Joelwino
Joelwino
About
- Username
- Joelwino
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Discussions
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Iron Will is a perk that annoys killers quite a lot, since it basically acts as a portable sound bug. A highly suggested fix for this would be to make it replace your injured noises with regular breathing at tier 3, which i agree with, but I think there’s a reason they haven’t done that. I don’t know a lot about code so this is mostly a theory, but I think the reason this fix hasn’t been implem1 comments 61 views last activity
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after being unhooked by a teammate, ds activates. if the killer picks you up while ds is active you hit a skillcheck to stun the killer for 5 seconds. ds will deactivate if you are healed to healthy, touch a generator, start searching a chest, start cleansing a totem, start unhooking a teammate, start healing a teammate, start opening an exit gate or enter a locker. ds will start a 40/50/60 se13 comments 181 views last activity
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I'm a Kate main and I was already a little bummed when it was revealed that the head would be locked in with the dress. But after buying and playing with it, I can say with full confidence that this is a poorly made cosmetic. Every part of it has its own issues and behavior needs to fix it. The head is mostly fine, it only has one issue: it's locked in a set for no reason. After looking at the7 comments 241 views last activity
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Slugging is a lot more common now, and I think that the devs should make a clear difference between healing from downed to injured versus healing from injured to healthy. For example, when a survivor is in madness tier 3 they can't heal others, but in a situation where their teammates are slugged there is almost no way for them to pick their teammates up. If madness tier 3 only prevented healing0 comments 31 views last activity
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I'm not asking for the dead by daylight team to switch the perks around, just think about it. David king has a perk around taking protections hits and then a perk that makes it impossible to take protection hits? Really? Meanwhile, Flip Flop has a lot more synergy with No Mither than Mettle of Man. David's perks have always been weird, for how much his character protects people he has not only no0 comments 21 views last activity
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Just make the perk lock survivors on the gen for the duration of the skillcheck, no more tapping in chases and a free hit for the killer.1 comments 51 views last activity
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After finishing a trial, the next match you play will drop the probability of getting the map you played on previously to 0%. Map offerings can still increase the probability. This does not carry over between roles, and resets if you play a round as the other side. It only applies to the specific map, you can't play a round on a coldwind map and then drop all of coldwind farm to 0% next trial.3 comments 311 views last activity
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There are a good few perks for survivors that aren't teachables from anyone specific, so I thought why not assign them to an existing survivor? the perks are Dark Sense , Déjà Vu , Hope , Kindred , Lightweight , No One Left Behind , Plunderer's Instinct , Premonition , Resilience , Slippery Meat , Small Game , Spine Chill , This Is Not Happening , and We'l3 comments 121 views last activity
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Are you ready? Because when the "kill all survivors by any means as the Huntress" tome challenge rolls around you better be. We already had to deal with Doctors and Spirits killing everyone off their first hook for a good few days when their 4k challenges came out, no one wants to deal with Iri heads being in every other trial. Devs, if you're reading this please temporarily disable, rework, or n9 comments 91 views last activity
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What even is her name? I've heard that her name is written the Chinese way, which would mean her first name is actually Min, but at the same time her bunny outfit's banner used Feng as her first name. And is Feng pronounced "Fung" or "Feng?" I'm pretty sure the actual pronunciation is "Fung" but everyone in this community says "Feng." So I'm asking for clarity so I can stop getting her name wrong7 comments 1,663 views last activity
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Fixed an issue that caused the perk Kindred reveals a killer using the perk Insidious. Fixed an issue that caused the perk Sole Survivor to only light up when the Survivor's aura is being hidden. I thought Kindred was supposed to show the killer's aura no matter what to counter camping. Now that Kindred doesn't override Insidious, camping has even less counters and now my entire solo queue te2 comments 61 views last activity
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Title, basically. Here's the outfit descriptions as evidence. Fashion Icon While aiming to support a positive body image brand she ended up launching her own clothing line. Bangs & Shades Her motto for her clothing line was real clothes for real beauties. Knotted Pink Shirt She made sure her social media platforms featured authentic photoshoots with zero retouching. Tattered J0 comments 111 views last activity
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I understand why Pop and NOED exist, and I don't think they're unnecessary perks on most killers. But against the top tier killers, they become too strong. It is widely agreed that the counter to NOED is to do bones, but against a good Nurse, Spirit, Billy or Freddy you simply don't have the time to do bones against them. You have to hold M1 on gens any time you aren't being chased just to have a14 comments 191 views last activity
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I think that survivor emblems should have different weights when determining your rank. Boldness should have the most value, Altruism in second and Survival and Objectives being tied for last. Feel free to debate me in the comments.2 comments 11 views last activity
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The Pig gets a lot less deviousness points in trials than other killers and I think that's because her scoring events are bad and outdated. For example, killing someone with an RBT awards you 500 points in the sacrifice category and absolutely zero points in the deviousness category. Killing someone with a mori or a sacrifice both give you 1000 sacrifice points total, and it awards you even more0 comments 21 views last activity
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RBT kills should award you 1000 points just like moris do, it's dumb that they don't and it robs you of filling up the sacrifice category points.1 comments 61 views last activity
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I think the Game Over scoring event should award you 1000 bloodpoints. The Game Over scoring event only awards you 500 bloodpoints while moris give you 1000. I think this is really dumb, especially since getting a RBT kill is a lot harder than using a mori.0 comments 31 views last activity
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I didn't see anything about this in the rules but it would make sense for that to be a rule.1 comments 31 views last activity
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The last two character reworks, Doctor and Freddy, especially Freddy, are two of my least favorite killers to deal with in a trial. While doctor is only irritating sometimes, Freddy is stupid boring and makes me want to dc or suicide on hook like lots of others do. So for the next character rework, whether it's Clown, Pig, Bubba or anyone else, please just remember to make them fun to play as and49 comments 531 views last activity
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It's really annoying and if it were fixed I'd probably use it more.0 comments 21 views last activity
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The way this rarity system works has caused a lot of confusion for me. Why didn't the devs make all perks yellow-green-purple rarity when they removed pink and brown rarity perks?7 comments 482 views last activity
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I want to communicate with my team more, but I don't want to break the immersion with a ping system like in fps games. Solution? more emotes. A nodding yes emote, a shaking you head no emote, a stop emote, and a frantic shaking your head no emote, for when they're cleansing a totem that you know is haunted grounds. Because of the amount of emotes, adding an emote wheel of sorts would help a lot t3 comments 531 views last activity
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The Huntress came out after those two, right? So why is she free but the others aren't? I'm so confused19 comments 1,771 views last activity
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I know that being AFK is, but what about farming? I'm sick of the amount of farmers I see in my games, it's really boring.14 comments 1,061 views last activity
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DS should be an exhaustion perk. Since it's a one time use, it should override the exhausted status effect like adrenaline, with the traditional 60/50/40 seconds of exhaustion. But what if the time you're exhausted for is the amount of time that has been taken off the timer? If a killer downs you right after you got unhooked and picks you back up with 55 seconds left on your timer, you would only61 comments 1,231 views last activity
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What if different survivors had different bloodpoint bonuses in different categories? Like get extra bp for certain actions. For example, Claudette would get double the bloodpoints for finishing a heal. Dwight would get double bloodpoints for co-op actions on gens. Kate could have double for killer grasp escapes, Jake could have double for completing a sabotage, David would get double for protect4 comments 41 views last activity
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I've come across many situations as a solo survivor where I wish I knew what perks my teammates had. For example, say the killer was camping during the EGC and there was only two fully abled survivors. I wish I could look at my teammate and see if they had BT or a styptic so that I could decide whether or not to rescue. Sometimes I'm using Inner Strength and a teammate is cleansing a totem, and I26 comments 251 views last activity
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For example, when I play as Nea I'm more comfortable looping the killer. As Kate I go for more altruistic plays and really enjoy 360ing into a fast window vault. As Feng I'm more inclined to tryhard and get the gens done and I'm more willing to give up on saving a teammate if the situation is unfavorable. Do any of you do this?2 comments 21 views last activity
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What else am I supposed to do? Go defend my nonexistent generators on the other side of the map and let the whole team get out? I'm getting penalized for defending the objective.6 comments 81 views last activity
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Title. I want a perk that makes my autodidact meme build more reliable, and the waste of a perk slot that is up the ante could possibly be reworked into something like that. Just a simple skillcheck increase and nothing else, so that the good players can go faster with hitting greats, to get skillcheck related challenges done easier, for the worse players to practice hitting them, and for my auto17 comments 1,161 views last activity
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Does anyone else notice this? I play a match as perkless doctor, hag, huntress, ghostface and I always lose, but playing as any perkless survivor I always have a decent winrate and I still perform well despite having no perks. If some killers can't win a match without the proper perks or addons, then they need a buff. We shouldn't be relying on perks to balance this game. Edit: excluding Nurse,14 comments 661 views last activity
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It would just make getting that 4k all the more satisfying if you could finish off the last survivor yourself.36 comments 441 views last activity
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this addon isn't unbalanced, but it isn't as cool or drastic as other ultra rare addons, like Myers or Wraith. I was thinking instead of revealing blood pools, it would spawn an illusionary spirit similar to the illusionary doctors, except with some differences. it would only spawn illusionary spirits when the spirit is phasing and the illusionary spirits would only last as long as the spirit i0 comments 11 views last activity
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Is this supposed to happen? Do I have to buy them again to get them to level three?5 comments 71 views last activity
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I see a lot of people complain about 99ing exit gates and survivors avoiding the EGC entirely. I had an idea about how to change the gates to be a bit more fair to everyone. When a gate is between 0 - 95%, you start adding charges to the gate immediately upon pressing the action button. When a gate is between 95 - 100%, the gate only gets charges after a longer version of the pulling down the88 comments 1,791 views last activity
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All the other obsession perks have it, so why not these two?2 comments 81 views last activity
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Just so I don't get camped with insidious or certain killer powers. Edit: I know that Kindred doesn't override the undetectable status effect, and so I'm asking if the devs can change it so it does. I'm not asking whether or not kindred overrides it or not.11 comments 181 views last activity
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I read it in the in game manual but it’s pretty old so I’m checking to see if that’s still true.4 comments 61 views last activity
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Just so that survivors won’t key escape right in the killer’s face with no consequences7 comments 41 views last activity
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It feels dumb to take 5 seconds to reveal him if he's right behind you with none of his body covered.5 comments 81 views last activity
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It wouldn't even be op. Just let us have another perk that can compete with Bond, Empathy or Kindred. Edit: I’ve read your responses, you guys make a good point. Thanks for responding!6 comments 61 views last activity
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No survivor should get to escape the trial early AND get to keep the key. Whenever I see a survivor with a key that has the milky glass + weaved ring addons I want to tear my hair out. Also while we’re on the topic of keys can you change the look of broken keys so that people using them don’t get tunneled?35 comments 781 views last activity
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For example, if you were a rank 10 going up against 4 red ranks, The chances of getting maps like Rotten Fields, Haddonfield, and Mother's Dwelling would be considerably decreased and the chances of going to maps like Hawkin's, Lery's, and The Game would be considerably decreased? There would have to be exceptions, like if you were a Huntress or a Hillbilly, but for most killers I think it would1 comments 21 views last activity
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Say that for some reason, Rin's mom was a survivor in Dead by Daylight. In the trials, if Rin came across her mother, what would she do to her?8 comments 251 views last activity
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When I double vault while looping as survivor, I make the second vault a silent vault to confuse the killer. I'm just wondering if it's the same speed or slower than a medium vault.2 comments 51 views last activity
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When the spirit activates dark devotion and goes into her phase walk, will her phasing sound play to survivors?2 comments 211 views last activity
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I see a lot of people talking about this on the forums and I think that people might be overlooking an aspect of the debate. Killers are all unique with their own powers while survivors are just reskins of each other. Because of this, seemingly useless perks on some killers are valuable on others. For example, Thanataphobia is almost useless on Michael Myers since the entire purpose of his power1 comments 41 views last activity