Avatar

DerpedByDave

DerpedByDave

About

Username
DerpedByDave
Joined
Visits
0
Last Active
—

Discussions

  • Mechanophobia - is a type of specific phobia that involves the fear of machines or anything mechanical. ^SOLO Q SURVIVORS^
    0 comments 31 views last activity
  • Vecnas too strong, I'm not going to go on a 10 page rant explaining why it sucks to be constantly facing him, he's just got too much I guarantee he will have an absurdly high win rate when the stats come out.
    10 comments 231 views last activity
  • Since the dead hard nerf no mither has no purpose in the game it used to be a challenge/antislug perk designed to run with ded hard now it's just a I want to loose perk so I'm putting 2 suggestions out here. 1.Remove the ded hard hook requirement for NM Or 2. Make getting picked up by yourself or teammate count as an unhook and activate the coinciding perks. P.s you should be able to recover
    0 comments 11 views last activity
  • Just a small issue I have with nurse add-ons the spasmodic breath is basically a nerf that takes away your power for 60s, I feel like this could have niche uses if the "cooldown" wasn't so long so I'm suggesting lowering the time this add-ons active to around 20 or 30s this would still let you commit to playing a tile but not frustratingly lock you out of your power. I know nurse is super strong
    11 comments 121 views last activity
  • I think it's general consensus this perk is more than a little week for a boon and needs a buff so I'm suggesting adding the following effects: *survivors inside the illumination totem range see the aura of dropped items, items charges can be determined by the auras intensity. *Dropped items in the totems range slowly regen charges over 80s, this effect can only be applied once per item. The e
    0 comments 21 views last activity
  • I've been staking up alot of brown & or useless add-ons for a while now an thought I'd be cool if we could trade them in for higher raritys or different items at a cost. Not sure how this would be balanced something like 7 browns = 1 yellow, 6 yellows = 1 green, 5green = 1purp, 4purp = 1 IRI. Or trade in 2 of something to get an item or adon of your choosing in the same rareity. Again idk
    1 comments 11 views last activity
  • Just thought I'd put it out there, ya the game may be a little more balanced but these invisible walls aren't fun at all and ruin the feel for alot of killers like demo.
    1 comments 21 views last activity
  • I feel like the Mori's aren't prevalent enough in a horror/slasher game like dbd like you can see more executions In a round of call of duty then 10 rounds of Dbd. What I'm proposing is one or the combination of: reworking the yellow Mori or adding a brown Mori Or add a perk that has the following effects >When a survivor on the death hook is picked up and carried to a hook instead of hook
    0 comments 31 views last activity
  • It would be awesome if Dbd supported key & mouse on console as will probably never get cross progression. Have 1000s of hours on console and have never been able to play range killers or blight to there full potential, same go's for survivor moonwalking and some tec's are just strait up impossible to do on controller. I understand some console players don't want key&mousers in there lob
    0 comments 11 views last activity
  • I get there's many bugs with the twins and recently they've been kill switch due to an issue with Charlotes movement speed, but it's not one of those op game breaking bugs that ruins the game for everyone (just the killer). So why not just put a warning label like "This killer is experiencing issues and may not work as intended" I have experienced no issues with twins what so ever and would sti
    2 comments 491 views last activity