GenmLV10
GenmLV10
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Right now, there are just too many locations where Freddy can place his Dream Pallets. Every few seconds of running, there’s another spot available for him to set one up. I even got hit by a Dream Pallet explosion and then immediately got hit by another one right after—why is that happening!? The entire map feels like a dangerous minefield with no safe areas at all, because Freddy can place hi7 comments 191 views last activity
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As the title suggests, so far in the game, players can only take on the roles of the killer or the survivor. Isn't it time to introduce a new faction to make the game more interesting? For example, allowing players to play as generators? Let's discuss this in the context of the current standard mode. A single game typically requires one killer and four survivors, making a total of five players.0 comments 31 views last activity
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SUMMARY OF THE ISSUE: Pinhead sometimes place the gate behind himself and can see himself when use his right mouse ability next to any object PLATFORM: Steam,PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: 1.stand next to any object and face the object 2.use right mouse ability to place the gate 3.gate sometimes will behind Pinhead VIDEO: PLAYER LOGS: Player logs are required fr1 comments 31 views last activity
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As the title,when Pinhead stands next to any object and use his right mouse ability,he sometimes places his gate behind himself and can see himself It occurred on 8.4.20 comments 11 views last activity
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As the title suggests, just two days ago, a post I made back in December last year reporting an issue was closed by the developers with the explanation that it "Not a bug." Yes, after a full 10 months, they finally decided to respond. Here’s the link to the post: https://forums.bhvr.com/dead-by-daylight/discussion/comment/3793296#Comment_3793296 The post discussed the attack behaviour of Pinh2 comments 131 views last activity
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As the title suggests, Pinhead is an interesting killer, and currently, his strength is very balanced, with no need for nerfs or buffs. Although his abilities are strong, maximizing their potential requires strategic planning, and survivors have ways to counter him. This means both sides have a fair chance of winning, without either side having an overwhelming advantage. As it stands, his right12 comments 301 views last activity
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As the title, there is a bug where Pinhead can place his gateway on the railings at the entrance of the main house in Haddonfield. These railings, after a recent update, have added standing points, allowing Pinhead to place the gateway on them. This should not be possible as these railings are not supposed to be objects that players can stand on. For more details, please refer to the video below1 comments 31 views last activity
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As the title, Hex: Face the Darkness currently does not show the bubble indicating the location of the survivors who scream. Only the aura is displayed. Please fix this as soon as possible.7 comments 291 views last activity
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In the past, you made changes to "Call of Brine," "Overcharge," and "Scourge Hook: Pain Resonance" to shorten the tedious game time. You also introduced or adjusted many perks to speed up generator repairs and added mechanisms to prevent defending three generators, encouraging killers to engage in chases. However, recently you have made red scratches very sparse, making it difficult for killers5 comments 121 views last activity
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As the title, when I use the chain attack on survivors, the "Hex: The Third Seal" doesn't add any tokens. Below is the recorded process of what happened: https://imgur.com/Tv1MyK4 The condition for "Hex: The Third Seal" states is "Hitting a Survivor with a basic attack or a special attack while the Hex Totem is active." Judging from "Play with your food," because I lost a0 comments 31 views last activity
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As the title, currently, killers can only break pallets or generators by pressing the spacebar to gain acceleration. Using the ability to destroy pallets or generators will not have any effect.0 comments 21 views last activity
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As the title implies, Scourge Hook: Gift of Pain has become almost ineffective now. This is due to the fact that Hemorrhage only lasts a maximum of 90 seconds. Consequently, survivors can deliberately maintain their injured status within this timeframe, keeping their health at 99% after 90 seconds, thus entirely avoiding the penalty of Scourge Hook: Gift of Pain and the risk of remaining injured.16 comments 642 views last activity
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I found this bug when using Pinhead and carrying both "Play With Your Food" and "Save the Best for Last". When I used the chain on the Obsession, "Play With Your Food" lost one token, and "Save the Best for Last" lost two tokens. This means that Pinhead's chain can now inflict damage even without carrying "Engineer's Fang", which should not happen when I'm not carrying "Engineer's Fang". This b2 comments 101 views last activity
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As title,Singularity can place Biopod,but it sometimes can't control any Biopod everytime in the match. This is a random problem,I don't know why it happend.0 comments 11 views last activity
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Recently, you made changes to Save the Best for Last, but it's apparent that many issues have arisen. All these problems come back to one point: what defines an "attack behavior"? Let's use Trickster as an example. Here's a video of Trickster: https://imgur.com/a/an5dGG6 As you can see, I threw one knife into the air and hit the Obsession twice with knives,7 comments 191 views last activity
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Recently, there's been a bug with Save the Best for Last, where the Killer incorrectly loses 2 tokens if they use power to the obsession without injuring them. Similarly, each time Pinhead successfully uses his chain on the obsession, it reduces 2 tokens from Save the Best for Last. It's evident that you've set Pinhead's chain as an attack. This issue has been observed in the past with Play14 comments 361 views last activity
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Even without bringing "Engineer's Fang," the chain from Pinhead is erroneously considered as an attack, as evident in the video below. I did not have "Engineer's Fang" and when I threw the chain, the Survivor did not take damage, yet the "Play with food" token decreased by 1. Clearly, there's a system error incorrectly categorizing the chain throw as an attack, which should not result in this o11 comments 271 views last activity
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In this latest update, you claim to have fixed the Pinhead bugs, but I still need to mention the reset Chain Hunt bug. This bug started after you introduced the mechanism preventing Pinhead from standing on the box. I believe this bug emerged around April of this year and persisted until November. Why did it take you a full seven months to address this bug? Don't say you were unaware of its e0 comments 73 views last activity
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I believe you are already aware that Pinhead still has a very serious issue, where in certain situations, the system mistakenly registers Pinhead as standing on top of a box. This triggers a mechanism that releases the survivor from the chain hunting. If Pinhead downs a survivor and remain stationary cool down, and in the process of being carried for more than 5 seconds, it triggers this mech0 comments 51 views last activity
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Even when Pinhead is not taking with Engineer's Fang, the chains is still being considered as an attack action, despite not causing harm to survivors. Each chain thrown results in a reduction of 1 "Play with your Food" token. This should be a mistake because during your release of the BOT, I had tested Pinhead's chains being thrown without Engineer's Fang and they were not considered attack a0 comments 61 views last activity
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I believe you are already aware that Pinhead still has a very serious issue, where in certain situations, the system mistakenly registers Pinhead as standing on top of a box. This triggers a mechanism that releases the survivor from the chain hunting. If Pinhead downs a survivor and remain stationary cool down, and in the process of being carried for more than 5 seconds, it triggers this mech0 comments 291 views last activity
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I'm pleased that you fixed the problem with Pinhead losing 2 tokens when using " Play with Food" in this update, but I believe this is still an abnormal situation. First, let's talk about the changes to the "Play with Food" skill: Situation A: In this period, Pinhead's chains were not considered as attack actions in any situation, so even when equipped with Engineer's Fang, you wouldn't0 comments 31 views last activity
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When using Oni or Pinhead, there are issues with the "Play With Your Food" tokens. All Oni's attacks after "Yamaoka's Wrath" cause "Play With Your Food" to lose 2 tokens. Each time Pinhead throws a chain, "Play With Your Food" loses 2 tokens. We hope you can fix these bugs as soon as possible play with your food bug.rar0 comments 21 views last activity