really dont feel we have much of a challenge anymore. Killers need to be toned down a bit, I dont say that my role should be gutted, just make it slightly more difficult again. Winning is fun, I enjoy getting 4ks, but I dont like how almost every game feel like a walk on the bea49 comments 921 views last activity
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Ok I will just get straight into this, it will be a long read, hope you enjoy. Also sorry for any typos, grammar mistakes. I made this post 3 in the morning. The killer experience from a veteran viewpoint If I do a killer session I am pretty much getting a 4k in a solid 9/10 games I play, that 10th game only being against some SWAT Team, and even then I have won loads of matches against th0 comments 22 views last activity
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"Hmm.... blast mine is overpowered, lets nerf it"38 comments 1,041 views last activity
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Despite its flaws, bugs, huge amount of balance issues, would u actually play a older version of dead by daylight? yes you would have to deal with first hook moris, insta heals, tripple vault main window loops until it gets blocked etc. but same time you would have old killers, perks, maps, animations, movements, items, addons etc.23 comments 341 views last activity
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the way BT worked, was when you rescued someone and even if they took a hit they were guranteed distance and you as well was granted a safe unhook which makes BT + deli a very strong combo. Now when BT is basekit for 10 seconds + 10% haste, every unhook will count as a safe unhook?21 comments 1,371 views last activity
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So pretty much every 3D game engine works with X Y Z positions, whenever a survivor move left, right, forward and backward your X and Z positions changes. Whenever a player moves up or down their Y positions changes. If a player X Y Z position changes cconsistently by a HUGE chunk, shouldnt the game be able to detect it, mark it as suspiscious and kick that player out? How come someone can ch1 comments 31 views last activity
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My queues as killer went from 5 to 3-2 minutes, more people are playing survivor rn and stacking cakes, the bloodpoints are rolling in, my games are fun. BP incentives wont be active anyway for a long period so why only have it on for 1 week?5 comments 61 views last activity
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You will no longer wear your current outfit if you check something in the shop, instead it will force the default cosmetic on you :/ I seriously hope this is a bug and not the devs trying to counter out people who mix sets1 comments 111 views last activity
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It also happened that last month during June it got its biggest gain ever of 17 000+. I feel like this was one of the most hyped update yet that also was a big let down for a lot of players.... And no, I am not saying the game is dying, the avg player is still around 30-40K with peaks of 60K+ its just a bit worrying cause we only had this big hit42 comments 1,001 views last activity
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Never had this issue before, I have 0 issues with Clown, Doctor, or anything else in this game. But whenever I play on Eyrie of crows my eyes start to strain and I feel dizzy.0 comments 31 views last activity
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Like I don't doubt the fact the kill% is increasing more and more as each day passes, but I wonder if it's rapidly increasing or passively slowly increasing? I feel it can easily have gone up at least 10%+ and from maybe a month from now it might end up being something like 30%-40%+ Ever since the patch dropped I have always ended up with a 2K or more (Majority of my matches I gotten 4Ks or 324 comments 541 views last activity
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I might have been sitting in a solid 5 minutes now try to get into a lobby as killer, I switched to survivor. Instant 20 seconds. Pre-patch survivor was maybe 2 minutes and killer 30 seconds. Please tweak this patch, I know survivor took a large hit and soloq is insufferable, as a killer I wanted this kind of patch for a long time, but this was a bit to much0 comments 41 views last activity
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So... much.... unnecessary.. .clicking, I know what level I am, just let me continue spending bloodpoints. This should have been removed during the PTB, its horrendous after every little bloodweb I have to do additional clicks just to go to the next bloodweb, it will take ages to spend BP now6 comments 111 views last activity
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### #### ## #### ## #### ####### ## #### ## ##### ## ########## #### ####### ## ####### anyway thats why I feel like we need a option to turn it off, thanks for reading3 comments 51 views last activity
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Not Nurse or any other killer Not SWF or survivor in general Not perks, addons, or items Its the maps: Some are too strong for certain killers, Some are too strong for survivors, some are way too big some have too many pallets, others only have 3 pallets while the rest of the map is a complete dead zone, and so on.... Let's make up a pretty common scenarios we all probably dealt with at one27 comments 321 views last activity
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Base kit changes: Nurse blink: Make them count as a special attack increase post-blink fatigue by 0.75+ seconds. adjust add-ons accordingly Increase recharge speed by 0.3, Yellow recharge addon has been reworked into something else. Increase the contrast of the Fatigue screen, make it harder for the Nurse to track survivors if she messes up a blink due to it being very dark on her screen16 comments 131 views last activity