RFSa09
RFSa09
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- RFSa09
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Discussions
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0 comments 11 views last activity
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Is she fun to verse? balanced? fun to play as? tell me your opinion about her 🙂 (i find her fun to play against in some maps like the game) https://youtu.be/8y7dudJHN6Q19 comments 332 views last activity
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ngl, i really liked them but 1080 auric cells is just not viable for me, and we have only 12 days to buy them until they leave for like, 1 year :(9 comments 131 views last activity
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https://youtu.be/ica0iE1HCe4 look that, am i dumb? i´m pretty sure there was a window in this house [if you want to know what happened during the match, ace instantly dcd after seeing me, one of the sable´s wanted to suicide on hook but another sable saved her, i killed the ace and got tbagged at the gates (i wasn´t even playing lol)]2 comments 101 views last activity
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https://youtu.be/RULKnxWtvvU https://youtu.be/jYyyX6g8N1Y0 comments 41 views last activity
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I made a tier list, but i want to know your opnion about it, people always make ´´chase music ranks´´ but almost never care about the terror radius (trapper represents the default ones) (and no, i don´t dislike rock or something like that, i really don´t know why legion is the last one lol)16 comments 272 views last activity
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for me, it literally looks like old boon circle of healing (edit: in healing speed at least) , but we´ll see in the future30 comments 811 views last activity
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So, i already talked about nemesis here, i don´t like to be repetitive, but i didn´t really explained his actual problems or something like that, so, today, i want to share with you guys some changes for him, changes for his most ´´annoying´´ things, basically his power and addons, everything --------------------------------------------------------------------------------------------------------9 comments 251 views last activity
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So, bhvr posted the content of the next patch note, and i want to give my feedback (i play on ps4 so i can´t actually play the ptb) The Pig: ambush duration: 2.3 seconds (good) ambush cooldown after a hit: 2.7 seconds (good) ambush missed attack: 1.5 seconds (maybe?) crouch speed: 3,8m/s (good) crouching speed: 1 second (good) pig can´t read jigsawboxes auras anymore (bad) 3 minutess r4 comments 81 views last activity
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this is my favorite one: https://youtu.be/ZSeur2pd85A if you share yours, i can maybe play it and try to get a real value (pls no more knock out builds :,)41 comments 1,431 views last activity
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Billy feels INSANE, he´s sooo much fun, what a good killer BHVR, for me, he´s probably the peak of ´´dash killer´´ design right now, really high risk and really high reward, powerful but not overpowered, he feels sooo smooth with the new curving buff and wooow, cooldowns being balanced don´t kill the killer? big W About Blight iri tag: i think 20% extra speed is too much (+ the 20° extra came3 comments 81 views last activity
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title21 comments 531 views last activity
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No hud, almost no info, pure darkness, i love it, in killer side and survivor side, playing as bubba is actally so strong lol1 comments 21 views last activity
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alien: no cooldown for missing and hitting: nerfed/fixed to make alien suffers a bit for not playing well enough chucky: almost no cooldown for missing and hitting: nerfed (if i remember correctly) (still too strong) iri tag blight: no cooldown at all: nerfed because it was actually so broken billy: no cooldown for missing and hitting: already strong, but they buffed the basekit cooldown, buff68 comments 1,752 views last activity
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it´s not like killers can try to do a 4% to break an entire generator to instantly remove the entire presssure of the survivor team for no actual reason, we already have the anti camp kobe and deliverance and i know the lucky offerings/perks will need to be completely reworked1 comments 41 views last activity
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https://youtu.be/uONyEmroGfk he was gigatonically giant before what happened to my man16 comments 501 views last activity
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i hope they bring back my boy in alan´s patch, and now, oficially, we can say ´´nurse is too strong, so i think we should kill switch the knight´´ instead of ´´we should nerf the pig´´ haha29 comments 721 views last activity
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I think legendary killers and survivors should have their own portraits like that cybil one right there ---->7 comments 211 views last activity
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some perks have a really cool concept but it fails when you put it into the actual game (like skull merchant´s perks), so i want to give some ideas to change them and see if people like it Survivors: Felix perk, Visionary Visionary no longer deactvates after repairing a gen Jake perk, calm spirit calm spirit no longer make you bless totens and2 comments 51 views last activity
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skull merchant in the past had 3 different animations that we can´t see anymore, when the survivor gets scanned in the activated drone area, when skull merchant reactivates her drones and the old hud effects to show the lock on bar, she feels a bit weird without them in her new kit, i think the animations should play when: she rotates a drone (play the animation that she press the red b0 comments 21 views last activity
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i like crossplay and i don´t want to disable it, but why i can´t?0 comments 1 views last activity
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we all loved your recent reworks bhvr, but lemme go to the topic New overdrive and the main event from trickster are like ultimate powers , literally like the rage of sparta from god of war 1 (from ps2), so imagine killers like the knight, singularity, nemesis etc being able to like, charge or build up something to use as an super agressive power, imagine the knight filling a bar to use a spe26 comments 391 views last activity
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I realized that many players still have several doubts about the new anti 3 gen system, so I decided to clarify this for you (at least the way I understood it) --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- 8 regression events: each generator will have 8 ´´healt2 comments 1,011 views last activity
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Many people say that some killers have more personality than others, and I agree with that, for example, Freddy for some reason attracts bad players or simply super tryhards (yes, tryhard as freddy, weird i know) I would like to know how each killer generally acts in your games to know if I have a similar experience for me the list looks like that:6 comments 142 views last activity
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------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- . DREAM DEMON The dream demon gives freddy krueger the power to manipulate the dream world, changing the match0 comments 21 views last activity
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My fav is G5 (nemesis)6 comments 91 views last activity
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having a progression penalty when you're making generators in pairs or trios doesn´t makes sense to me, because if the killer finds you, 2 people will stop making generators, and this also makes survivors more selfish (due to the fact that working together be a penalty), survivors needs to be encouraged to work together In my opinion, if there are 2 people making different generators, they shoul14 comments 701 views last activity
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THE BASEMENT The basement is a way for killers to punish survivors for making serious mistakes, being basically a gold mine for Set UP and Insta Down killers (trapper, hillbilly, Shape, hag, cannibal, Freddy, etc etc etc), but, in a certain way, it is extremely risky to use them, as it takes a lot of preparation time and RNG Survivors have no reas5 comments 181 views last activity
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Before the exit gates are energized, every survivor who ´´bleeds to death´´ should receive an effect similar to a plot twist, he would stand up and receive a speed boost, having a last chance to reset if the killer decides not to hook any survivors If you want an easier explanation: When the 4 minutes of bleeding are over, you will be healed, if you get downed again you will die this37 comments 611 views last activity
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bhvr, the generators will receive a nerf after you guys ´´fix the 3gen´´ right? or at least nerf deja vu, and gen progression perks in general, new deja vu gives you info and perma gen speed (and no, it´s not the same as a killer using gen slowdown perks for many reasons), like, Making generators take longer is not the solution (also because it would buff %based gen slowdown perks) , the solution0 comments 21 views last activity
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Why am I punished for not liking the match? Isn't this a ´´party´´ game? killers and soloQ are not hurting anyone by leaving the match (they are actually helping other players giving them a better teammate aka bot or just making every survivor win the game in 1 second aka killer dcing), [[and for some reason your servers are being powered by potatoes now, I´ve accumulated a one hour ban beca6 comments 141 views last activity
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An invisible wall appeared in the main building of the Ormond map (apparently only the killer collides with the wall) https://youtu.be/vCku6WJ_DvY0 comments 21 views last activity
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so other survivors won't accidentally kill you (even if the perk was added 3 months ago) It's painful because for some reason I'm playing with survivors with less than 50 hours of play (I consistently win most of my games), and i don´t blame them for that5 comments 101 views last activity
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This week the shrine has incredible perks, especially plot twist and wiretrap, I won't be able to get 6k shards in 1 week but I still liked it To avoid this type of frustration I would love to recommend a ´´shrine of the month´´, all the perks that will be added this month will be shown in the shrine, so new players can save shards to buy their perk of interest that will be added in the futur0 comments 11 views last activity
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i don´t like the idea of removing something from the game and i love garden of joy visual design, but this map feels like 2x worse than before for M1 killers, a lot of players (at least in my mmr level) use GoJ map offering (or macmilliam/auto heaven), it´s just so boring, even when i play survivor because i can literally just abuse the god window and most of the safe pallets of the map2 comments 41 views last activity
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the speed trickster throws knives is painfully slow, and removing recoil/rng is great, but it still doesn't make him consistent, but why? because we have to aim, we have to guess if a survivor is perfectly in the center of the screen and pray that they don't move, because moving the camera on consoles is horrible so, what abou adding a crosshair for ranged killers?4 comments 61 views last activity
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0 comments 21 views last activity
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On chucky's ptb I noticed that you guys updated the nemesis syringe animation, this made me think that you are planning to buff or even do a rework for this wonderful killer, I would like to give some simple buff ideas to make him more enjoyable to play, firstly, I will divide it into 3 topics, the zombies, the tentacles and the infection. zombies: bhvr have a lot of problems with AI, buffin5 comments 221 views last activity
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Imo, deathslinger should be a 4.6 killer (like the trickster), or have a smaller terror radius the new version of mft ONLY affects deathslinger power (and maybe legion), even if he´s not trying to tunnel, increasing his speed would make mft a really amazing perk against him, but it wouldn´t make his life completely miserable0 comments 11 views last activity
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spring wood is one of the biggest and the second most busted map for survivors in the game, if you´re not nurse, blight or spirit you just not gonna win the match against decent survivors, killers can´t control the generators, it´s impossible to end a chase in less than 1 minute if you can´t just hit survivors through the walls like py head, nurse, artist or smt, and holy cow, the iron fences are1 comments 21 views last activity