Avatar

KillerKirby

KillerKirby

About

Username
KillerKirby
Joined
Visits
10
Last Active

Discussions

  • Yesterday I had alot of free time so I decided to test and a few things on the blood-webs these where my results. Hypothesis: Survivors seemed to be getting less cake due to their nodes being shared with event items where as killers have no items so end up with more cakes. Testing: take 2 survivors and 2 killers prestige them for the first time to return them to 0 then level them to 50. I also
    1 comments 62 views last activity
  • Firstly I want to say I love the twins they are by far my favorite non licensed killers and are in my top 2 over all which is why I want to suggest some changes to their current game play in order to make them feel better. Problem: After victor downs someone there is a period of around 3-5 seconds where the player is forced to walk away from the body just to change back so they can pick someone
    1 comments 11 views last activity
  • I was told to post this here so I noticed a few glitchs playing yesterday and though I would bring them to the devs attention. So firstly Jills model shoulders are really off you can see it when shes on a hook or working on a Gen I think the animation skeleton is not fitting the model well for some reason. It makes her shirt stretch and her arms get really polygonal. Here is a jpg of what I am ta
    0 comments 1 views last activity
  • Yo so in the trailer he rag-dolls meg into a wall for instant death and its hilarious. We NEED the ability to yeet them survivors like floppy potato peoples. :D
    3 comments 121 views last activity
  • So I am loving the new chapter and thank you for all the work you put into it! I did notice something on Jill I haven't seen on any other model her shoulders are really connected really bizarrely for some reason. It causes her shoulders to disjoint and makes the polygons way to clear. It also grips part of her clothing in a really odd manner. I just love
    3 comments 31 views last activity
  • Hello there developer and other fog people! I wanted to take a moment of your time to address the mist offerings because I think they might be doing more harm than good in the game and while the thought was originally awesome it may be time to tweak or remove this feature. So a couple days ago I posted q question about mist offerings and what they did. I found the feedback rather interesting th
    2 comments 21 views last activity
  • So I asked about mist offerings in the discussions and I got some feedback that was mostly negitive. Personally I never notice the effect of the mist at all. So I wanted to make a simple poll to see how people feel about the offerings.
    8 comments 82 views last activity
  • things like Murky Reagent even when I have 4 people and we all burn them I can barely see a difference. does it effect anything or are they just pointless? I feel like if there is one it should seem much darker and burning more should make it more like actually being in fog.
    15 comments 321 views last activity
  • For some reason it does not count as healing a Survivor for a health state which it should because it is labeled as healing in the tool tip. Not a big deal there are many other ways just wanted to let the devs know this does not seem to be working. I healed 3 people with the perk in one game on haddonfield as Laurie and got no progress for the quest. PC
    4 comments 101 views last activity
  • The Bug: When downing people as victor it now takes a few seconds longer to switch back. What might be the cause: I am not a coder but I believe when victors timer was extended this makes it unable to switch back to Charlotte after the pounce that downs someone. Why it should be fixed: Due to victors killer instinct being a major feature of the killer in order to find and pick up survivors him
    3 comments 21 views last activity
  • I feel like I dont want this answer but its bothering me.
    28 comments 1,012 views last activity
  • When the Trickster first came out when he hit 7 knives he would damage the survivor however they wouldn't get the speed boost. After he got his rework they not receive the speed boost from getting hit. I was just curious to know why they changed was it intentional of was the original just bugged out? I mainly ask because for me I thought it was intended because it gave him a unique reward to be a
    3 comments 41 views last activity
  • For Context I am a Rank 11 Killer I started when Pyrmidhead was released and now have 400+ hours in the game. I have come to the forums to describe a problem I am having to hope to improve. During the match when I get the survivors in a three gen situation begin patrolling them The survivors seem to disappear for about 15 minutes. They don't do gens I cant find them anywhere and just run inn cir
    7 comments 81 views last activity