Rigbeta
Rigbeta
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- Rigbeta
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Hello, I have been unable to play DBD for 2 weeks now, and it happened right after a Steam Update. I have done a myriad of attempted fixes, with my latest being potentially changing my RAM. Before I do that, I was wondering if anyone has any idea what could be causing this kind of error: The game initially had a 0xc000007b error that gave no other indication to what the issue was. I did ask f3 comments 141 views last activity
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but, just in case, did anyone get this error code today? I haven't been able to play due to it, and it happened after I logged out last night. Steam updated yesterday, so it feels connected somehow.0 comments 11 views last activity
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Why did the devs change the names of Rites? I really liked the original naming schemes, especially The Pig's "Rite of The Ungrateful" It just sounds very interesting and delves a lil into a small "ritualization" of the character. But then they started just calling them Rite of [Insert Killer Name] with the sole exception of the Blight for some bizarre reason "Ritual Of The Blight."0 comments 11 views last activity
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I was playing as Skull Merchant and chasing a claw Trapped Survivor; When he ran through a scan line, his Deep Wounds Disappeared Mid-chase and He used Dead Hard. I don;t think this is very normal, as The Claw Trap Resets everytime a Survivor enters a Scan Line and isnt given Immunity. Was this changed or is this a cheat?1 comments 41 views last activity
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SUMMARY OF THE ISSUE: I was watching my friend play 2v8 As Killer and quite a few times she would hit the survivor, the survivor would scream, there would be the blood animatic and weapon wipe, but the survivor continued on like nothing happened. It was very obnoxious seeing, and it has happened many times over the course of every game she plays. Specifically it seemed to happen with pallets a0 comments 11 views last activity
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SUMMARY OF THE ISSUE: Survivors Have no Facial Expression in Locker when Grabbed By The Xenomorph. PLATFORM: All of them (I assume). But I play on PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Play Xenomorph. Pull Survivor out of Locker. VIDEO: https://www.twitch.tv/rigbeta/clip/FaintRacyKeyboardPastaThat-84k_k9s0DrcoPIlS0 comments 11 views last activity
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I really think 2v8 mode should give each killer their own specific terror radius. Not a busy or percussive one either, because currently it's extremely difficult to discern when a Killer breaks off and another rushes in. My proposition is this: Give each "Class" of Killer a Unique Terror Radius that is mostly just an ambient sound. Fearmonger = A Deep Crackling Sound or something. Shadow = A0 comments 21 views last activity
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This game is destroying my ability to maintain proper composure. Game after game, I get solo queue teammates that refuse to do gens, kill themselves on hook, actively refuse to participate, or behave like the killer's terror radius is literally confirmation that they are about to cease existing if they don't immediately vacate the area. I have played for a long time, I believe I have pretty de2 comments 31 views last activity
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SUMMARY OF THE ISSUE: So far, I've had quite a few matches against Huntress where her humming is insanely quiet, and this has been a problem for a while now. It sounds like she's miles away but always audible, then suddenly, terror radius and I'm getting hit by a hatchet. It's way worse on any map with an indoor structure, or an indoor map in general, as though the humming is severely dampened ab0 comments 21 views last activity
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It's a simple idea; Some people want to play regular DBD, but their Bloodwebs get bloated with Event Offerings that they are either done with or have no interest in, leaving them with dead inventory once the event is over. The idea is simple, just make it that Event Items in the Bloodweb become regular BP offerings while in the regular Lobby. That or it could be made so you can refund Event-on2 comments 81 views last activity
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SUMMARY OF THE ISSUE: Freddy (The Nightmare) Arm and body distorting when he performs actions, attacks, carried survivor etc. PLATFORM: All? Duh. STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Play against The Nightmare. Duh.0 comments 11 views last activity
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WHat the title says. Please. Solo q is impossibly horrible feeling between the survivor teammates giving up and the killers having an overwhelming advantage due to it occurring. They have Mmr, so why not implement an in-game counter that raises up the more you DC or give up (stay idle/perform "unscrupulous actions" that the game can learn as being Spiteful or unhelpful). This counter would0 comments 21 views last activity
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I'd like opinions on why ya'll think the devs have just ignored this problem. It is SIGNIFICANTLY degrading solo queue games to the point of unplayability. It is almost impossible to know where an item is revealing your aura BECAUSE IT STAYS ON SCREEN ALL GAME. I have yet to see any official statements on WHY this is being allowed to remain a CONSTANT GLARING ISSUE.24 comments 901 views last activity
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I think survivors could be given more items to use. Maybe matches or candles to light totems and create mini Boones that are less effective than Boone perks but are faster to "light" with a smaller Radius These Boons would be auto-snuffed when a hex perk takes over them, or the killer manually snuffs it. Maybe special add-ons like hacksaw or hammer and the survivor could rebuild, destroy or0 comments 21 views last activity
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Whenever I play Survivor or Killer, the cosmetic options of survivors tend to be very distracting and sometimes muddy up my target. Killers this is less of an issue, but I do kind of prefer seeing the base Killer's design, as it's just more consistent. For instance, I was looking for Renato, but one of his skins actually makes him look very much like Ace. I would like there to be an option to ju26 comments 542 views last activity
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I think their respective Tentacles/Tail need to accurately reflect the hitbox. Currently, Nemesis, Xenomorph, and Wesker have Hitboxes that don't accurately get represented visually. This is similar to how Huntress Hatchets are like beach balls, but are visually compact. My idea is simple, when Nemesis drags his tentacle, make it whip to the side he drags it, and Make Wesker's Uroboros tentacle0 comments 51 views last activity
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This has been a bug in this game for a very VERY long time and it is getting extremley annoying. I come across Wraiths doing it on accident, and then others who seem to have gotten the timing to a "T" to utilize it as an exploit. It's similar to the Nurse Fatigue Stun, and it seems to occur at the very end of the Decloaking. It seems to specifically occur when the killer performs an M1 but I hav2 comments 52 views last activity
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I had a game just now where a teammate threw the game out of anger over a Skull Merchant. Instead of the usual throwing. She held shift while standing in place to make it impossible to heal her. Basically, she became a literal hostage device. The SKull Merchant refused to down her, and she refused to be healed. Just stood there. And so, by the time my other teammates had died, It was me and the r11 comments 163 views last activity
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The Huntress' humming audio is so quiet that she sounds like she's at the furthest distance from survivors at all times right up to when you get terror radius music. It's extremely frustrating because now it's next to impossible to fully gauge her proximity until she's right on top of you. Worse still is that since she sounds like she's max distance at all times, her audio tends to get super mute3 comments 141 views last activity
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Pc Ever since 2v8 ended, the game has been crashing consistently every day multiple times. Even worse, it sometimes even causes a blue screenand the whole pc restarts. This only happens with DBD. I never have this issue unless I start playing it. One of my friends (also on pc) has also been experiencing this a lot lately. He never had blue screen crashes but since the 2v8 ended, hes been getti1 comments 62 views last activity
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Simple. Survivors have their profiles opened to the killers for… whatever reason? It's bizarre that information like that is allowed and has lead to fervent bming if the Killer deems the survivors worthy of toxicity or they'll dodge out of fear from the amount of hours a player has. Why is this even available information to the killer? Anonymous mode could be used, but a lot of people LIKE addin11 comments 241 views last activity
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What the title says. It's weird that their default look isn't something you can easily just "Throw on".4 comments 101 views last activity
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This discussion has been merged .0 comments 1 views last activity
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Every time I've been grabbed by Wesker, I get stuck in the pre-fling pose where the survivor has their back in an arch shape. This has made it incredibly hard to loop and I've even missed rounding corners and gotten stuck because my physical body/hitbox isn't where it's supposed to be. I've also seen other survivors suffering from this issue, where they go down far sooner because their body do1 comments 41 views last activity
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The Wraith no longer Uncloaks when getting stunned. He goes through the animation, but it seems to end a lot quicker and then he suddenly becomes invisible again without having to re-activate the Wailing Bell itself. It has happened Many MANY times now and its been happening for over 10 MONTHS. From what I can tell, he's supposed to fully uncloak when getting stunned. ADDITIONALLY: The Wrai0 comments 21 views last activity
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I was in a Masquerade match where the Killer slugged for the 4K, typical game of DBD. But after a while of picking my teammate up then working on the gens, he finally downed us both. After hooking her across the map, he flew over and decided to stand on me using all his spells over and over (He was a Lich). I had barely lost any bleedout, so I had practically a full bar, all while he just kin10 comments 161 views last activity
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When using Decisive Strike, there's a chance of getting trapped in the carry animation, and you remain in it even if picked up off the ground (After getting downed again). You also cannot wiggle properly afterwards, and cannot see the progress of what you are doing.0 comments 21 views last activity
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I had a game where the Lich used his FOTD and it instantly hit me with no animation, no sound, and no visual warning until AFTER I was hit (The purple balls where the Skeletons are summoned). The Lich at the end of the match argued that they "Instant Cast" the spell and that because the Skeletons Appear on top of you they deal instant damage despite not physically appearing till. I think this i1 comments 72 views last activity
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It's as the title says. Quentin becomes a statue. Also, Freddy is glitched in-game. While carrying a survivor the sound of him scraping his claws together plays even though he's not moving them in that motion at all. Kinda just a gripe since it's been in the game SINCE HIS RELEASE. Almost as egregious as Laurie's former "Missing pixel shirt"1 comments 31 views last activity
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I was just in a game as The Skull Merchant and when I Locked On to the Obsession, her being injured didn't remove 2 tokens from Save The Best For Last. I doubt this is intended, as the Drones count as a special attack, right? In any case, I felt kinda bad, hopefully this gets looked at!0 comments 22 views last activity
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I don't know the first thing about implementing a replay system. I assume it would be difficult, but I think it would be a VERY helpful investment on Behaviour's part. It would give players an automatic tool for showing something busted in-game, a glitch/bug, or expose cheating. I recently got accused of cheating and thank god I stream my matches usually because I had the perfect opportunity to6 comments 91 views last activity
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I play solo Q for the most part, simply because a lot of my friends have moved on from DBD. The problem is that means I put my faith in random teammates. Sometimes they're awesome, other times they're either new or a bit scatterbrained. Which is also fine despite the frustrations at times. The real issue I've noticed is the immediate choice for a random survivor to just give up because they don't10 comments 162 views last activity
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TL;DR: I really really don't like the Power changes to The Twins. Just reading how their interactions have been changed with pounces, how Charlotte only gets a Haste, and how their Killer instinct is just gone. It sucks. The Long Haul: The numbers changes and the cooldown shortening, as well as the stun reductions; those are fine and welcome. But The other changes remove a lot0 comments 101 views last activity
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Simply put, the latest trend is throwing these perks together, and getting insane value out of GE's ability to throw multiple people off of a gen and getting the whopping DMS timer over a normal 12 second one. There's a reason GE's 40 second timer happens once and not EVERY time. My idea is simple; make Grim Embrace's effects prioritize over DMS. DMS has a large effect, but requires a Survivor t1 comments 801 views last activity
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I was just in a Nurse Match on Midwich. Not an Ideal scenario, but it was totally random (The map). But then in pops my teammates; I was solo queuing and noticed that they started unhooking in front of the Nurse and trading hooks. At first, I thought they were just trying to die quickly and get the game over with (An irritatingly common event nowadays), but then I noticed the Nurse was actively22 comments 501 views last activity
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The Nightmare Power: Dream Demon A tormentor of those who walk between the realms of wakefulness and dreams; The Nightmare is only visible to awake survivors when he is within 28 Meters of them and will disappear and reappear intermittently. His Red Stain will disappear intermittently as well. Awake Survivors cannot hear The Nightmare's Terror Radius, instead they hear a Lullaby1 comments 41 views last activity
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In a match against a Wraith I heard the sound of His Territorial Imperative go off as though I was running it as a perk. I tested it out with my friend in a Custom Game Mode, and found it consistently makes the notification sound.2 comments 161 views last activity
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Often when I catch someone cheating, I start streaming so I can have video evidence. The text box that opens for sending a report often has barely enough room to post the link along with an explanation. I'd like the Report text box to have more room for typing, as well as maybe a "Link video here" spot that can hold a Youtube, Twitch, or whatever platform link for evidence in it. Also, when I4 comments 61 views last activity
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Power Tweaking and Additional Special Abilities: Jigsaw's Baptism: The Pig starts the trial with 4 Syringes and 4 Inactive Reverse Bear Traps. While standing over a Survivor in the Dying State, press the active ability button to place an Inactive Reverse Bear Trap on a the survivor. Reverse Bear Traps become Active when a Generator is completed, or when the endgame collapse starts. Survivor11 comments 121 views last activity
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Survivor Bots are incredibly unreliable in how stupid they act. They don't commit to a heal, they don't take hits, and sometimes they'll leave you dead on a hook if the killer has some kinda ranged power or surveillance ability. It's incredibly frustrating, because it's not our fault a teammate gave up, and we're left with a husk that ONLY makes bad choices.0 comments 11 views last activity
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Platform: PC Killer game I was playing as The Twins, and I broke a pallet that had been trapped with the Survivor perk: Chemical Trap. I decided to immediately unbind Victor to counter the Hindered effect caused by Chemical Trap (I wanted to see if he could move at regular speed, since Charlotte is the "real" Killer between the duo, while he is sorta2 comments 41 views last activity
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As said in the title, Gen Block perks no longer prevent explosions caused by perks like Jolt/Surge, Scourge Hook: Pain Resonance, or the myriad of other explosion perks. It now seems to ONLY prevent the gen regression, but Repressed Alliance for certain would block Pain res and send it to the next gen with the most progress. I'd like this to be cleared up as intended or a bug, because it truly un0 comments 31 views last activity
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Platform: PC Issue: I played several matches of DBD, and in each game the Killers did not get stunned when hit with a pallet, they'd continue their animation (if they had swung their weapon or started their power) or would continue moving like nothing had happened (I'd still get the score event though). It happened in 5 separate games against a Wraith, Knight, Hillbilly and two separate Onis.0 comments 31 views last activity
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For some reason, The Pig's Base and Bloody cosmetics (Red Cloak and Bloody Cloak) have their heads sitting higher than normal, and can be seen clipping through other cosmetic masks at times, as pictured below. It's not easily seen when wearing the full Pig Heads (As usually you only see her eyes), but if you put on the Reverse Bear Trap Cosmetic it is especially noticeable.0 comments 101 views last activity
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I was playing as The Twins and every time I unleashed Victor, he'd play like normal, but if I switched to Charlotte, she'd be moving at an incredibly slow speed. At one point I was able to down someone with Victor and the slow speed also effected her when I carried a survivor to a hook. She also remained slow if a Survivor removed Victor from their back, Her Movement Speed reverted only after Vic1 comments 51 views last activity
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I think The Pig is a killer that needs some bang for her buck. Right now, Pig's main gimmick is her Reverse Beartraps, Which are only applied after the survivor is put into the dying state. Her secondary powers are severely underwhelming and are in need of additional bonuses. I will lay out the concept. Special Ability: Crouch The Pig Moves at a slower movement speed while crouched ( 4.0 m2 comments 21 views last activity
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Okay. So I think The Pig is a killer that needs some bang for her buck. Right now, Pig's main gimmick is her Reverse Beartraps, Which are only applied after the survivor is placed on the ground. Her secondary powers are severely underwhelming and are in need of additional bonuses. I will lay out the concept. The Pig: Special Ability: Crouch The Pig Moves at a slower movement speed while cr12 comments 531 views last activity
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Okay. I get it. She's a relic of a darker time. But the Nurse's skill cap does not excuse how unhealthy she is for Dbd in the slightest. I am not going into semantics, there's a billion threads just like this, so instead, I'll just cut to the chase and give a rework idea. Main aspect of Nurse's power: move through obstacles. Terror Radius: 24 Meters Movement Speed: 110% Power Rework Idea:0 comments 62 views last activity
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I think the game could use some more interesting stances/mechanics for both Killer and Survivor. SURVIVOR: Hold Breath - The survivor can hold their breath for a duration so as to be utterly silent for a short duration of time, at the cost of giving slightly loudly breaths for a short while after the duration passes. Hide - while crouched and unmoving, The Survivor holds their body closer rog12 comments 101 views last activity