GamingTroller101
GamingTroller101
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- GamingTroller101
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Discussions
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With the new midchapter, both survivors and killers can get up to 40,000 BP per match. This is overall a net positive, however, I did not see anything to address specific areas to allow survivors and killers to get up to that maximum 40,000. I personally have issues with almost all of the BP categories, for killers and survivors. On the killer's side, the Sacrifice category is dependent on h5 comments 121 views last activity
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When Oni hits a healthy survivor, he goes into a blood-absorbing animation instead of the standard katana swipe to clean off the blood. However, during this animation, Oni doesn't absorb any blood immediately in front of him that either was already there during the hit or spawned from the survivor vaulting or other actions. I feel this is a minor oversight that would be a nice little quality of l0 comments 11 views last activity
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I think all killers and survivors can agree that having one survivor disconnect early in the game or kill themselves on first hook ultimately completely ruins the fun of the match and reduces the total bloodpoints gained by all players. I believe this issue could be solved by highly deincentivizing disconnecting through bloodpoint penalties and increased DC penalties based on actions during the4 comments 21 views last activity
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Let's calculate how many bloodpoints it would take to prestige a survivor 3 times and get all perks on said survivor. First we need to go over some assumptions. Assumptions: You do not spend any additional bloodpoints after reaching level 50 on P0, P1, or P2 When leveling P3 to level 50, you ensure you always get as many perks as possible (ex: if there are 3 perks available, you always get 21 comments 132 views last activity
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For some reason, I've been getting constant errors left and right to the point it would be more efficient to just bullet point them. I am on PS4 and have a very good quality internet connection The most frequent one is the "Disconnected from Host" 75% of the time whenever I'm a killer in a lobby with less than 5 second remaining. This never happens if the entire lobby readies up before the norm0 comments 81 views last activity
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The difficulty of balancing DBD lies within one key factor: the gap between solo queue survivors and SWF groups. When killer mains argue for increased generator repair time, they focus primarily on the SWF aspect of the game while completely ignoring the solo queue survivors who would be significantly impacted by such as game. There is no generator related balance change that could negatively i7 comments 161 views last activity
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Keys will “break” into a broken key while channeling the key at a default 5% chance per charge/second. Once a key permanently breaks, the key cannot be used to unlock the hatch. If a key has more than 10 seconds left when it breaks, then the key is set to a maximum of 10 seconds. The breaking of a key makes an audible sound audible to all nearby players. The Dull Key will automatically break once3 comments 12,271 views last activity
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I personally feel some of his addons are either completely useless or are not as valuable as they should be, so I came up with some ideas to fix some of them. Death Throes Compilation: Rework - Hitting a survivor with a Blade during Main Event grants an additional 0.5 second of Main Event and a 0.5% movement speed bonus for the remainder of the Main Event up to a total of 110% movement speed.0 comments 31 views last activity
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Let's say Trickster is throwing blades and gets his Main Event charged up. On a controller, it is difficult to activate Main Event with L1 while throwing blades by holding L2. The only way to do this is to take the right hand off the right stick to press the L1 button which will definitely mess up aim. If Main Event was set to R1 only while in the throw stance, then it would make activating Main1 comments 51 views last activity
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I was bored one day, so I decided to write 13K words on how I would change a bunch of lesser used survivor and killer perks. I have also included very slight nerfs to some killer and survivor perks that I feel have some room for abuse. Please leave any feedback you have in the comments. All references to how often a perk is used do not include those wanting to complete adept challenges or Arc1 comments 9,001 views last activity
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I was bored one day, so I decided to write 13K words on how I would change a bunch of lesser used survivor and killer perks. I have also included very slight nerfs to some killer and survivor perks that I feel have some room for abuse. Please leave any feedback you have in the comments. All references to how often a perk is used do not include those wanting to complete adept challenges or Arc0 comments 1,471 views last activity
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I play on PS4. When I have Blood Warden active, sometimes survivors are able to escape despite other survivors being clearly unable to. This has happened twice to me on 2 different games over the course of 3 days. Once I first noticed it, I kept an eye on other occasions if survivors escape through my Blood Warden or not. I believe that survivors can sometimes pass through the very left side of t0 comments 11 views last activity