Small QoL Improvement for Oni

When Oni hits a healthy survivor, he goes into a blood-absorbing animation instead of the standard katana swipe to clean off the blood. However, during this animation, Oni doesn't absorb any blood immediately in front of him that either was already there during the hit or spawned from the survivor vaulting or other actions. I feel this is a minor oversight that would be a nice little quality of life improvement on Oni as it would allow Oni to obtain his power just a little bit faster. Furthermore, it just seems counterintuitive for Oni to have a special animation that has Kazan absorbing blood but for him to not absorb the blood in front of him.

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