Jean_Cobra
Jean_Cobra
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- Jean_Cobra
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Discussions
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I can't hear the breath of ppl who have Iron Will or off the record, someone can confirm it too ?0 comments 21 views last activity
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Hello, i have seen this feature myself in private game: When the Knight is stunned by a pallet or with "Head-on" during the creation of a path patrol for one of his guard, he will find himself clipped half into in the ground, unable to do anything during all the match. Here a thread on reddit with video about the feature, apparently someone have seen this feature too: https://www.reddit.com/r/0 comments 41 views last activity
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Apparently, as you create a patrol path for your guards and being stunned by a pallet or by "head-on", you constantly find yourself mid-air, unable do to anything. I had the chance to see this feature during my confrontation against a knight on an Azarov's map variant earlier, and i saw that someone also shared this feature on reddit : https://www.reddit.com/r/deadbydaylight/comments/1ek1qia0 comments 29 views last activity
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Hey, i'm a main Dredge, and i have read the devUpdatee for the PTB who come in 2 days. For me, the adjustements are correct and fine for the QoL of this killer, but there is still one thing i'm not agree, and it's the CD of its M2. One of the worst malus of the Dredge was its CD, it was 12 sec, and 12 sec was too much. It was one of the reason of why some ppl doesnt like the killer, because the1 comments 31 views last activity
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Seriously, the REAL big problem i have with this 2v8 mode is the presence of the Nurse. And not only the standard nurse, in this event, it's the nurse with 3 blinks, a big LOUNGE after a blink, a reduced fatigue who is completely hilarious, a movespeed during blink who is incredibly broken, and INSTANT information everytime she blink near of survivors. Why you don't have add Doctor or Hag instea34 comments 1,472 views last activity
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1 survivor / - 90 sec 2 survivors:/ - 52.94 sec (sometime its -42/43 sec) 3 survivors/ - 42.86 sec 4 survivors/ -40.91 sec All theses tests has been made without toolboxes and perks genrush. Sometime, when there only 1 gens remains, instead of 3 gens, there is 4 GENS.4 comments 241 views last activity
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Hello, i have just noticed than when i'm injured with Iron Will activated, the crows are not afraid of me. Is this a known bug ? Or just some luck ?0 comments 21 views last activity
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After 2 severals patch, the voicelines of the Unknown are still buggy, there is no longer the sfx sound when it speak like at its release in march wich reinforces the semi-alienesque tone, and the gender of the skin chosen, it's just the 2 voices male and female mixed together for all skins. I have report it this bug 2 times, and nothing has been fixed since. Do something, it's embarrasing.3 comments 71 views last activity
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Hello, you did not mention the bug which was very well received by the players during the ptb (who can the possibility to summon a guard when one of them is already summoned), can we have a confirmation whether or not the bug was removed, or added as a feature to the knight? Thank you for your answers !5 comments 121 views last activity
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Hello, a new exploit has been discovering about the flashlight and lockers. I don't want explain how to achieve this (to prevent players from using it at their turn), but recently i have seen some ppl using this exploit during matches or during a live from a streamer. A friend has been hostaged during 20 minutes with the last survivor alive at his lastest match. You have to do something. You c0 comments 91 views last activity
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Like my previous report, nothing has been fixed today with the 8.0.2, the Unknown dont have the sfx added in its voicelines. It's still the normal voice of Zoey (RIP) with the 2 masculine and feminine intonations she had made. Fix that please :/0 comments 31 views last activity
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https://go.screenpal.com/watch/cZ1DD2VNJWO As killer, i can do nothing, 2 invisibles walls at this spot, the survivor cannot be injured. 5 match this afternoon, 3 SWF team has abusing this exploit. Do something please.0 comments 21 views last activity
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We are at the 3rd day of the event, and the FIRST challenge community is not completed. As I write this post, we are only at 1 195 108 inv collected by everyone. And i see we need 3 millions inv used necessary for the second challenge, and 5 MILLIONS for the last one, and it's the same for the second chapter of the event. We have only 18 days now, and i can confirm it: the community's challenges8 comments 141 views last activity
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Hello, i have just noticed than the voicelines of all skins of the Unknown in the lobby menu have a normal voice. The eldrich SFX is disabled apparently. Could you please add this for the bugfix of the midchapter ? :)1 comments 31 views last activity
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Hi, I'm one of those who find, even a year later, that the radius terror modified during the live release just doesn't fit Alien at all. When I listen to it, at least that of the chase as a killer as well as a survivor, I don't feel the sensation of being chased by a xenomorph. I feel like I'm being chased by a resident evil monster. I am the first to salute the work of F.April, he has created0 comments 21 views last activity
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Hi, I'm one of those who find, even a year later, that the radius terror modified during the live release just doesn't fit Alien at all. When I listen to it, at least that of the chase as a killer as well as a survivor, I don't feel the sensation of being chased by a xenomorph. I feel like I'm being chased by a resident evil monster. I am the first to salute the work of F.April, he ha0 comments 23 views last activity
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I realized it in the shuffle chaos, the skill is not in stereo, the whispers are not separated to the right or left of my headset.0 comments 21 views last activity
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After two games, I noticed that the Laments Configuration SFX no longer sounds like a killer at all when found on the ground. Is this a feature? A shadownerf? Or an sfx bug? Edit: Apparently, this bug is for some maps, not all of them.1 comments 51 views last activity
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The staircase bug has returned. I noticed this during a chase in the main building. There was a sort of little invisible wall that prevented me from hitting the survivor.0 comments 31 views last activity
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This problem has existed for 2 months now, and I'm not even sure that it has been reported: When you take possession of the chain, the PoV Zoom suddenly, and very quickly when it charges towards the target wanted by the player. I thought it was just due to my changing my PoV to 103% killer, but this very disorienting Zoom effect also exists on normal PoV (87%). I admit that it is not particul0 comments 31 views last activity
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Hello, after a few games on Singularity, I noticed that the perk "THWACK!" of the Skull Merchant also worked, but permanently with Live Wires. In fact, every time a survivor sanitizes, the add-on makes them scream. HOWEVER, with THWACK, I can see the yellow aura of the survivor screaming much more longer than 4 seconds, every time he disinfects. I tested on other killers, other add-ons, and it on1 comments 41 views last activity
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I wasn't there when people thought it was relevant to change the objectives to survivor and killer, but quite clearly, it was the worst idea of the century. Allowing killers to progress through their ranks only by the number of kills, instead of a real focus on Brutality, Chase and Sneaky, has enormously strengthened Slug, Tunnel and 3-gen in one direction. I didn't experience the era of the o1 comments 22 views last activity
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When we are under the effect of "Off the Record", when we take a hit, and we suture ourselves, the game considers that the endurance effect is still active whereas normally not. It is since the release of chapter 31 that this little-known bug appeared. And survivors exploit this flaw to maintain the advantage. Here is a video that shows the bug in question: https://www.yout0 comments 51 views last activity
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It's been since the Alan Wake chapter that the Plague should be killswitched, even after the ptb of ALL THINGS WICKED you didn't even make the effort to correct its still PERMANENT animation bugs. She remains static when she goes into Corruption mode, has no animation, and therefore poses a lot of problem for the survivor to know what she is about to do. You MUST killswitch her as soon as pos1 comments 82 views last activity
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Not only did you not say anything during the PTB about the nerf to this status, but it also shares the exact same effect time as Mangled? I do not have the words. Backtrack, bring back the old Hemorrhage while retaining the limited effect of Mangled. Otherwise you've just made Sloppy Butcher actually uninteresting.0 comments 31 views last activity
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Couldn't we, I don't know, remove the maps offerings? Maybe that would be one of the most healthy things in the game, and let randomness take care of it? Should I explain why it's annoying to having the same offerings 12 times, whether on the survivor or killer side? The preventive aspect which was penalizing in the past is over. The offerings are to give an advantage on the survivor and killer9 comments 542 views last activity
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It was just perfect. PERFECT. The only thing that should have been done would have been to modify the chase theme for something longer, not shorter on the loop, and reduce the sound of the alarm. I was so over the moon with this musical marvel which fit VERY WELL into the general theme of the xenomorph: Obscure, cosmic, horror of the unknown, in itself all the legendary image that H.R Giger had b0 comments 21 views last activity
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The current game mode would have been good IF you had disabled rank points, and ranks overall. I appreciate the BP bonus but as mentioned above, the killers do not play the game in any other way, such as playing chill and content themselves throughout the game with scaring the survivors. As there is the ranking system activated, this slug, this tunnel and this 3gen severely.0 comments 11 views last activity
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The perk as it is is catastrophic. You want an example: Pinhead for example will automatically lose two tokens when using an owned channel on obsession. Literally a slowing power loses tokens now? What’s next? Does the Doctor's electricity also cause you to lose tokens in the next fix? I'm not even going to talk about the trickster, it's an absolute joke and proof that your fix is bad. Very bad13 comments 361 views last activity
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The perk completely bugs a lot of killers. - Deathslinger: When you shoot the obsession, you instantly lose two tokens. -Trickster: Each kunai thrown at the obsession causes you to lose two tokens. -Nemesis: a tentacle hit without damaging the obsession causes you to lose two tokens. - Artist: A crow shot at the obsession without inflicting damage causes him to lose two tokens. The killers0 comments 71 views last activity
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Hi, as you can read in the title of the thread, the Singularity deserves a rework concerning his m2, and in general his power. Let's be honest, you have to remove a crate of EMP to leave only three on the map. EMP is still a huge problem for this killer, who almost never gets to use his power, and usually doesn't get rewarded for chasing. By this logic, the IEM should be able to disable the ca5 comments 61 views last activity
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Always as powerful on the Singularity. After two consecutive nerfs, the killer can just barely ever use his m2. Loading time too long when it targets a target, not even a hit guarantee when it is tp. In fact, I think the best trade-off at this point would be that the IEMs could disable the cams, but not remove the infection. Reducing the load time of a cam when it targets a player a second time2 comments 41 views last activity
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When the Trapper picks up a Bear Trap, or drops it on the ground, he can hear the audible notification of when a Survivor picks up or drops an item. It's a little bug of this patch i think, not see this on the previous patch0 comments 21 views last activity
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Yo, little poll to find out if you think the dredge deserves a soft-buff or not. Playing it quite often, I find that it is soft and not very aggressive. I think he deserves a buff. I take for example his tp out of the Nightfall, excessively slow compared to the Nightfall. I think it would be ideal for him to have a slight increase in his speed. Even if it means putting the boat keys in the ba5 comments 62 views last activity
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Yo, thread to find out if you think the dredge deserves a soft-buff or not. Playing it quite often, I find that it is soft and not very aggressive. I think he deserves a buff. I take for example his tp out of the Nightfall, excessively slow compared to the Nightfall. I think it would be ideal for him to have a slight increase in his speed. Even if it means putting the boat keys in the baseki13 comments 423 views last activity
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Yo, petit sondage pour savoir si selon-vous le dredge mériterait un soft-buff ou non. Le jouant assez souvent, je constate qu'il est mou et peu agressif. M'est avis qu'il mériterait du buff. Je prend pour exemple sa tp hors de la Nightfall, excessivement lente par rapport à la Nightfall. Je pense qu'il serait idéal pour lui d'avoir une légèrement augmentation de sa vitesse. Quitte à mettre les0 comments 11 views last activity