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Jacoby2041

Jacoby2041

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Jacoby2041
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  • I think it only started after the first gen got done. I didn't see what happens if more than one got done since the game ended before then Also it was Midwich on PC but idk if it matters Edit: I just realized someone else also posted this, sorry for the redundant post
    1 comments 11 views last activity
  • Don't worry, the game isn't dying any time soon. It took us a long 5 years to get Resident Evil, once thought impossible but we have it now, and with each license they add that's one less license they have to pick from in the future, so there's a solid chance you'll eventually get what you were hoping for unless it's just straight up impossible And don't listen to those people dancing on the gra
    10 comments 211 views last activity
  • Can they hear stuff like gen repair, healing, totem cleansing or grunts of pain? Can they see/follow scratch marks or blood trails? Do they react to crows cawing? Do any killer actions draw their attention? Do things from perks affect them like noise notifications and screams? (Tinkerer, Discordance, Hoarder, Spies From the Shadows, Surge, Infectious Fright, Dragon's Grip, Deathbound, Iron M
    0 comments 21 views last activity
  • Is it just me or is Blast Mine 10 times better. It lasts longer and you don't have to stop repairing or block other people from repairing to use it. And you only have to do 52 seconds of repair to activate (66% of 80 seconds). And the killer doesn't know if you have it or not until it's too late. Also you can use it while other people are on the gen but for Repressed Alliance you have to be the o
    6 comments 111 views last activity
  • Yo check out this epic totem spot. You won't believe how long it took me to find this And in case you were wondering yeah that's the killer's light on the right. I died What kinds of super legit totem spots have you guys found? I'd love to see them
    10 comments 241 views last activity
  • https://youtu.be/7_ivjj9OuoU?t=6 Sound from the teaser sounds kinda similar to the "witch before kill" sound from the L4D witch https://youtu.be/tcVy7uJbvH8?t=10 Could be? Who knows might just be a coincidence but I think there's an eerie similarity. What do you guys think? Do they sound similar or is it just a coincidence? One other thing is the
    8 comments 211 views last activity
  • I was in Ormond, there were 4 survivors left and we had all the gens done. The hatch was in the middle of the main building. I tried to open the hatch with a skeleton key, and the character (I was playing Yui) would start the jumping animation but the animation would cancel and the hatch wouldn't open. I tried from different angles but nothing worked. Sometimes after the animation cancelled it wo
    4 comments 61 views last activity
  • I'm always literally obsessed with thinking about what the next killer could be and brainstorming ideas since survivors are just skins and everything else is boring, so yeah answer this poll most of these options would be too difficult to make, too strong, and/or have integral flaws but we can dream Edit: just to be clear I know some people have mentioned some of these ideas before, I'm not cla
    18 comments 152 views last activity
  • When I can sprint from box to box with almost no interruptions and still die, without the killer even using any time reducing or box increasing addons, that's just bs. This should NEVER happen under any circumstances. The general consensus is that the traps are meant to waste time and stop people from escaping while they are active, so if someone is doing everything in their power to remove it th
    3 comments 62 views last activity
  • In the Freddy rework stream, Horvath is talking about something and he says "I was running around a car, I think I was playing as Pat" sounds like a new survivor, nobody's named Pat currently that we know about, check it out for yourself: https://www.youtube.com/watch?v=_ypdDN388Xg&t=46m18s Maybe we could get a new character alongside the Freddy rework? On one hand I could see why not if
    13 comments 301 views last activity
  • As many of us know, the Plague isn't exactly great, and many people ignore infection for prolonged periods of time without much penalty. It shouldn't be that way, the whole point of the infection is to penalize people who don't cure themselves and make it a difficult decision between being infected and giving the Plague access to Corrupt Purge, currently that decision is far too easy. I have a s
    0 comments 52 views last activity
  • I don't know if anyone is actually able to answer this question, but I'll ask anyways: When Ghostface stalks someone, and exposes them, does that person immediately get notified that they are exposed? If so, that kind of ruins it. At that point it'd be better to just walk up and grab them, because if they see "exposed" pop up for no explainable reason, they are immediately going to take off runn
    4 comments 102 views last activity
  • In case you guys didn't know, the main thing being sick for too long does (when the infection timer runs out or whatever) is it causes the Broken status effect. So basically us No Mither bros don't have to worry too much. Suck it, Plague! Yeah it makes you puke or whatever but we didn't need that vomit anyways
    10 comments 352 views last activity
  • When I hit one guy I can't even make it to other people most of the time even though they are marked and don't try to run away immediately. I think a good solution would be, for each successive hit, the Frenzy timer should be increased by a bit until it ends. That way you have a decent reason to go after people who aren't right next to the first guy, and you gain something more for each chained h
    1 comments 51 views last activity
  • I know they had firecrackers a long time ago, and then they had like party starters or something which I think are more or less the same thing in effect. But those were event items which means they weren't available for long and haven't been available since then. That's no fun because the firecrackers are a cool idea and I liked them. If they added them forever that would be awesome, and they
    1 comments 21 views last activity
  • Since there are quick-heal addons and a quick-repair addon (at least there used to be) I think it would be cool to have 1 or 2 addons for the toolbox that can very quickly/instantly destroy a hook. Maybe requiring a skill check as well. This would allow someone to quickly try to save someone from being hooked at the expense of reduced charges and losing the box, much like the instant heals. (R
    0 comments 41 views last activity