ExcelSword
ExcelSword
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- ExcelSword
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I know Legion is probably not gonna get changed anytime soon, but now that we know the technology is in the game to allow two killers simultaneously, I am just imagining if the Legion was designed to be a proper "multiple killer" chapter. It would be a killer chapter where you would group with a friend and play as different members of the Legion. The survivors don't see that there are two kille10 comments 181 views last activity
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Am I just out of luck? I first played DBD on Xbox in 2017. I had quite a high prestige, but I ended up losing my old Xbox while moving countries. I thought with cross progression I would be able to get all that progress back, but it's asking for me to login to the game on Xbox. I don't own an Xbox anymore, so is there just nothing I can do? Neither my Playstation or PC accounts had as high pres5 comments 1,291 views last activity
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I reported an Alan Wake for speedhacking a while ago, and being blatant about it. I had recorded the footage of him racing around Victor at mach 10. I haven't reported anyone else, so I know it was for this reason. Knowing that Behaviour does do their due diligence in giving consequences to cheaters makes me more willing to take the time to fill out rep3 comments 281 views last activity
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What a sad world we live in, and reporting does nothing to stop this. I hate this so much. People really think that people who cheat in video games deserve to play the game more just because they don't like one killer.11 comments 351 views last activity
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I had this idea floating around for a while, as an old Freddy main who has stopped playing him as much, I really miss how unique he used to feel. Nowadays Freddy is quite mediocre, having basically no power for the first minute of the game until he finds and hits a survivor. This rework aims to address this, by giving him a power he can use to prepare his chases later on, and to make him more the0 comments 32 views last activity
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I know not many people play hag, but a big reason why these add-ons are so good is because of a technique called camera swing. When a survivor activates a trap, the game forces a survivor's camera to face the phantasm. This is a strong effect because if a survivor is holding W, it means that if you position your traps properly in loops, the camera swing forces survivors to run towards the phanta20 comments 572 views last activity
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Seriously, ever since the bots were released, I have heard so many players parroting this. I admit, the game has unfun issues, things that need to be addressed. Things that are unfun to play against. But when did everyone decide that it suddenly okay to DC? Why is Dead by Daylight the only game I know that this has apparently become okay? Seriously, I don't care about forcing people to s67 comments 1,722 views last activity
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Saw this in the patch notes today: Now don't get me wrong, I agree this is a good change, since I've run this pairing before and it was kinda BS for the killer, but why are they saying "incorrectly"? Both perks were doing exactly as described, healing a health state with FTP makes you injured, and MFT gives you endurance if you are injured when you finis9 comments 942 views last activity
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I've been going for 100% achievements in this game for a while, and this was the last one I had to achieve for a long time. I started actively trying to get this achievement early last christmas, as it was one of 3 achievements I had left to earn at the time. It was painful, so unbearably painful. The amount of survivors I had that would immediately DC or let themselves die on first hook was6 comments 71 views last activity
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I really thought that the Twins would be receiving an update this patch, as they have not been touched in months. Instead there is a new basekit unbreakable on the one killer that is more likely to slug, not because they want to, but because the game tries to make it as clunky as possible to go pick up and hook a survivor after Victor downs somebody. Seriously, this feels like the perfect cha69 comments 1,941 views last activity
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Just finished a match with a teleporting, insta flashing survivor who hooked themselves to stop me hooking other players. I didn't take the match seriously after that and ended up just messing around, but this hacker bragged that they are unbannable with multiple accounts, and have been playing for 3 months: I recorded footage for my report on the foru2 comments 71 views last activity
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Was debating this with somebody elsewhere than the forums. The wiki claims that at 8 stacks, the cooldown duration is 1.62 seconds. Which fits the maths if STBFL is reducing the total duration of the attack cooldown: 2.7 x (1.0 - 0.4) = 1.62 seconds But I do not 100% trust fandom wikis, as while DBD's wiki has been reliable, I can't seem to find any source for where they got their data from (i.9 comments 211 views last activity
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Platform: PC I am using a mouse and keyboard with default bindings for survivor. When Deathslinger spears me, struggling against the chain doesn't register properly, as if my inputs are not being detecting that I'm pushing against the chain. This means I will not break out before he can hit me. I haven't had another match against Deathslinger since, and do not have the free time to get a frien0 comments 11 views last activity
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First of all, I'll preface this by stating that if The Thing was added, yes they would need something else in addition to disguising as survivors as that would not be enough on its own. Anytime this discussion comes up, people immediately say that it would never fool SWFs. realistically though, it would just be a better version of Undetectable. The only reason to disguise yourself as a survivor21 comments 1,571 views last activity
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I like the idea of this perk but the description is very vague about if it only affects one gen at a time or not.2 comments 101 views last activity
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Load into a match this morning as Pinhead. I've learned how to find the box at the start of the match after watching some content creators, so I guess where the survivors spawned and yup I manage to find the box and start the chain hunt early. Immediately, one survivor DCs, and then a second one DC's while I'm chasing them. I quickly end the game and give a survivor who kobe'd the hatch, and so6 comments 81 views last activity
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Just some quick buffs (and a couple nerfs) to Twins that I want to share, that would require barely extra work or coding because the mechanics are already in place and just need tweaking: Tap the primary power button to unbind Victor in front of you. Press and hold the primary power button to simultaneously unbind and take control of Victor. Tap the secondary power button to swap between ch5 comments 31 views last activity
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Giving players the ability to swap between Victor and Charlotte at any time during cooldowns would make them feel so much more fluid and smooth. I hate the long down times between attacks, and it makes Twins feel so sluggish. Sure keep the 5 second cooldown for downing as Victor, whatever. If you could switch back to Charlotte during this cooldown, two things happen: You can actually hook11 comments 121 views last activity
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Scourge Hook: Resonance is such a great perk in my eyes. I absolutely despise Pop since I hate kicking gens, and Pop forces you to kick gens to get value from it, not to mention you usually have to decide between starting a new chase vs getting value from Pop. Anyways, for just 5% less regression than Pop, you can just continue the usual flow of killer of hooking survivors and passively slowing6 comments 421 views last activity
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Just had a miserable match trying out Michael's T2 wall hack addon and got creamed because the new boon totem blocks auras. I was completely thrown off by my gameplan not working and had no idea what to do. What is the best way to go about the totems? Only look for them when you know for certain where they are, or dedicate some time to look for them? Maybe I should play some more and adapt, bu74 comments 1,431 views last activity
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I'm almost certain this is a bug honestly, but yeah the Boldness category as survivor is extremely bloated and easy to max out, while its really difficult to gain the 3000bp needed to max out survival, and that includes the 5000 from escaping. Pallet stuns should still reward boldness, since you are being riskier to wait and try to stun the killer, but just throwing down a pallet to survive so9 comments 111 views last activity
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I've been playing a lot of Nemesis and dealing with the "hold W" meta has been interesting. Nemesis' Tentacle cooldown is 2.5 seconds long, hit or whiff. So similar to Huntress, I've been aiming for "M2 into M1" to try and down people quickly and it seems to actually be working pretty well! According to the wiki, a basic attack recovery speed is 3 seconds by default. But does anyone know if th8 comments 252 views last activity
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Myers currently has the worst early game right now due to his slow speed, and his stealth is pretty much a hindrance instead of a boon. You can't even avoid Spinechill by looking away because you need to stare directly at people to get out of T1. I really believe Myers is the most in need of an update, the only thing he has going for him is that being 99% to T3 with a low TR can be devastating8 comments 71 views last activity
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Honestly never really cared about these addons until i started going for the achievement again on PC. I was lucky to get it when Michael was first released on Xbox in 2018, but now even if you do manage to get to T3 and the game isn't over somehow, survivors will actively make sure that you will NEVER get the achievement by hopping in lockers. Like, I understand that people don't want to die,18 comments 82 views last activity
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I'm trying to standardise my sensitivity across all my games and when it was DBD's turn I realised I have no idea what the percentage slider means. Is it multiplying my mouse DPI by the percentage? Is it just aim acceleration? I have absolutely no idea. Also a slider for Deathslinger would be nice as well please.0 comments 21 views last activity
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A lot of the pain of facing spirit comes from not being able to tell if she is using her power. Would just making her straight up invisible be a decent way to remove this problem? The way I play spirit I tend to not care about hiding my phasing and just trying to predict where the survivors will be and cut them off, so this would mostly nerf just the "standing still" mind games that everyone hat8 comments 151 views last activity
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Sometimes I want to adjust my audio while matchmaking but then get rudely reminded that apparently I'm not allowed to look in the settings while matchmaking is happening. This baffles me, why is this a thing. It's not even locked properly, since you can just switch to another survivor and boom, I can browse the options menu again. And I KNOW this doesn't affect matchmaking since I still find g3 comments 51 views last activity
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I thought it would be interesting if Oblivious was buffed tp removed the ability for survivors to see the red stain, and how it would affect the killers with it in their kits: Demogorgon would have an easier time sneaking up on survivors sealing portals. Charlotte would be able to tag team with Victor and mindgame incapicated survivors who hold Victor hostage. Also makes Charlotte more unpredi2 comments 111 views last activity
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for the killer that introduced the "undetectable" status to the game, Demorgon is pretty terrible of using it. Whenever he teleports, he announces to everyone from Nancy to the Mindflayer that he is now going to attempt to sneak up on you. What is even the point of having stealth if you are just gonna give everyone a warning you are stealthing? His portals are still good for the map travers14 comments 141 views last activity
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Believe it or not, Freddy has counterplay by waking up, and a survivor who constantly stays awake is really annoying for him to deal with as an M1 killer. Skill checks are pretty common, and if you are about to fall asleep you can try to position yourself in the middle of the map so that the clock spawns a shorter distance from you. However, the main issue is that Freddy can instantly put you4 comments 91 views last activity
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I actually do think new Clown is pretty strong, and his new buffs have really solidified his identity as a killer who is all about chasing and routing survivors. He is now clearly stronger than Freddy in a chase, as you can't just abandon the loops as easily like you do against Freddy's snares. The only thing I dislike is how clunky it feels to swap between bottles. I have had many times where I0 comments 11 views last activity
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I 'member long time ago, Shack wasn't too difficult to deal with, just do one or two red glow mindgames and they will be close enough to hit if they don't drop god pallet. But since they sped up Medium vaults as well as making it possible to fast vault the window while Standing STILL (ugh this makes me irrationally angry) it feels like it's nearly impossible to force the pallet drop without th10 comments 151 views last activity
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Since DS triggers after being unhooked, is it fair to assume that survivors can still trigger it with Deliverance, or Slipper Meat or just plain luck? Here's a scenario that happens infrequently but enough to know exactly how it pans out every time: Hook 1 survivor. Survivor 2 bumrushes hook (usually with BT but not always), and willingly goes down to swap places with Survivor 1. Either47 comments 1,131 views last activity
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Been playing a few hag matches today and in every single one of my games I've had people upset about hags using scroll wheel to TP, saying its "unfair", "braindead", or outright "cheating". People literally calling me scum on earth for using my mouse to teleport so they can't dodge... ...but I'm actually an 'Alt Key' gamer and just start mashing it when I see someone walk towards a trap I set. I1 comments 111 views last activity
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There is a lot of complaints about the Twins right now, and even though they are not considered by some to be strong (I disagree), it mostly boils down to the fact that all their power is front loaded into Victor, while Charlotte has very little going for her. Because Victor can't hook survivors, every time he gets a down, Charlotte has to walk all the way to the survivor before they can hook th1 comments 11 views last activity
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I'm been playing a lot of Billy right now and am trying to learn the best way to curve around 90 degree walls and the like. I've watched OhTofu's guide and he recommends max sensitivity, but I find that I tend to spaz since I'm not sure how far I need to move my mouse. I feel this is mostly due to how vague the settings are. 100%? 100% of what, my DPI or some other value unknown to me? Why is bi2 comments 321 views last activity
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I'm almost certain this is a fad some streamer started, but recently I get a ton of survivors vaulting at me after they stun me. Since I run enduring this pretty much gives me a free down, so I'm curious to know what its trying to achieve, and whom to blame in my solo queue games for when my teammates decide to kill themselves attempting this nonsense.25 comments 1,262 views last activity
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A few killers in the pre-game lobby have had bugged lobby animations for a while; Wraith, Hillbilly, Huntress, and Doctor have been sharing their idle animation with the Trapper, who slowly looks from left to right. This bug has been in the game for nearly 2 years, and I have never seen anyone talk about this bug other than myself, and the devs have quietly fixed it! Now Huntress keeps her e1 comments 71 views last activity
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While I personally don't mind Hex perks since I run Detective's Hunch, A lot of people struggle with dealing with this perk. So here are a few nerfs that I propose: Auras are revealed only when the survivor is actively cleansing a hex t otem. Survivors are notified when they destroy a totem that Hex:Undying is in play, and that it has respawned a hex totem. Honestly, the aura reading is9 comments 231 views last activity
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After putting alot of time into the twins and against them, I've noticed a large amount of survivors who still think it is a smart idea to try and "deny" Charlotte of her brother. This tactic is terrible and people need to stop doing it. If you decide to not remove Victor from your shoulders, all you are doing is basically going afk. It only takes 30 seconds before Charlotte can recall him, so y16 comments 913 views last activity
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The Macmillan rework has brought with it new breakable walls, and unfortunately the implementation of these has been poorly received by a fair amount of people, for good reason. Most of these walls seem to have been placed just for the purpose of having a wall, while others have reintroduced infinites to strong loops, Some walls even have absolutely no reason to break them at all, as it does no22 comments 2,791 views last activity
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The new event addon hints that it might have an additional effect on some killers, has anyone found out what these could be? So far on the killers I've played it seems to just be the same as the Blight's regular rush. it would be interesting to see what else it can do however.10 comments 482 views last activity
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I've been playing a few matches as Pyramid Head and I can attest that the slight delay to his power accomplished nothing more than frustrate me as I try to go around laying trails across the map. It makes him feel clunky and unrefined, while doing nothing to change the lose/lose situations that people complain about. Survivors still will not have time to vault a window without getting hit, and10 comments 692 views last activity
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So I'm going for the "No Mither" challenge in the archives, but get frustrated after getting spirit twice in a row. The first match wasn't too bad, but I got caught in chase very quickly. The next match I got matched against the same Stridor Spirit who knew I wasn't running Decisive Strike and relentlessly tunneled me into the ground. Now I'm not happy that I screwed my teammates over, so I'm a50 comments 811 views last activity
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I'll start this off by quickly addressing console killers. The latest patch has really poor framerate for you that drops below 30fps, so I understand if you opt out of crossplay, this post isn't for you. But for you survivors, please give crossplay a chance. you are NOT at a huge disadvantage going against PC killers. With a controller and relatively stable framerate, you have near the same153 comments 3,932 views last activity
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I faced a Deathslinger today and noticed that while he was aiming his gun at me, a stinger effect started playing as a warning. Honestly it isn't much and I'm not sure what the quirks around it are yet; if it plays only in chase, at a certain range etc. I'm suprised this wasn't mentioned in the patchnotes, which leads me to suspect Slinger was ALWAYS supposed to have this and it was bugged out5 comments 311 views last activity
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In the PTB, Bubbas spark plugs increased tantrum movement speed, which was a bloody joke. Now they help get charges faster for the chainsaw, so now I have a yellow addon to pair with the Beast Marks I'm happy.1 comments 51 views last activity
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Demogorgon players are rare in this game, other than me I know very few who play them regularly. While I don't think it is weak in a chase, the Demogorgon has way too many sound cues that let a survivor know when they are completely safe. I understand some other killers need more love, but here are some proposed sound changes that would barely take any effort to implement, while making Demo sca1 comments 61 views last activity
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I just had a discussion with some survivor who chastised me for using infectious fright to slug, saying it is a "toxic playstyle". But I mean...everyone and their mum runs D-Strike nowadays, so what do they expect people to do? If I'm walking about and suddenly I find a survivor I think has DS still, If I see nobody else I'm going to down and slug them. Isn't this what survivors want? to not be11 comments 61 views last activity
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TL;DR:Asymmetrical games limit the disparity between different platforms when arguing crossplay and this must be considered. When this idea gets tossed around, the same arguments have been repeated since the dawn of online gaming. Everyone knows that PC players will stomp consoles; the advantages of PC are just that good. However, do these arguments hold up when you consider that Dead by Day1 comments 51 views last activity