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InnCognito

InnCognito

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InnCognito
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  • Just had a map issue with Memorial Hospital playing against a Ghost Face. (Ghost face agreed with me too) That the generators biased on one side of the map more than the other. Tiles must be bugged. bummer. : = ( All generator engines were grouped to one side only. .
    1 comments 11 views last activity
  • I tried to get another friend into this game and they ended up returning it. Because they found out that the perks take FOREVER to grind and unlock for everyone. There are 219 perks total in this game. The grind for these perks are too long, and the same re-occuring perks are found in the shrine of secrets almost every week.
    1 comments 21 views last activity
  • "The last man standing" aspect that this game once had. Isn't there anymore. It doesn't provide a reward anymore to be the helpful team mate and make responsible choices in a match. If the hatch can be closed and the last person has no way to escape despite efforts and good choices. Is it really going to be a game players want to continue to support? I mean I want to support the game. But I do
    0 comments 21 views last activity
  • Found this on youtube. You should book em for a dbd party. https://www.youtube.com/watch?v=oliCVn7Ic68
    2 comments 61 views last activity
  • I have a question for the community. Would making the Match have a time limit of 60 minutes be a good idea? Yes / No ? -------------- My thoughts were: Every 15 minutes Scratch Marks are lest defined. But the Speed of the killer is increased by 2-4%. Revert to Old Hatch rules from the First 2 years. ECG Has already started, but instead is 60 minutes Solves Unexpected Bugs and Stale-mat
    4 comments 41 views last activity
  • Title says all. Just curious if 5 perk slots for killer will balance against SWF or would it make it more of an issue?
    22 comments 702 views last activity
  • I looked at the PTB notes and they look amazing. I hope distortion gets all of the tokens removed and becomes a counterplay perk. I hope we get 2 modes. A competitive mode and a casual mode (for Starlink users, unstable connection users). PS. NICE JOB. Love the patch notes. amazing. A+++
    2 comments 81 views last activity
  • I'd like to bring up a SUGGESTION. Which is a separate "casual mode" where there is no penalties other than for CHEATING. We need a mode with Just enough to DE-STRESS before going to that 7am-5pm job that with just enough to calm their nerves for the day (maybe). Core game with no penalties. A "drop in mode" where survivors or killers drop in, and a match of generators randomly pop up and th
    0 comments 31 views last activity
  • I've been reading on the various forums outside of this game's Core Forum on some of the whole DDoS stuff and what is behind them. Folks on the internet TALK. With doing my best here to NOT disclose how this stuff is done (and my years of Cisco, CATalyst IOS and some good old PLASMON storage stuff), I don't claim to be ANY expert, if at all. But rest assured. I might be able to help. and my inten
    27 comments 481 views last activity
  • I am not going to spend a whole bunch of time digging for this topic. So I am just going to post here. It is really sad to say that the hawkins map is going away. I think you all did a really nice job on it and I hope you can take the map assets to the map, and change the map appearance around enough that it can still remain a core map in the game. So for instance anything that looks like a "LA
    2 comments 51 views last activity
  • I have a question for anyone here that can answer this. Is there some sort of change to the game now, where players are getting 3 hits now, before they go down instead of the normal 2? I am coming across matches where players are hit once, then they are hit again. Then they are hit a 3rd time before they are going down, and sometimes they are still in chases and are removing 1 health state all
    2 comments 91 views last activity
  • I have noticed that with the new changes to the hatch and The "one player remaining requirement" in order to reveal the hatch. That 2 players left, we can now have infinite stand-offs again. This was an "infinite meyers" match I observed. The match went on for a very long time. Observation: there were two players remaining in the trial and a meyers with Infinite Pink add-on that keeps him in his
    3 comments 81 views last activity
  • Call me maybe OCD or not. I do like matching outfits when I go for costumes and cosmetics for my characters in games. I wish the pants still matched the top. :- ( Left is New Claudette, Right is the Old Claudette.
    3 comments 51 views last activity
  • I would like to say that I do miss some of the old maps still. I am not saying that the new maps are bad. Ya'll do a really nice job on them! I hope to see them added back in as well. :-)
    0 comments 21 views last activity
  • I feel locator perks make some really divisive feelings when it comes to folks' view of this game. But I have a strong opinion on it. (Please keep this civil). In my opinion I feel that killers with locator perks ruin the dynamics of the game for them. It takes away from the "Cat and Mouse" aspect this game is renowned for. As the survivor I feel as though it makes it difficult to differentia
    0 comments 1 views last activity
  • Since when did the game decide to expose the killer's STEAM ID and name again? I think the reason why they did away with this is so survivors could no longer grief one another during public matches. Please bring it back. ๐Ÿ˜€
    13 comments 291 views last activity
  • So a picture is worth 1,000 words. if anyone here remembers the First video game in school that we all got to play on Apple IIe computers with a 5.25 floppy disk. It was Number Munchers or Oregon Trail. I play it from time and time on a terminal. Mostly things go well on the trail. But sometimes the RNG is NOT in one's favor. This time. I hit the worst of it. I've ever seen. This game starts o
    2 comments 473 views last activity
  • I made a BIG list of what I would like to see changed for the perks. I tried to "balance" all of them off of one another (the ones I listed) and I thought this was interesting! Thank you for reading ^_^ (The text is EDITED so please read it careful. Numbers and stats are changed, as well as Effects). THANKS!!!! :-)
    11 comments 111 views last activity
  • I've been getting hit by killers 6'-8' ( 2.4 meters) away from Vault points and pallets that I am going through. is this cheating, player's abusing hit registration with hax or what is going on? I am connected to the Internet via WIRED connection, I am just off of a major network by 1,200 feet. and my connection is clean to the World Wide Web with no "jitter" or known attenuation to the network
    0 comments 1 views last activity
  • Would this be a good idea or not? I got to thinking on this. When I do blood webs I see lots of extra add-ons that are NOT Yellow or Green and I end up selecting these items just so my blood web completes. But I would NEVER use the item in a match. Would it be a good idea to ask for a new system that allows players to trade in "browns" for Points or a greater item such as a Green, Yellow or EVE
    3 comments 31 views last activity
  • PC platform. I've been trying different flashlights in the game with Various bulbs, grips, batteries and Yellow, Purple and Green Flashlights. When I use the flashlight in game. I get the "killer blinded" notification sound effect after using the flashlight, but nothing happens now to the survivor being carried. Each time I look to see if the killer has Lightborn after the match, and nothing.
    9 comments 191 views last activity
  • Just wondered if this would change the dynamics of the game any? What do you think of the AURA of the EXIT GATE switches (that are normally shown) instead, to be REMOVED the moment the generators are completed? Thoughts, ideas? Would this make the danger of the game seam much greater? ------------ Added bonus . The EXPOSED STATUS effect is applied no matter what? (without the NOED totem)
    3 comments 51 views last activity
  • I would like to ask that a rework of Rancor be a topic for discussion in the next meeting. MY reason: Because now that the game requires an Obsession to be picked. We can't gauge if the Killer is setting up for a Rancor play. Unless it is Spirit. Which means that the dynamics of the match are going to shift too much. It lowers the value of that survivor during the match, especially during
    5 comments 81 views last activity
  • The unhook spamming griefing is in the game I think again. I had someone do this to me yesterday in match and caused my game to start locking up. ---- If the player on a hook is in second phase and they miss the skill check for the last time, as the dying animation begins on the hook. The survivor unhooking their team mate can repeatedly unhook-release, unhook, release and crash the person's g
    0 comments 91 views last activity
  • I would like to ask that the Daily rituals do NOT pop up once per day on the screen. There is an icon down at the bottom of the screen for them. My pc sometimes will crash the game out, when this pops up.
    2 comments 11 views last activity
  • I really want to know on this one. JUST an official response. What is the Response on the whole thing called the "Saloon Venus Fly Trap". Here is what it is: Where basically players can enter the room on the top floor. With 3 breakable walls, and the window. and the moment the Antagonist of the game uses the perk "Bamboozle". We can DOWN the survivor, slug them, and when their NEXT team m
    23 comments 231 views last activity
  • I have to admit the game is really fun until a killer ranks up to matches where every survivor is RED or PURPLE rank. Then we become "MALL COPS" instead of killers. We are protecting generators in groups, vs doing our actual jobs. It would be nice to get 35-40 minutes out of a match again.
    0 comments 11 views last activity
  • It would be nice if maps would be useful again. Such as the "BLACK LOCK" tracking. when it actually would show the hatch aura from a decent distance and didn't burn up in 2 seconds (even with special add ons). What would be even better is if it would show the HATCH spawn location any time we used it, even before it would appear before us. Since killers just beeline it to the hatch to slam it shut
    14 comments 331 views last activity
  • What perks should have been built into the survivor's base abilities, instead of being perks? Mine is: Decisive Strike and URBAN evasion. What is yours? Please discuss! (keep it minimal 1-3)
    0 comments 31 views last activity
  • This game needs balance at this point when it comes to cohesive gameplay. Really, nobody wants to sit there and watch BORING game footage while live broadcasts are happening on twitch. Some streamers will swap to another game on a console, just so they have something else to do! 1 ) Killers cannot easily control the map except for a "gen lock" which is 3 generators in a group spawning together.
    0 comments 21 views last activity
  • I was playing Coldwind farm with the new hatch offering and no matter what I did with a pink key, it would NOT open the hatch unless a person was in a specific spot around the hatch. Pc Platform. Pink Key Killer shack hatch offering.
    0 comments 11 views last activity
  • PC platform If you hug the edge of certain boulders on Auto Wreckers you can get stuck in a pocket where your character cannot move until the killer hits the survivor. Specifically the hill ones where hooks usually are on top of.
    1 comments 12 views last activity
  • BLAIR WITCH. This would be a good killer for the game, some sort of spirit type being that can OVERTAKE a survivor and control them. Inspired by The Blair Witch. Haunt: You see a faint being approaching you but is it human, monster or what? This being takes hold of you. As this spirit overtakes you. You feel it grasping hold of your mind and you begin to do things you otherwise wouldn't do.
    0 comments 23 views last activity
  • I still don't remember this game having this many DCs back in 2019 and not nearly even that many in 2018. Here is what the deal is. This is from an OBSERVATION STANDPOINT of watching past streams and how the game was handled. I applaud anyone here that has stuck with this game since launch or shortly there-after and is willing to talk about THEIR EXPERIENCES of the game. Not so much feedba
    3 comments 121 views last activity
  • Good old ONLINE GAMING is plugged out with FRESH, hardcore gamers ready to rage and leave a match if things aren't going their way. I see many people want the penalty back, yet even when it IS working. People STILL take the hook and leave. I've seen people comment in chat about "Well they are going to kill their character on the hook, so lets unhook them for the points eitherway" . - Honestly,
    0 comments 21 views last activity
  • I Watched another streamer playing THIS GAME on twitch, get knocked off due to a haxor and having to face the disconnect penalty for no reason. Fix your {extremely bad word} game!! You donkey!! EXHIBIT A (MEME PHOTO). If you don't like people that DC issue, go form a 4-man team, if y
    11 comments 332 views last activity
  • After crossplay came in. it is cool that your friends can now play with one another. But at the same time. It has mechanics that are NOT going to synchronize with what is happening between one another. My PC is directly connected to a network and has a processor that is one speed, while the Console is at another speed. I get it, tickrates make up part of the difference. But the system is never g
    3 comments 171 views last activity
  • But I will anyway. Because this game is better than Overwatch. or is it.. jk. I bought this game several years ago and many moons ago. This game's had a good run with me and after feeling some sort of unhappiness towards owning this title. I have to think back as to why I use to enjoyed the game MORE in the past, than today. one word. HATCH. You see, if my team mates were TERRIBLE, or the
    1 comments 81 views last activity
  • Stream Sniping is a major issue in this game. it is rampant and out of control. Spectators are frequently abusing players too. With this new design we can end these issues. As killer. Your name and STEAM ID should not be Displayed until the match CONCLUDES or until the player leaves the match. If BHVR is already blocking the PERKS and add-ons. They should blot out the WHOLE name too! including
    4 comments 81 views last activity
  • This occurred on coldwind farm just now where the player suddenly had a blacked out screen that I was spectating. I blurred out player names, but none the less I am curious. if this is a bug. That is really cool!
    5 comments 61 views last activity
  • I am noticing more crossplayers are CHEATING in game. I can have really good, strong matches and then suddenly out of nowhere. The killer is appearing right behind me and was more than 100-200 FEET away 2 seconds ago. Killers should NOT be allowed to Cross play with another platform PERIOD. Knowing a thing or two about networks and systems. This may sound good on paper. But because this game has
    16 comments 421 views last activity
  • The borrowed time Perk should instead become a mechanic for the game. As Survivors remain within the terror radius of the killer, while on a hook. Borrowed time should be a mechanic instead of a PERK. The longer the killer remains within the terror radius. The meter will fill and allow the survivor to have an unhook skill check. The struggle phase will pause. Upon completion of the skill check (
    4 comments 31 views last activity
  • End Game Collapse has brought tons of SALT to this game over the course of this last year.When a killer can STOMP the hatch closed. It seams kind of cheep. So from a killer standpoint. We should be able to CLOSE the exit gates again, then!! (ECG stands for "End Game Collapse".) Not fair, right survivors?! So my new suggestion stems from this idea - CONTRACT TIMER just like Hunt: Showdown has
    1 comments 21 views last activity
  • As this game goes on into its 4th year and towards the 5th. I feel like the game becomes MORE imbalanced as content is created. TBH The core game felt really fun, but I do realize that players would be BORED if no new content released. 1 ) I feel like the item nerfs to the survivors takes away the dynamics of having a "dollie" in their hand that they obsess over, has now become something that ha
    0 comments 21 views last activity
  • I'd have to say in this game. Im not that amazing of a survivor. But when it comes to playing as the killer. I play against some of the most skilled survivors in this game. After a few games, I always find myself back to playing against Reds, purples and Green survivors groups. Every time I look through the perk list, I end up crossing off 90% of the perks in the list and go "that doesn't help
    2 comments 31 views last activity
  • What would be funny is. If the survivor DC'd from the last match. They get a "DUNCE" cap to wear for the next match. It won't be on that player's head until the match starts. They have to generate a total of 20,000 BP before the cap and penalty goes away. They have a reduced action speed of 20% The character farts at random when near the killer (lolz, please tell me people here have humor).
    5 comments 81 views last activity
  • As killer. I'd like to be able to open the door after I close the hatch. As a symbol of sportsmanship. Sure, I closed the hatch. But there are survivors at there whom are humble and deserve some mercy from the killer. Hey, gotta keep them coming back to the trials, right?! ๐Ÿ˜Ž
    27 comments 501 views last activity
  • Shrine of Secrets is a good section to have in the game. But sometimes when I do a Shrine purchase. It may be 1/2-3/4 of a MILLION bloodpoints spent into webs until I find that perk I bought, in the web. Needs some sort of fix. TY.
    3 comments 41 views last activity
  • I enjoy the thrill of a scary video game and what there is to be had in this game. I know the PC version of this game and the existence of a console version. I've always felt the PC version should be "The directors cut". Where the devs put in the darkest gore and violence into this game. You know. "The stuff that makes the game truly controversial". Looking forward to a future release ideas tha
    16 comments 321 views last activity
  • So I received a bunch of Salt for the following situation. I Mori'd a survivor that was going to the hatch. Let me just put it this way. It was a flashlight abuser for a survivor. I couldn't hold back. In all fairness though. Wouldn't it be nice if the hatch had a towering beam of light. glowing from the hatch for the survivor and the killer both to find. When it is active or something. So it f
    0 comments 11 views last activity
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